Reever: Not much love for this game around here, huh?!
I'm also considering slacker backing this. Not decided yet, but it does look good. Only the strategic battles worry me a bit.
Looks ok now if indeed GOG will be supplying the drm free side of things (wasnt the info rather vague previously to that update?)
$20 for base tier with game AND soundtrack is quite unusual if it turns out to be a good game.Im still also wondering whether to slacker backer Satellite reign as well haha
Actually this part bothers me
"No, it isn’t an MMO in any sense – it is a 6 player cooperative experience which is created with coop in mind, but also for single player audiences. It has drop-in drop-out multiplayer, and there will be social elements (nothing to do with Facebook, etc), but it is not a ‘massively multiplayer online’ game."
So its going to be more of a co op game??
"How does the coop work? Is this a primarily cooperative or single player experience?
It's true that The Mandate is cooperative with up to six players, and there will certainly be mechanics and aspects of the game that complement cooperative gameplay, rewarding those who choose to play this way (tactical specifications, variations on the trinity system, etc), but The Mandate is designed so that each captain decides his very own fate, and enjoys his very own story path. You needn't play with friends, or seldom play with them, it's entirely up to you. There's one thing we need to make very clear, and that is that The Mandate is being created with enough depth and drive to immerse players creative and strategic minds. Many cooperative games distract players from this side, but that's not what we're trying to do. You are your own captain, join your friends, or journey alone - mix, match, whatever you like. It's your sandbox."
Hmmmm not sure how this is going to work out if someone wants a single player experience...