Posted April 06, 2016
Gydion: Huh, I thought CheckFloatConstants was the fix for that?
*inserts screenshot_from_.jpg with "rapper" bling on Enable_CSMT* except you are supposed to supply the BLING.
JudasIscariot: I am not sure where that CheckFloatConstants setting would be, to be honest... *inserts screenshot_from_.jpg with "rapper" bling on Enable_CSMT* except you are supposed to supply the BLING.
Gydion: The Witcher: Character models are sometimes invisible bug should be fixed in Wine 1.9.5 or later by setting HKCU/Software/Wine/Direct3D/CheckFloatConstants registry key to "enabled".
I've first heard of CheckFloatConstants on the Porting Team forums discussing the WineSherry Wineskin Engine...but what does it actually do?