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snowkatt: aaaaaaaargh ! iomega zip disks !
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dtgreene: Floppy disks? How about loading games from cassette tapes? *That* is what I call old.

(I think somebody posted a topic about computer programs being broadcast over the radio; you press RECORD, and the resulting tape can be used to load the program into your computer's memory.)
i was talking about this https://en.wikipedia.org/wiki/Click_of_death
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dtgreene: Actually, I would say Final Fantasy 7 was pretty bad when it was released; they took FF6, removed many of the game's positive elements (FF7 never truly opens up, for example), and made the negative elements worse. Also, why did they reduce the party size?

FF6, in turn, was worse than its predecessor. Final Fantasy 5 is easily the best game in the series, having many interesting gameplay possibilities while remaining reasonably balanced. FF6 and FF7 have fewer options available to the player *and* it seems the developers stopped caring about game balance entirely (whose idea was it to include a spell like "Knights of the Round" in the game?).
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bushidoukitsune: Didn't you get that KotR Materia near the end of the game, though? It's been years since I've played it, but I remember not being able to get that one until Disc 3.
Actually, I got it on Disk 2. With that said, it is still too powerful for the part of the game you get it.

I would also argue that the Restore + All materia combination is also too powerful for when you get it, and you get that incredibly early (as in, before the second boss).

One general game design observation: For games with character growth systems, it is much easier to balance the early game than the late game, as you can't necessarily predict what builds the players will be using.
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marcusmaximus: Gameplay I was thinking more along the lines of old adventure games which had dead ends or JRPGS with tons of necessary grinding when it comes to stuff that hasn't aged well...
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dtgreene: Actually, sometimes I like what is now called "grinding" (back in the day, we called it "leveling up"). I recently replayed the NES Dragon Warrior and enjoyed it; I even got up to level 30! (Sometime after level 20, Metal Slimes become as easy to kill as ordinary Slimes, and experience gain speeds up while the XP per level stays at 4000.) (Of course, level 20 is high enough to beet the game fairly reliably.)
I often feel that pretty much every gameplay mechanic can be fun, even those that are maligned nowadays, like XP grinding or limited life-systems, they just have to be done well.
Most games that relied only on visuals that are outdated today... Truly deep games are good even today.
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sunshinecorp: The technology is so advanced that noone even knows we have them.
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toxicTom: Makes sense. Question is, how do you find them when you need them...
Remember those keyrings in the 80s? You'd whistle and they'd whistle back? Same thing.
Post edited January 29, 2016 by sunshinecorp
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sunshinecorp: The technology is so advanced that noone even knows we have them.
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toxicTom: Makes sense. Question is, how do you find them when you need them...

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snowkatt: aaaaaaaargh ! iomega zip disks !
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toxicTom: At least there were no games released on them (afaik).
no but you could install games on the bigger ones and if the click of death hit you
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dtgreene: Floppy disks? How about loading games from cassette tapes? *That* is what I call old.

(I think somebody posted a topic about computer programs being broadcast over the radio; you press RECORD, and the resulting tape can be used to load the program into your computer's memory.)
Been there, done that. At least tapes (if of good quality and stored correctly) have a pretty good lifetime. Better than CDs.
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blotunga: Most games that relied only on visuals that are outdated today... Truly deep games are good even today.
Rebel Assault - the game that sold CD-ROM drives comes to mind ;-)
Post edited January 29, 2016 by toxicTom
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dtgreene: Floppy disks? How about loading games from cassette tapes? *That* is what I call old.

(I think somebody posted a topic about computer programs being broadcast over the radio; you press RECORD, and the resulting tape can be used to load the program into your computer's memory.)
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toxicTom: Been there, done that. At least tapes (if of good quality and stored correctly) have a pretty good lifetime.
Also, I think that technology is actually a bit newer than floppy disks. Mostly, it was in such wide use during the Commodore 64 and ZX Spectrum days because, if I recall correctly, cassette tapes and players were cheaper than floppies and their necessary drives.
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InfraSuperman: Also, I think that technology is actually a bit newer than floppy disks. Mostly, it was in such wide use during the Commodore 64 and ZX Spectrum days because, if I recall correctly, cassette tapes and players were cheaper than floppies and their necessary drives.
Magnetic tape storage has been around since 1951. On big reels of course.
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InfraSuperman: Also, I think that technology is actually a bit newer than floppy disks. Mostly, it was in such wide use during the Commodore 64 and ZX Spectrum days because, if I recall correctly, cassette tapes and players were cheaper than floppies and their necessary drives.
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toxicTom: Magnetic tape storage has been around since 1951. On big reels of course.
Well, of course. I specifically meant the concept of recording computer data onto compact cassettes.
Post edited January 29, 2016 by InfraSuperman
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InfraSuperman: Well, of course. I specifically meant the concept of recording computer data onto compact cassettes.
In that case you're right. Floppy disks are from the 60's, tapes in cartridges from as late as the 80's iirc.

Edit: PS: And tape technology is still being actively developed. I've heard they (Sony?) has now cassettes that can hold up to 185 TB of data.
Post edited January 29, 2016 by toxicTom
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hedwards: Sounds like this whippersnapper never played games on floppy disks. Those things do not age well.
I play floppy-based games even today and I find them fine. It's in the eye of the beholder.
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hedwards: Sounds like this whippersnapper never played games on floppy disks. Those things do not age well.
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Crosmando: I play floppy-based games even today and I find them fine. It's in the eye of the beholder.
Not sure we need to know about your floppy games...
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dtgreene: Actually, I would say Final Fantasy 7 was pretty bad when it was released; they took FF6, removed many of the game's positive elements (FF7 never truly opens up, for example), and made the negative elements worse. Also, why did they reduce the party size?

FF6, in turn, was worse than its predecessor. Final Fantasy 5 is easily the best game in the series, having many interesting gameplay possibilities while remaining reasonably balanced. FF6 and FF7 have fewer options available to the player *and* it seems the developers stopped caring about game balance entirely (whose idea was it to include a spell like "Knights of the Round" in the game?).
I liked 7 better than 6, actually. While the characters were still somewhat interchangeable (which limit breaks and dialog do I want this time?), but there wasn't the absolute glut of random party members.

At least 6 wasn't as bad as Chrono Cross in that regard. I stopped playing THAT one when I found a scarecrow in a basement and it joined my party.

As for Knights of the Round: To get it, you either beat the strongest (and optional) boss in the game, or you spent hours grinding out Chocobos and then circling the world. I kind of expect something powerful or interesting for that level of work.
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HereForTheBeer: "Shake a leg". Break a leg is a term for good luck, used in an ironic sense.
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zeogold: Close enough. They sound the same. If you say it quick enough, nobody'll notice the difference.
Haha. If you're interested in how these sayings come about, or word origin, there's a show on NPR called A Way with Words. The website is http://www.waywordradio.org/. They occasionally have puzzle stuff on there, as well. Some of the origins are quite 'out there' and interesting.