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BleepBl00p: Its a tie between Fallout 2 and Pillars of Eternity

@Kasper Spore did have an underwater stage, its the first one.
Yeah, that's the 2D designed-for-smartphone stage. But there was an underwater stage in 3D which they skipped because, something.

EDIT: here is a demonstration of what Spore was in 2005:
https://www.youtube.com/watch?v=T8dvMDFOFnA
Tjeck the comments below the vid. Now, that's some serious outrage!
Post edited October 12, 2018 by KasperHviid
bioshock - of it's time and full of hells kitchen (yes the gordon ramsey show) style sound effects, not as clever as it thinks
final fantasy x - ha! ha! ha! ha! ha! ha!
borderlands 2 - shitty loot and uttery destroyed loot tables
half-life (1 and 2) - felt like a commercial mod for a highly moddable engine
gears of war - found it rather flaccid and hate the cover shooter trend it started

i wouldn't even call these bad, just each had things that really annoyed the hell out of me.
Post edited October 12, 2018 by fortune_p_dawg
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dudalb: The most recent version of Sim City (2013)
What a total disaster that was. They seemed to forget everything that people liked about the previous Sim City games.
Textbook example of what happens whe EA takes over a franchise and kicks out the people who originally created it and truns it over to a bunch of hacks.
This. Still pissed off about it.
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adaliabooks: ...
If you want a dark, psychological horror type world with strong elements of survival and exploration, but without the grind, then check out Darkwood.

Personally I didn't mind the grind much in Sunless Sea. How extremely laborious and dangerous it was to get ahead in the world I thought fit perfectly with the atmosphere. But redoing the islands and re-reading all the text did start to get a bit old on the third/fourth attempt, which is a shame given how excellent the writing is.
Post edited October 12, 2018 by Matewis
This might be an unpopular opinion, but the game that most disappointed me was dark souls 3. I was so captivated by the first game and it's mysteries and loved just about everything about it. Then, I played dark souls 2 scholard of the first sins, which I found absolutely amazing. The lore of the game intrigued me and the higher difficulty (I played with the champion covenant active :P) was absolutely a blast.

However, I did not like the lore much of dark souls 3 nor the environments too much. I found it had way too much 'fan service' to fans of the first game. I don't know, it just kind of made me disapointed cause it seemed to try to make players mostly forget about the second dark souls and act like this was the sequel, but I really liked the land of drangleic! But this isn't what disapointed me the most. I found the actually gameplay and mechanics much easier than the first 2 (and I know it's partly due to the practice i aquired from the last two games, but DS2 offered a work around this with the champion covenant which made the game harder). Plus the environments and enemies of dark souls 3 just didn't seem to fit 'dark souls' as much as the locations and enemies in the previous games (don't get me wrong, DS2 had some areas that were a bit iffy too, but at least it sort of fit in with the overall theme of drangleic).

To summerize, Dark souls 3 disapointed me because it did not challenge me very much and failed to get me intrested in the environments/enemies/lore.
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BleepBl00p: Its a tie between Fallout 2 and Pillars of Eternity

@Kasper Spore did have an underwater stage, its the first one.
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KasperHviid: Yeah, that's the 2D designed-for-smartphone stage. But there was an underwater stage in 3D which they skipped because, something.

EDIT: here is a demonstration of what Spore was in 2005:
https://www.youtube.com/watch?v=T8dvMDFOFnA
Tjeck the comments below the vid. Now, that's some serious outrage!
Meh, the top down view water stage is more fun IMO, I dont feel like I missed anything. The old system seems too similar to the 2nd stage, by changing it they made the gameplay more distinctive between stage 1 and 2.
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fronzelneekburm: Probably Bioshock. Sure, there have been far greater stinkers than Bioshock, but with Bioshock I found the discrepancy between the absurd amounts of praise the game received and the actual game to be the most jarring.
I have to agree. This game was hyped all to hell, but it was boring as fuck. It looked nice, but the game just felt so tacky and repetitive. It was almost like they decided to slap "adult" visuals on some childish Mario type game.


The Witcher series. I hated the first one. I hated the second one. I wanted to play the third on... just to see the story all the way through, but I lost my saves from the first two because it took so damn long for the last one to come out (why the fuck do I need to keep my saves anyway? For years? Who the fuck thought this shit up? And yeah, I know it has those options in the beginning, but that's not the same as having your saves. You don't get all the little character interactions you get when you have your previous saves.)... and I hated the game play, and I hated the story. It was all just boring as fuck.

The original main story was interesting, but most of the game was "old granny lost her boy, go find him" or "there's that evil spitty plant there we could light on fire with burning arrows, but we gonna spend our money on a Witcher instead" or "go whack these stupid fish men that keep popping up cause we keep drowning folks in our river for some bizarre reason" or "whack that mute-y the king made by fucking his sister" or "there's that bizarre nuisance thang thar, go whack it wit yo sword"... I mean... The whole series just feels uninspired.

And then they didn't put it on Linux.

But the most disappointing to me is the Metro series. It's only available on steam. And I will not touch valve with a 10 foot pole. So I cannot play it. And I really liked the first one.
Outpost. It starts off great, turns into an unfinished disaster in the late mid-game.
Oh yeah, Mass Effect 2 and 3. Those were awful. The game play... I mean, why the clips? Why am I hunting around the battle field for doodads and upgrades and such? It completely destroyed the mood and tempo. It was like some dumbass who makes Mario and Sonic games was given control over the series. The clips and upgrades and such were equivalent to the rings, coins, super power objects and whatnot from the Mario and Sonic series.

And then the foul attempts at social programming that Mass effect 3 put in place (particularly the mission where you have the option to coerce the shop owner into giving up info. It was obviously an attempt to get us to sympathize with homeland security. Nice to know that statist pigs work at EA. Why is that company even in business? It's like it is set up to ruin EVERYTHING it touches.). And why was Aria such an idiot? I mean, seriously? She's supposed to be some hotshit badass, but she commanded her fleet like a drunken jackass.

Only good things of those two games were Jack, EDI, and maybe the Illusive Man. I hated that the replaced Wrex with that stupid test tube Krogan. I mean, Wrex had depth. Probably the most depth of any character other than Jack. And why did Ashley become even stupider and more 2 dimensional?

Mass Effect 4 was so bad I didn't even play it. Guess it doesn't make the list... or does it? It disappoints on one level, but it is an EA game, so can I say I was disappointed since crappiness was expected?
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WinterSnowfall: Outpost. It starts off great, turns into an unfinished disaster in the late mid-game.
I always liked that game (if it's the one I'm thinking of... the old Sierra game where you have to build a colony on a planet) but I never made it to the late mid-game lol.
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OldFatGuy: I always liked that game (if it's the one I'm thinking of... the old Sierra game where you have to build a colony on a planet) but I never made it to the late mid-game lol.
Yes, it's the old Sierra game. As I said the start is close to amazing... when I first played it I was awed. It compared to nothing else at that time.

But then you build your colony and get to things that don't work, or don't do much or have missing descriptions, your colony fails because I can't remember what structure that was supposed to generate a ton of power actually had a bug and it would draw in power while telling you it was generating it etc.

Let's just leave this one to the history books.
Post edited October 13, 2018 by WinterSnowfall
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WinterSnowfall: Yes, it's the old Sierra game. As I said the start is close to amazing... when I first played it I was awed. It compared to nothing else at that time.

But then you build your colony and get to things that don't work, or don't do much or have missing descriptions, your colony fails because I can't remember what structure that was supposed to generate a ton of power actually had a bug and it would draw in power while telling you it was generating it etc.

Let's just leave this one to the history books.
I feel like I've missed quite the error, considering how fond I was of Fragile Allegiance.
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Fender_178: I would say KQ MOE because I was thinking this could be the game that ended such a beloved franchise of games but it left a sour taste in my mouth. I even cheated by downloading a saved game to see the ending but that wasn't even worth it. As game by it self it's not that bad of a game. But as a KQ game it's very very disappointing.

My Runner ups would be
KQ1 SCI because I expected more than just an SCI upgrade. I expected the next version of the SCI engine that powered games like KQ5,6 and 7 and in 256 colors. But nope we got stuck in 16 color VGA. So it's no wonder the game failed to sell.

Diablo III. After the masterpiece that Diablo 2 that Diablo 3 would top that but boy was I wrong. I competed the game once and had help to finish the expansion act. Also the post gameplay was fun but it got bland after a while because nothing new was happening and adding the Necromancer didn't do much. Plus there is no offline single player which is a major downfall And finally the Story was a major disappointment and I won't go into details because of spoilers.
I had completely forgotten about KQ8 ... That was an epic failure.
Virginia - simply because it wasn't much of a game in the first place.

Vietcong 2 - I was so stoked up by the possibility to finally play the successor to one of my absolute favourite games ever...and then it disappointed severely. Put in direct comparison to its predecessor, it failed to deliver practically everything, that I was expecting.
The most disappointing game I have ever played? Life. It sucks and I still haven't reached the end of it after 47 years. And I really want to finish it, but I keep on playing because it's a multiplayer game and the people I'm playing the game with, would miss me too dearly.
Post edited October 13, 2018 by DubConqueror
1- Undertale
2- Superhot
3- Bioshock: Infinite

Special prize: Everything
Post edited October 13, 2018 by garkham