Posted November 20, 2015
Thanks :)
That's really helpful. Everything I've read seems to talk about keywords and stuff and how you should repeat them the right number of times per page and include them in headers etc.
But I've always found it really difficult to do anything like that without it being obvious and stupid, and a lot of the other suggestions seem ridiculously complicated or pointless...
It's good to know that the user's interaction is the more important factor (and what exactly Google is looking for from it), I'll have to have a look at my site and see if there are any ways to improve it.
DrakeFox: As far as I can tell, SEO is quite a good market to be a consultant in. Knowledge of what works and what doesn't may vary from month to month as search engines change pattern to try to compensate for people who've optimized their site to maybe be misrepresented as more important than it is. Would be nice to know what to work with, but I'm guessing people would prefer to sell you their "secrets" ;-)
For me, I tend to ignore SEO thoughts as a whole, instead focusing on making nice sensible HTML first and foremost, then adding CSS styling and scripting functionality afterwards. I'm hoping something like having a clearly defined MAIN and ARTICLE area for instance would help the page represent itself properly on search engines. Nothing more tedious than hitting a search result only to find the page just mentions what you are looking for in a link or two to other pages, or in a tag cloud.
Edit - unrelated to the post: Just out of curiosity. It seems plenty of people with coding know how passes this thread. I'm wondering how many have played games like TIS-100, SpaceChem, Infinifactory. And whether they like it or go "Ugh I would prefer just coding something actually useful"?
Personally I like TIS-100 and Spacechem, though I've completed neither I still recommend it to people who have an interest in coding but lack the drive to start learning. Yeah, I imagine so. It's one of those things were whenever you look up anything about it people try to sell you their book of tried and trusted methods, or their super plug in that will make you #1 on Google in a week or something like that.
TIS-100 is on my wishlist, but I absolutely loved SpaceChem (haven't finished it either). It appeals to my logical problem solving side and is one of the most interesting and unique puzzle games I've played in a long time.
That's really helpful. Everything I've read seems to talk about keywords and stuff and how you should repeat them the right number of times per page and include them in headers etc.
But I've always found it really difficult to do anything like that without it being obvious and stupid, and a lot of the other suggestions seem ridiculously complicated or pointless...
It's good to know that the user's interaction is the more important factor (and what exactly Google is looking for from it), I'll have to have a look at my site and see if there are any ways to improve it.
![avatar](http://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_avm.jpg)
For me, I tend to ignore SEO thoughts as a whole, instead focusing on making nice sensible HTML first and foremost, then adding CSS styling and scripting functionality afterwards. I'm hoping something like having a clearly defined MAIN and ARTICLE area for instance would help the page represent itself properly on search engines. Nothing more tedious than hitting a search result only to find the page just mentions what you are looking for in a link or two to other pages, or in a tag cloud.
Edit - unrelated to the post: Just out of curiosity. It seems plenty of people with coding know how passes this thread. I'm wondering how many have played games like TIS-100, SpaceChem, Infinifactory. And whether they like it or go "Ugh I would prefer just coding something actually useful"?
Personally I like TIS-100 and Spacechem, though I've completed neither I still recommend it to people who have an interest in coding but lack the drive to start learning.
TIS-100 is on my wishlist, but I absolutely loved SpaceChem (haven't finished it either). It appeals to my logical problem solving side and is one of the most interesting and unique puzzle games I've played in a long time.
Post edited November 20, 2015 by adaliabooks