Posted December 12, 2016
Game: Star Wars: Knights of the Old Republic II - The Sith Lords
Installer MD5:
0163b31f8763b77f567f5646d2586b61 setup_sw_kotor2_2.0.0.3.exe
bbedad0d349a653a1502f2b9f4c207fc setup_sw_kotor2_2.0.0.3-1.bin
WineHQ AppDB: https://appdb.winehq.org/objectManager.php?sClass=application&iId=2203
Distro: Arch Linux 64-bit
Kernel: 4.8.13-1-ARCH
Graphics card: AMD Radeon HD 7870 GHz Edition
Graphics driver: xf86-video-ati 7.8.0-1 (Open Source), mesa 13.0.2-2
Wine: 1.9.23 (Staging+CSMT), older and non-staging versions work fine as well
Install notes:
The installation of the vanilla game itself is quite straightforward, no additional winetricks or anything else needed. However, there is a mod to install that is basically mandatory, since it fixes a lot of bugs and makes the game generally more complete (TSLRCM) and the game doesn't have native widescreen support, so it gets a bit more complicated. I've written up a detailed guide below.
How well does it run?
Good, very good/perfect after a lot of tinkering.
Details:
01. Install the base game as usual (I recommend a separate prefix for every game as a general rule; 64-bit and 32-bit prefixes both work perfectly). I've used wine-staging with CSMT enabled for all of my playthroughs, but vanilla Wine should work fine too. The installation may take a while, don't worry.
02. Follow this guide and use the UniWS patcher to enable your desired widescreen resolution.
03. To fix the now stretched HUD in the game, download this package.
04. Emulate a virtual desktop per winecfg with your desired resolution.
05. Install the mod/patch TSLRCM. Seriously, do it.
06. In the game, disable the options Frame Buffer Effects and Grass to prevent crashes.
Edit 2016-12-15: If you happen to use a .deb-based system (for example Debian or Linux Mint), then this excellent script by vv221 can make things a lot easier for you.
Installer MD5:
0163b31f8763b77f567f5646d2586b61 setup_sw_kotor2_2.0.0.3.exe
bbedad0d349a653a1502f2b9f4c207fc setup_sw_kotor2_2.0.0.3-1.bin
WineHQ AppDB: https://appdb.winehq.org/objectManager.php?sClass=application&iId=2203
Distro: Arch Linux 64-bit
Kernel: 4.8.13-1-ARCH
Graphics card: AMD Radeon HD 7870 GHz Edition
Graphics driver: xf86-video-ati 7.8.0-1 (Open Source), mesa 13.0.2-2
Wine: 1.9.23 (Staging+CSMT), older and non-staging versions work fine as well
Install notes:
The installation of the vanilla game itself is quite straightforward, no additional winetricks or anything else needed. However, there is a mod to install that is basically mandatory, since it fixes a lot of bugs and makes the game generally more complete (TSLRCM) and the game doesn't have native widescreen support, so it gets a bit more complicated. I've written up a detailed guide below.
How well does it run?
Good, very good/perfect after a lot of tinkering.
Details:
01. Install the base game as usual (I recommend a separate prefix for every game as a general rule; 64-bit and 32-bit prefixes both work perfectly). I've used wine-staging with CSMT enabled for all of my playthroughs, but vanilla Wine should work fine too. The installation may take a while, don't worry.
02. Follow this guide and use the UniWS patcher to enable your desired widescreen resolution.
03. To fix the now stretched HUD in the game, download this package.
04. Emulate a virtual desktop per winecfg with your desired resolution.
05. Install the mod/patch TSLRCM. Seriously, do it.
06. In the game, disable the options Frame Buffer Effects and Grass to prevent crashes.
Edit 2016-12-15: If you happen to use a .deb-based system (for example Debian or Linux Mint), then this excellent script by vv221 can make things a lot easier for you.
Post edited January 04, 2017 by Urnoev