Posted January 01, 2017
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Gydion
Aexander
Registered: Oct 2011
From United States
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Gydion
Aexander
Registered: Oct 2011
From United States
Posted January 01, 2017
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...
Winetricks: None needed. (I did use UseGLSL=disable to clear up some errors in my wine log.)
Post edited January 01, 2017 by Gydion
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Gydion
Aexander
Registered: Oct 2011
From United States
Posted January 01, 2017
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Wine version(s) tested: Wine 2.0rc-3
...
Unless you set the Shadows to Low or Disabled the game will crash within the first few seconds after starting a race. With CSMT/Game's Ultra Settings (minus Shadows)/1920x1080 Res, game runs very well however it will crash after about 30 minutes of gameplay.
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shmerl
🐧
Registered: Sep 2011
From United States
Posted January 01, 2017
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Actually they were seeing it with nouveau drivers.
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Urnoev
Das Auge Innos'
Registered: Oct 2013
From Germany
Posted January 01, 2017
I have my main gaming setup with the AMD card and two laptop with Intel GPUs.
In all three cases, enabling any of the three options causes instability. "Frame Buffer Effects" crash the game immediately, while "Soft Shadows" and "Grass" cause unpredictable crashes, and "Grass" is messed up.
I am using the open source AMD drivers on Arch, so my Mesa and everything else is usually cutting edge. It has been this way ever sine the game's release here on GOG.
In all three cases, enabling any of the three options causes instability. "Frame Buffer Effects" crash the game immediately, while "Soft Shadows" and "Grass" cause unpredictable crashes, and "Grass" is messed up.
I am using the open source AMD drivers on Arch, so my Mesa and everything else is usually cutting edge. It has been this way ever sine the game's release here on GOG.
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Ganni1987
'My Rewards' is DRM
Registered: Sep 2011
From Malta
Posted January 01, 2017
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Wine version(s) tested: Wine 2.0rc-3
...
Unless you set the Shadows to Low or Disabled the game will crash within the first few seconds after starting a race. With CSMT/Game's Ultra Settings (minus Shadows)/1920x1080 Res, game runs very well however it will crash after about 30 minutes of gameplay.
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rampancy
Think Different.
Registered: Sep 2008
From Canada
Posted January 01, 2017
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...
Winetricks: None needed. (I did use UseGLSL=disable to clear up some errors in my wine log.)
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fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
These get cleared up when I disable GLSL; I suspect it's probably more from my outdated graphics hardware more than anything else.
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shmerl
🐧
Registered: Sep 2011
From United States
Posted January 01, 2017
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In all three cases, enabling any of the three options causes instability. "Frame Buffer Effects" crash the game immediately, while "Soft Shadows" and "Grass" cause unpredictable crashes, and "Grass" is messed up.
I am using the open source AMD drivers on Arch, so my Mesa and everything else is usually cutting edge. It has been this way ever sine the game's release here on GOG.
Post edited January 01, 2017 by shmerl
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Urnoev
Das Auge Innos'
Registered: Oct 2013
From Germany
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shmerl
🐧
Registered: Sep 2011
From United States
Posted January 01, 2017
Post edited January 01, 2017 by shmerl
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Urnoev
Das Auge Innos'
Registered: Oct 2013
From Germany
Posted January 01, 2017
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On another note, I am currently trying to get "Sacred Gold" to run perfectly on my system, but have problems with the videos. The game itself works fine, but the videos aren't played back.
test and others suggest installing quartz, devenum and amstream per winetricks. [url=https://bugs.winehq.org/show_bug.cgi?id=16250]This bug report goes into greater detail and adds to change the mode to Windows 7. I've also read to install Windows Media Player.
I've tried overriding the DLLs, no effect. Changing mode doesn't help either. With WMP9 I have sound, but no visuals: I'm stuck now. It's weird, since others got the videos without it. Maybe this is a codec issue? WMP9 requires a 32-bit prefix, I've tried both vanilla Wine and wine-staging (with and without CSMT).
Any ideas?
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shmerl
🐧
Registered: Sep 2011
From United States
Posted January 01, 2017
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On another note, I am currently trying to get "Sacred Gold" to run perfectly on my system, but have problems with the videos. The game itself works fine, but the videos aren't played back.
Overrides:
amstream
devenum
jscript.dll
quartz
I think jscript.dll comes from WP9 which is installed as well.
Tested it all in PlayOnLinux.
Post edited January 01, 2017 by shmerl
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Urnoev
Das Auge Innos'
Registered: Oct 2013
From Germany
Posted January 01, 2017
Thank you for testing!
Still no luck. jscript.dll is indeed part of wmp9. Still, the only combination of tweaks resulting in at least sound without image is: 32-bit prefix, amstream, quartz, devenum and wmp9.
My terminal is bombarded with
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
messages, but a quick search didn't tell me much.
Still no luck. jscript.dll is indeed part of wmp9. Still, the only combination of tweaks resulting in at least sound without image is: 32-bit prefix, amstream, quartz, devenum and wmp9.
My terminal is bombarded with
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
messages, but a quick search didn't tell me much.
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shmerl
🐧
Registered: Sep 2011
From United States
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Urnoev
Das Auge Innos'
Registered: Oct 2013
From Germany
Posted January 01, 2017
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I guess so too. Or maybe it's simply a library issue. I've even installed all gstreamer packages on a hunch and disabled PulseAudio...
I have no access to my Intel GPU computers right now, but I'll test it on them then.