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Most recently, Zelda Breath of the Wild. Reason to buy a Switch my ass.

Half Life, Half Life 2, Deus Ex. Every single Codemasters racing game I've ever played (and I love racing games).
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TStael: Bard's Tale IV.

-???-
I realize that English is not your native tongue, but I didn't understand any of that flowery language. So in my attempt to parse your problem is one of two things:

1. The game doesn't perform well, in spite of the power of your machine.

2. The controls are arse.
Whatever they did to the sequel of Plants vs. Zombies.
The Walking Dead Season 3

I liked the first two seasons, even if real choice was a bit sparse. The presentation managed to get me invested in Lee and then Clementines story. Then season 3 came and they decided to replace Clementine with a whole new character and relegate her to a supporting role. I just completely disengaged from the story after that. I can't believe that idea was green-lit. I never really got into the other games from TTG.
Space Quest 6, ugh.
Potty Pigeon. I wish the controls were more intuitive.
Torchlight.

Not that I was expecting greatness anyway. The game being acclaimed, by hordes of players, as the spiritual successor of Diablo immediately made me feel very suspicious. I snatched the game on gog when it was free, played it and I was happy that I didn't pay a dime for it.
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darthspudius: For me it's without any doubts Deus Ex. That game was average when it came out, it's average still but people just think it is gold. I don't get it.
I recently played and finished Deus Ex (with the GMDX mod), and while I don't quite consider it as one of the greatest games ever, I thought it was generally still interesting and enjoyable, and I can definitely see the components which have made people praise it.

For me, System Shock 2 was one game where my high expectations were not met by the game. I loved and still love the first System Shock game, but overall I just found the sequel irritating with its gameplay, and overall it was just rather bland. The first SS did the whole "you are alone in a derelict space station" thingie much better too.

Another game would be Rise of Nations (Gold). I just loved Age of Empires 1-2, and when I heard Rise of Nations is like AoE on steroids or something (some calling it "AoE meets Civilization"), I was all hyped up.

But... no. It does somehow resemble AoE games, but it also feels a bit too complicated for my taste (like how it seems to have like dozens different things to research... just because apparently it is cool to have lots of things to research; later AoE games like Aoe3 had a bit similar problem with offering lots and lots of different unit types for no good reason, like five different kinds of mounted archers or something), and the real killer was the mission timer (you have to finish a mission within 90 minutes, or else you lose it).

Plus, the developers had designed the damn game so that you can get updates for it only using the in-game updater which downloads the updates from the publisher's servers, but of course those servers were already offline, and they didn't offer at least the latest updates as offline installers.
Post edited October 12, 2018 by timppu
Alone in the Dark 2 Argh! What have they done?! The atmosphere is completely ruined. In the first part you were really alone struggling to live few more minutes. But here you are a hero who came to save the day.
I always give the same answer to this question.

I bought Star Wars the Clone Wars on GameCube because I thought it was a sequel to Rogue Leader (one of my favourite games) but it turned out it wasn't, and was also absolutely shit.

More recently Sunless Sea was a huge disappointment for me. I played Fallen London online and quite enjoyed the atmosphere and world so a proper game set in that universe (with roguelike features and comparisons to FTL) sounded awesome.
Unfortunately while the world is still interesting the gameplay is repetitive and annoying and you're forced to redo the same sections over and over again to progress.

As others have mentioned I found both Torchlights mediocre. Not bad games, just not gripping in any way.

Fire Emblem Warriors on Switch was also quite disappointing, two series I really like combined should have been excellent, instead the whole some how manages to be less than the sum of its parts..
Latest was Little Dragons Café, Switch version. I'm not a Harvest Moon/Story of Seasons fan (give me Rune Factory, where I can beat the crap out of monsters too), but as this is a new IP by the creator, and it has an awesome dragon, I decided to give it a try, even if I felt $60 was too much.

$60 is waaaay too much for a buggy mess of a linear game (it's like they didn't even bother to test the Switch version, the faults are immediately clear). You don't have much freedom or all that much to do, and the replay value is pretty much nil unless you want to sit through unskippable saccharine sweet scenes (to be fair, there were a couple of decent story arcs). And it's as if they knew there wasn't enough content by padding out the last tasks before end credits.

Maybe there's post-game content that will make the game worth it? Not that I noticed. I did expect something, but what was actually presented was one of the most tedious game mechanics I've seen. To top off this travesty, according to the Switch, I've only played about 30 hours. Ugh.

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Darvond: Skyward Sword, in most recent memory.

Picture this: It's the 25th year of your franchise. That's a long time! How do you celebrate it? With a terribly linear compressed game that can't even set event flags right.
Thanks for reminding me of this. I enjoy the freedom to roam, and this broke my heart. The only upside was getting a gold Wiimote...

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CMOT70: Most recently, Zelda Breath of the Wild. Reason to buy a Switch my ass.
Not your taste, I can respect that. I loved being able to climb almost anywhere and spent so much time just wandering, although there were a few mechanics that drove me up the wall. It could be an acquired taste, though. A dear friend of mine hated it when she first tried it, but fast-forward several months, and I noticed she's racked up over 500 hours... And going for 100% completion.

EDIT:

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adaliabooks: Fire Emblem Warriors on Switch was also quite disappointing, two series I really like combined should have been excellent, instead the whole some how manages to be less than the sum of its parts..
Holy heck, you again. :p

Echo my sentiments exactly. Hated how they padded out the opening tutorial when Hyrule Warriors throws you straight into the action. Went downhill from there and I don't think I played more than a few hours. Luckily my friend took it off my hands and had more fun with it than I did. Until HW Definitive Edition came out and took over his life for a loooong time.
Post edited October 12, 2018 by meinterra
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adaliabooks: More recently Sunless Sea was a huge disappointment for me. I played Fallen London online and quite enjoyed the atmosphere and world so a proper game set in that universe (with roguelike features and comparisons to FTL) sounded awesome.
Unfortunately while the world is still interesting the gameplay is repetitive and annoying and you're forced to redo the same sections over and over again to progress.
Oh, right! Forgot about it! You are absolutely right - a very nice world and the atmosphere but the gameplay... ugh, not so much. Sooooo slllllooooowwwww movement rate. So tedious fights. But why?!
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meinterra: Holy heck, you again. :p

Echo my sentiments exactly. Hated how they padded out the opening tutorial when Hyrule Warriors throws you straight into the action. Went downhill from there and I don't think I played more than a few hours. Luckily my friend took it off my hands and had more fun with it than I did. Until HW Definitive Edition came out and took over his life for a loooong time.
Lol :)

I've never played Hyrule Warriors and I'm wary of getting it after my disappointment with FEW, is it any better?
My main issues with FEW are that the characters and stages are really repetitive. Samurai Warriors on 3DS felt 10 times bigger, I put over 100 hours into it and was expecting something similar with FEW but was disappointed when half the characters were basically the same.
I hear Hyrule Warriors has more variety but I don't really want to spend another £40 - £50 on a dud.
Siege of Dragonspear. Written by an extremely poor writer who had zero knowledge of the source material.

Plot-holes galore.
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adaliabooks: More recently Sunless Sea was a huge disappointment for me. I played Fallen London online and quite enjoyed the atmosphere and world so a proper game set in that universe (with roguelike features and comparisons to FTL) sounded awesome.
Unfortunately while the world is still interesting the gameplay is repetitive and annoying and you're forced to redo the same sections over and over again to progress.
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Ghorpm: Oh, right! Forgot about it! You are absolutely right - a very nice world and the atmosphere but the gameplay... ugh, not so much. Sooooo slllllooooowwwww movement rate. So tedious fights. But why?!
They chose absolutely the wrong marriage of gameplay and world. The first time you uncover a story line and it's weird characters and situations is interesting, but when you repeat it for the tenth time to farm necessary items it gets less interesting.
As you say movement is slow too and combat is both boring and dangerous (easily undoing all your hard work and forcing you to start the whole grind over again)