It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Brasas: The thing is Vaina, that one of the let's say "terminal values" of the culture that GamerGate represents is almost absolutist free speech.
avatar
Vainamoinen: Not for Beamdog, apparently. :|

But the call isn't to make Vox Day shut up. The call is to not grant him the immense privilege and power of speaking for a supposed consumer army united against what is, in essence, a nazist enemy concept.
Wanted to reply to your earlier post and was typing a long ass reply when the electricity went on a blackout for 4 hours. I'll give a TL;DR
1.GG's goals are the ops, the email campaigns. They are the agreed upon method to do what GG's goals are. None of them were / are done in a way that can harass anyone. Reaching out to the FTC was good, they responded and passed better regulation for native advertising laws. Disrespectful nod targeted advertisers of sites that didn't respond and were continuing ethical violations. Ethical violations as per the SPJ code included.

2.Almost no one in GG knows about the similarity to this Nazist concept. And everyone doesn't hold the exact definition. I don't, and as you know, GG doesn't want to censor art whether its ''SJW'' or not. Similarity to a Nzist concept doesn't mean violations made by people that conform to some parts of it should be ignored.

3.Arguing in good faith about harassment is very difficult. Whenever aGG has presented a claim, its always lacking proof. Please, just post proof and I'll agree with you.

4.Twitch chat is cancer. FF isn't the only one being harassed in it. There's a reason why there's a subchat only option that most people leave on. I know you know this if you have any knowledge at all about twitch. Link proof of harassment.

5.GG didn't call for removal of whatever from the game. There's a or many threads on KiA stating the same. And keep in mind there are non GGers who hate the magnificent transness of BG DS. Don't lump 'em in.
avatar
Vainamoinen: Not for Beamdog, apparently. :|

But the call isn't to make Vox Day shut up. The call is to not grant him the immense privilege and power of speaking for a supposed consumer army united against what is, in essence, a nazist enemy concept.
Others can speak for GG on Beamdog and I will continue to keep my opinion on that to myself.

But enemy concepts work both ways in wars (the link I gave higher on tribes, rallying flags and appropriation is more and more appropriate...), and given the situations where I saw anti GG propaganda I take any claim about / against GG with a huge pinch of salt. It's become a boogeyman for any anti SJW behavior in gaming cultures - abusive or not. How much of that characterization is warranted is precisely the fundamental point of disagreement.

I for one, having seen the faultlines from the very beggining, pointed out that GG would be opposed by the postmodern activism front - or whatever you want to call it other than SJW. For making it political - or rather for shining the light on the politics that were under the surface - I got pushback. Because maybe you have not noticed, but gaming cultures actually trend liberal by a large margin - the kind of individual responsibility I call for is not "cool" when the kids want to just run free and have fun. The marriage of convenience between anti-SJW and GG was not there from the start.

Then, what exactly are you or me granting Vox Day? I have given him nothing so I have nothing to take away. Are we going back to the silence = suport conflation?
Last night I got a hit of nostalgia and decided to play Sim City 2000, and as I start my city I get a newspaper with something quite interesting...

[See attached picture]

I assume by this point you already saw the picture, if you didn't, do it now because otherwise you won't get my point.

The thing is, I have been pointing for a while that even with the censorship in video games being rather high during the 80s and 90s, in particular in the console market, we have reached a historical low in the industry regarding free speech and thought policing. Political correctness infected the industry and it is going to harm it a lot, well, it already did.

We have other issues, many of which also resonate with the ethical concerns of GG, such as abusive DRM (Come on! Much likely you like GOG's DRM free stance), microtransactions in paid games, mostly in AAA titles, crappy DLC sold at expensive prices when it should have no cost, less expansions and more "episodic" games, and other unethical practices which harm the industry, but SJWs (I lack a better term for that collective of individuals and ideologies such as Feminism, queer theory, those who complain about cultural appropriation, and other postmodern and cultural marxists madness), have created a threat that on its own is as big as all those previously mentioned threats combined by effectively preventing content creators from doing what they want.

Just imagine if a game now would put a joke like that on the screenshot provided. It would be attacked by ideologues (Or should I say idiots?) such as Brianna Wu, Anita Sarkessian, John Mongo McIntosh, Zoe Quinn, Tim "I actually made mildly sexist games" Schafer, Phill "I sold you a game that is not that great as if it was the holy grail" Fish, Lacy "MTV is getting dumber" Green, and that other MTV woman who said political correctness increased freedom of speech because it "added new words" by following the example of 1984's newspeak.

And you know what? I even managed to measure, based on when I began to hear claims of sexism in video games more often and other stupid PC nonsense when it all began, it was in 2012, no coincidence it was when Anita Sarkeesian began to target video games, it was a team effort of these ideologues and paragons of censorship to take control of one of the few media industries they could not get under their stranglehold. Sarkeesian was the forerunner of their taint, the pioneer of third wave feminism, and maybe feminism in general, as well as all those other social justice related ideologies, in gaming. She was their vanguard, and since gamers did little to stop them and only the most reactionary and angry responded, often in the worst way possible, she led SJWs to victory in the first battles.

But it gets uglier, what is seen clearly as satire and a joke in that screenshot, basically telling the player that PC should never and would never get that absurd has already happened. And you see it in some forms of feminist newspeak such as "herstory" and "womyn", they warned us, they thought it would not happen but still left a cautionary tale, and still everyone was taken by surprise by this wave of nonsensical and insane ideologies that do more harm than good.
Attachments:
avatar
LeonardoCornejo: Last night I got a hit of nostalgia and decided to play Sim City 2000, and as I start my city I get a newspaper with something quite interesting...

[See attached picture]

I assume by this point you already saw the picture, if you didn't, do it now because otherwise you won't get my point.

The thing is, I have been pointing for a while that even with the censorship in video games being rather high during the 80s and 90s, in particular in the console market, we have reached a historical low in the industry regarding free speech and thought policing. Political correctness infected the industry and it is going to harm it a lot, well, it already did.

We have other issues, many of which also resonate with the ethical concerns of GG, such as abusive DRM (Come on! Much likely you like GOG's DRM free stance), microtransactions in paid games, mostly in AAA titles, crappy DLC sold at expensive prices when it should have no cost, less expansions and more "episodic" games, and other unethical practices which harm the industry, but SJWs (I lack a better term for that collective of individuals and ideologies such as Feminism, queer theory, those who complain about cultural appropriation, and other postmodern and cultural marxists madness), have created a threat that on its own is as big as all those previously mentioned threats combined by effectively preventing content creators from doing what they want.

Just imagine if a game now would put a joke like that on the screenshot provided. It would be attacked by ideologues (Or should I say idiots?) such as Brianna Wu, Anita Sarkessian, John Mongo McIntosh, Zoe Quinn, Tim "I actually made mildly sexist games" Schafer, Phill "I sold you a game that is not that great as if it was the holy grail" Fish, Lacy "MTV is getting dumber" Green, and that other MTV woman who said political correctness increased freedom of speech because it "added new words" by following the example of 1984's newspeak.

And you know what? I even managed to measure, based on when I began to hear claims of sexism in video games more often and other stupid PC nonsense when it all began, it was in 2012, no coincidence it was when Anita Sarkeesian began to target video games, it was a team effort of these ideologues and paragons of censorship to take control of one of the few media industries they could not get under their stranglehold. Sarkeesian was the forerunner of their taint, the pioneer of third wave feminism, and maybe feminism in general, as well as all those other social justice related ideologies, in gaming. She was their vanguard, and since gamers did little to stop them and only the most reactionary and angry responded, often in the worst way possible, she led SJWs to victory in the first battles.

But it gets uglier, what is seen clearly as satire and a joke in that screenshot, basically telling the player that PC should never and would never get that absurd has already happened. And you see it in some forms of feminist newspeak such as "herstory" and "womyn", they warned us, they thought it would not happen but still left a cautionary tale, and still everyone was taken by surprise by this wave of nonsensical and insane ideologies that do more harm than good.
Just imagine if this modern SJW 'revolution' was not just inspired by, but actually created by the same people? A very large hamster cage, all for us. One giant, hilarious scam. Creating real revolutions by using the social reactions manipulated by artificial revolutions. Talk about predictive programming.

It would possibly be the greatest trolling of all time. I'd certainly have to nod my bro hat in their direction, even if I think they're scumfuck bastardos for doing it.
avatar
LeonardoCornejo: I assume by this point you already saw the picture, if you didn't, do it now because otherwise you won't get my point.
Mind if I snag the image and re-post on Twitter?

avatar
LeonardoCornejo: And you know what? I even managed to measure, based on when I began to hear claims of sexism in video games more often and other stupid PC nonsense when it all began, it was in 2012, no coincidence it was when Anita Sarkeesian began to target video games, it was a team effort of these ideologues and paragons of censorship to take control of one of the few media industries they could not get under their stranglehold. Sarkeesian was the forerunner of their taint, the pioneer of third wave feminism, and maybe feminism in general, as well as all those other social justice related ideologies, in gaming. She was their vanguard, and since gamers did little to stop them and only the most reactionary and angry responded, often in the worst way possible, she led SJWs to victory in the first battles.
I feel fairly confident that video games were targeted by Sarkeesian because it was an easy group to attack. Even though the popularity of video games was rapidly rising and becoming more mainstream, it still had the stigma of being a hobby based on violent content and one dominated by "nerds" or maladjusted young men. What better industry to attack first? Outside of gamers themselves, who is really going to stand up for this group? Politicians certainly are not going to risk their careers on it and the mainstream media prefers clickbait drama over the truth.

I am somewhat torn on the comment about gamers doing little to stop the movement though. Certainly, more could have been done and I believe that many thought this was just another Jack Thompson phase that would quickly pass. Others did speak up though and try to push back but it is difficult to do when gamers struggle to get their voice heard. I remember in the early days of Sarkeesian that I would respond to journalists in an attempt to provide some counter-points and alternative views as a woman who has long been playing games. I was generally ignored or had some write back in a condescending manner that I don't have a clue about the subject. The only real outlets for gamers are personal blogs or GG-sympathetic websites, neither of which are great solutions while the mainstream media continues a propaganda war against gamers.

In a way, it was essentially a perfect storm. Gamers were already stigmatized by the general public despite the increasing popularity of the medium. Video game websites, those who were the most familiar with the industry and the audience, chose to take up identity politics rather than do actual journalism on the subject. They abandoned their audience and aligned themselves with the mainstream media who has always jumped at the chance to go after video games. Gamers were essentially left without a voice other than social media and this proved to be detrimental to the cause. Moderate gamers were ignored and people chose to focus only one the small angry subset as further proof that the industry is full of awful people.

It is all rather depressing really. You are certainly right that this is one of the lowest points for the medium. I was usually unfazed by previous issues that plagued gaming but even this one is wearing me down. This movement is full of utter nonsense and kafkatrapping making it difficult to challenge.
Post edited April 10, 2016 by Kurina
avatar
LeonardoCornejo: I assume by this point you already saw the picture, if you didn't, do it now because otherwise you won't get my point.
avatar
Kurina: Mind if I snag the image and re-post on Twitter?

avatar
LeonardoCornejo: And you know what? I even managed to measure, based on when I began to hear claims of sexism in video games more often and other stupid PC nonsense when it all began, it was in 2012, no coincidence it was when Anita Sarkeesian began to target video games, it was a team effort of these ideologues and paragons of censorship to take control of one of the few media industries they could not get under their stranglehold. Sarkeesian was the forerunner of their taint, the pioneer of third wave feminism, and maybe feminism in general, as well as all those other social justice related ideologies, in gaming. She was their vanguard, and since gamers did little to stop them and only the most reactionary and angry responded, often in the worst way possible, she led SJWs to victory in the first battles.
avatar
Kurina: I feel fairly confident that video games were targeted by Sarkeesian because it was an easy group to attack. Even though the popularity of video games was rapidly rising and becoming more mainstream, it still had the stigma of being a hobby based on violent content and one dominated by "nerds" or maladjusted young men. What better industry to attack first? Outside of gamers themselves, who is really going to stand up for this group? Politicians certainly are not going to risk their careers on it and the mainstream media prefers clickbait drama over the truth.

I am somewhat torn on the comment about gamers doing little to stop the movement though. Certainly, more could have been done and I believe that many thought this was just another Jack Thompson phase that would quickly pass. Others did speak up though and try to push back but it is difficult to do when gamers struggle to get their voice heard. I remember in the early days of Sarkeesian that I would respond to journalists in an attempt to provide some counter-points and alternative views as a woman who has long been playing games. I was generally ignored or had some write back in a condescending manner that I don't have a clue about the subject. The only real outlets for gamers are personal blogs or GG-sympathetic websites, neither of which are great solutions while the mainstream media continues a propaganda war against gamers.

In a way, it was essentially a perfect storm. Gamers were already stigmatized by the general public despite the increasing popularity of the medium. Video game websites, those who were the most familiar with the industry and the audience, chose to take up identity politics rather than do actual journalism on the subject. They abandoned their audience and aligned themselves with the mainstream media who has always jumped at the chance to go after video games. Gamers were essentially left without a voice other than social media and this proved to be detrimental to the cause. Moderate gamers were ignored and people chose to focus only one the small angry subset as further proof that the industry is full of awful people.

It is all rather depressing really. You are certainly right that this is one of the lowest points for the medium. I was usually unfazed by previous issues that plagued gaming but even this one is wearing me down. This movement is full of utter nonsense and kafkatrapping making it difficult to challenge.
On sharing the screenshot, go ahead. Not only that, make it viral, let's share it until everyone has seen it and notices how something so ridiculous became real.

And you are right, we tried to respond, in fact I tried to contact Sarkeesian and Feminist Frequency in polite ways to explain why they were mistaken and show them some counter points since 2012, of course, I was ignored, and I tried several times until I was blocked..

Yes, we tried, many of us, but only the hostile ones were seen. And that is how we were led to this. We feel powerless, and I know many gamers who out of that feeling of impotence decide to not even try to protect the hobby (Or art form) that motivated them for so long. Many gave up, many give up, and many will give up.

And that is the worst part, I have been saying it since late 1014 when I got fully involved in all this, I said it on Know Your Meme where a sort of sub hub of GG formed since I don't have a Reddit account and preferred to avoid chans (I don't like that I always end up either in the NSFW ones or the paranormal ones and get hooked up on that). I will keep on saying it. We must regain our power, we must get in charge, push back with all we got but without resorting to their same methods and without using brutish mindless tactics.

Otherwise it will only get worse, and now it is far worse than ever. The next video game crash is coming and if we don't deal with SJWs soon the crash will be even worse. It will happen even without them, but it will be much worse with them damaging the industry. It will be like the comparison between an economic colapse and a nuclear one. If the SJWs don't leave gaming alone there might be no industry to recover after the next crash, or at least not an industry like we enjoy it, it will become like postmodern art, you know, a giant plastified turd is now art, imagine that, but in gaming. That is what we must prevent, we must prevent the next video game crash to be an end of the world scenario to gaming as we know it.

We must make the world listen, because right now nobody has said "It's enough" with the strength to make SJWs or whatever you want to call them rush back into their pseudo intellectual nests to hide. They have damaged nearly every industry and academic sector they could. Right now most social sciences border the field of pseudo science because of them, and they try to expand their influence to STEM.

I am sort of the one who gives heated speeches because many don't do that. We must fight back, we must rebuild what they destroyed and retake what they have taken. This is a real culture war, and if we let them win, 1984 will be real, very real.

If SJWs were an SCP they would be a keter class memetic one.
avatar
Brasas: The thing is Vaina, that one of the let's say "terminal values" of the culture that GamerGate represents is almost absolutist free speech.
avatar
Vainamoinen: Not for Beamdog, apparently. :|

But the call isn't to make Vox Day shut up. The call is to not grant him the immense privilege and power of speaking for a supposed consumer army united against what is, in essence, a nazist enemy concept.
Beamdog can do what they want, they will simply not get my money anymore.

I never associated with GG I appreciate what they do but I'm not one for activism.
I don't care what Vox does either he chose his path and he will have to live with the consequences, the same goes for the writer chick of beamdog.
Actions have consequences something alot of people seem to not understand.
All I ever want is to play games and not laid upon with all this progressive garbage, well and get booze and get wasted.
Post edited April 10, 2016 by Reaper9988
avatar
LeonardoCornejo: Last night I got a hit of nostalgia and decided to play Sim City 2000, and as I start my city I get a newspaper with something quite interesting...

[See attached picture]

I assume by this point you already saw the picture, if you didn't, do it now because otherwise you won't get my point.

The thing is, I have been pointing for a while that even with the censorship in video games being rather high during the 80s and 90s, in particular in the console market, we have reached a historical low in the industry regarding free speech and thought policing. Political correctness infected the industry and it is going to harm it a lot, well, it already did.

We have other issues, many of which also resonate with the ethical concerns of GG, such as abusive DRM (Come on! Much likely you like GOG's DRM free stance), microtransactions in paid games, mostly in AAA titles, crappy DLC sold at expensive prices when it should have no cost, less expansions and more "episodic" games, and other unethical practices which harm the industry, but SJWs (I lack a better term for that collective of individuals and ideologies such as Feminism, queer theory, those who complain about cultural appropriation, and other postmodern and cultural marxists madness), have created a threat that on its own is as big as all those previously mentioned threats combined by effectively preventing content creators from doing what they want.

Just imagine if a game now would put a joke like that on the screenshot provided. It would be attacked by ideologues (Or should I say idiots?) such as Brianna Wu, Anita Sarkessian, John Mongo McIntosh, Zoe Quinn, Tim "I actually made mildly sexist games" Schafer, Phill "I sold you a game that is not that great as if it was the holy grail" Fish, Lacy "MTV is getting dumber" Green, and that other MTV woman who said political correctness increased freedom of speech because it "added new words" by following the example of 1984's newspeak.

And you know what? I even managed to measure, based on when I began to hear claims of sexism in video games more often and other stupid PC nonsense when it all began, it was in 2012, no coincidence it was when Anita Sarkeesian began to target video games, it was a team effort of these ideologues and paragons of censorship to take control of one of the few media industries they could not get under their stranglehold. Sarkeesian was the forerunner of their taint, the pioneer of third wave feminism, and maybe feminism in general, as well as all those other social justice related ideologies, in gaming. She was their vanguard, and since gamers did little to stop them and only the most reactionary and angry responded, often in the worst way possible, she led SJWs to victory in the first battles.

But it gets uglier, what is seen clearly as satire and a joke in that screenshot, basically telling the player that PC should never and would never get that absurd has already happened. And you see it in some forms of feminist newspeak such as "herstory" and "womyn", they warned us, they thought it would not happen but still left a cautionary tale, and still everyone was taken by surprise by this wave of nonsensical and insane ideologies that do more harm than good.
Nicely put.
Post edited April 10, 2016 by Reaper9988
avatar
Kurina: snip

In a way, it was essentially a perfect storm. Gamers were already stigmatized by the general public despite the increasing popularity of the medium. Video game websites, those who were the most familiar with the industry and the audience, chose to take up identity politics rather than do actual journalism on the subject. They abandoned their audience and aligned themselves with the mainstream media who has always jumped at the chance to go after video games. Gamers were essentially left without a voice other than social media and this proved to be detrimental to the cause. Moderate gamers were ignored and people chose to focus only one the small angry subset as further proof that the industry is full of awful people.

It is all rather depressing really. You are certainly right that this is one of the lowest points for the medium. I was usually unfazed by previous issues that plagued gaming but even this one is wearing me down. This movement is full of utter nonsense and kafkatrapping making it difficult to challenge.
Even worse, the increasing popularity you mention - first with the Wii and then with Mobile (and in parallel with boardgames) - meant gaming started to become normalized as entertainment, and the stigma was lifting. And then almost exactly at that point - pressure, pressure, pressure. Shitstorm.

Almost cruel, but of course there was no malignant conspiracy planning such whiplash. There is causation but only in that the increasing popularity of vidya attracted / reinforced behaviors. Also likely there's a degree of rationalization for lack of market success... blame the audience, a la misunderstood genius is a stereotype with some truth in it.

That said, this is rather one of the highpoints of the medium. We're in a bubble of sorts, and it will burst and things will be much worse. Right now, the range of games and their affordability is incredible. Discoverability is the main issue. With gold nuggets all around, but hidden. My backlog certainly provides evidence...

So, gaming objectively is doing great - but I fear will go downhill soon. Gaming culture however is torn by a civil war of sorts - but I hope the moderates on both sides will manage to find more common ground as they gain historical perspective. Facts and evidence do matter - and they are abundant. It just takes time for the emotional bias to evaporate and cooler heads to synthetize.

On the kind of stuff wearing you down, no shame in taking a rest - I certainly do and often. There's a lot of things in the world more important than luxury entertainment. Being a happy warrior and an example to others pays off in the long term, despite being harder in the short term. Letting emotions run wild is much easier, but often counterproductive. Less outrage and more reason basically. You're doing good IMO.
low rated
avatar
LeonardoCornejo: SJWs (I lack a better term for that collective of individuals and ideologies such as Feminism, queer theory, those who complain about cultural appropriation, and other postmodern and cultural marxists madness), have created a threat that on its own is as big as all those previously mentioned threats combined by effectively preventing content creators from doing what they want.
In 2016, the war against the "SJW" has lent a vox, err, voice to literal fascists that demand authors to be fired and games to be censored.

In 2016, the war against "feminism" and the "SJW" has precisely and effectively ousted the most vocal opponent of censorship from Nintendo PR.

In 2016, the war against the "SJW" has led to the blatant mischaracterisation of several of Blizzard's internal design decisions as the result of social outrage. In fact, a single, respectful forum post is supposedly responsible for self-censorship.



You know what? Feminism and queer theory are voices that show us more possibilities in narrative media. "Anti SJW" activists were and are the ones that suffer an embolism when a Star Wars movie dares to have a female protagonist, a black protagonist and a Jewish director (instead of, like, discussing the actual faults of TFA, hello ... who does that... ah, Anita Sarkeesian). Same apocalypse when Fury Road dared to be an excellent movie.


"Anti SJW" activists were and are the ones to get triggered and protest against simple female game protagonists and a postapocalyptic scenario that dares to put blame for the apocalypse on actual humans. Reliably. Three or four years before the game is out. Seriously, these crapheads have already started writing dishonest protest emails to the funding party, trying to revoke funding by characterising the developer as politically incorrect. Your side? Your decision.

And you've made some decisions in this thread already, in that respect, that I could remind you of. This is not about lumping anyone in for anything. It's about rethinking individual past decisions made on the basis of "anti SJW" activism, and about considering future decisions by learning from the past ones.



avatar
Kurina: It is all rather depressing really. You are certainly right that this is one of the lowest points for the medium.
It may be the lowest point for game culture.

An art form the aficinados of which actively reject learning, are outraged when intersectional issues are debated, and feel threatened when other game aficinados talk about some details of "their" games.

It's silly, really. :(

You're drawing Jack Thompson out of the hat as if that wasn't a disbarred lawyer who actually wanted to ban violent video games. There's literally zero grounds for comparison here. You seem to not know what the people you criticise actually stand for. I would guess you e.g. didn't actually listen to Quinn and Sarkeesian at the UN, you just breathed in the snippets that "anti SJW" activists readily interpreted incorrectly for you.
Post edited April 10, 2016 by Vainamoinen
avatar
Vainamoinen: snip

Your side? Your decision.

And you've made some decisions in this thread already, in that respect, that I could remind you of.
The reason anti SJW is as it is is because SJW is not just an enemy concept, but an acurate relfection of an intolerant activism that is not happy being the majority, but wants the minority to be completely powerless: Cakes have to be baked, pronouns must be used, privilege must be acknowledged, guilt must be felt...

Do you want to be given a list of cherry picked abuses related to the activist campaign for social justice and diversity and be asked to publically announce if you are for or against such?

I would rather if neither of us employs such manipulative methodologies. You know, a la Sarkeesian... ;)
avatar
Vainamoinen: In 2016, the war against "feminism" and the "SJW" has precisely and effectively ousted the most vocal opponent of censorship from Nintendo PR.

In 2016, the war against the "SJW" has led to the blatant mischaracterisation of several of Blizzard's internal design decisions as the result of social outrage. In fact, a single, respectful forum post is supposedly responsible for self-censorship.

You know what? Feminism and queer theory are voices that show us more possibilities in narrative media.
avatar
Vainamoinen: "Anti SJW" activists were and are the ones that suffer an embolism when a Star Wars movie dares to have a female protagonist, a black protagonist and a Jewish director (instead of, like, discussing the actual faults of TFA, hello ... who does that... ah, Anita Sarkeesian).
avatar
Vainamoinen: Same apocalypse when Fury Road dared to be an excellent movie.

"Anti SJW" activists were and are the ones to get triggered and protest against simple female game protagonists and a postapocalyptic scenario that dares to put blame for the apocalypse on actual humans. Reliably. Three or four years before the game is out. Seriously, these crapheads have already started writing dishonest protest emails to the funding party, trying to revoke funding by characterising the developer as politically incorrect.
avatar
Vainamoinen: Your side? Your decision.

And you've made some decisions in this thread already, in that respect, that I could remind you of. This is not about lumping anyone in for anything. It's about rethinking individual past decisions made on the basis of "anti SJW" activism, and about considering future decisions by learning from the past ones.

avatar
Kurina: It is all rather depressing really. You are certainly right that this is one of the lowest points for the medium.
avatar
Vainamoinen: It may be the lowest point for game culture.

An art form the aficinados of which actively reject learning, are outraged when intersectional issues are debated, and feel threatened when other game aficinados talk about some details of "their" games.

It's silly, really. :(

You're drawing Jack Thompson out of the hat as if that wasn't a disbarred lawyer who actually wanted to ban violent video games. There's literally zero grounds for comparison here. You seem to not know what the people you criticise actually stand for. I would guess you e.g. didn't actually listen to Quinn and Sarkeesian at the UN, you just breathed in the snippets that "anti SJW" activists readily interpreted incorrectly for you.
So the same PR girl who you said had no influence over localization is now the ''most vocal opponent of censorship'' in Nintendo god damn PR? Do I need to remind you that more than half of the tweets in the capmaign to bring her out of employment was from the supporters of the Wayne Foundation; an anti-child abuse organization? And do you even know that she was literally an escort?
But yeah, ''anti-SJW'' is worse than Hitler.

''The war against the SJW''? Seems you are making it sound like Nazis said this yourself. You are making the assumption that everyone against this regressive leftist activism movement has the same Nazist enemy concept you spoke about. You assume this without any evidence and is based on a hunch, and its related to painting people as Nazi-like or Nazi sympathizing. Be more careful with those accusations.

I'm sorry. who exactly is saying games like this shouldn't be made? People don't want these gender socialists pushing into established franchises and ruining the lore and characters. Don't strawman any criticism of trans stuff in games as some sort of industry wide genocide drive. BG had misandrist characters all this time, no one said a thing, Dark Souls had a trans character, no one said a thing, new independent franchises like Gone Home and Life is Strange emerged that explore some themes of same sex relationships and emotion focused narrative. QUIT STRAWMANNING THE INDUSTRY AS SOME PURITANICAL CULT. If it was, all this wouldn't be possible.

Are you aware ''anti-SJW includes many many communities that oftentimes hate each other? Lets see, the PUA people like Roosh V, the right wing provocateurs like Milo, the PoIs, the /lolcows/...........you're committing the same mistake you accused GG of when you said us using ''antiGG'' was not good. You're using ''antiSJW'' as an excuse to group parties that hate eachother into one big easily hatable group. So evaluate what you said earlier before blaming it all on ''my / our side'' as you put it.

Reject ''learning''? Sorry, but didn't you yourself say this wasn't an exact science? So you believe people to happily conform with politically charged scientifically invalid statements made by someone who said herself to not be a gamer? That is in no way a reasonable expectation and believing people to be accepting of it would be ignoring criticism about the fact that despite all this whining since that woman started her kickstarter, there has been no proof at all that the dogma she based her videos around, that videogames cause sexism, is in any way true.
low rated
avatar
Brasas: The reason anti SJW is as it is is because SJW is not just an enemy concept, but an acurate relfection of an intolerant activism that is not happy being the majority, but wants the minority to be completely powerless: Cakes have to be baked, pronouns must be used, privilege must be acknowledged, guilt must be felt...

Do you want to be given a list of cherry picked abuses related to the activist campaign for social justice and diversity and be asked to publically announce if you are for or against such?

I would rather if neither of us employs such manipulative methodologies. You know, a la Sarkeesian... ;)
I'll gladly take your list of cherry picked abuses and will evaluate each and every one of them according to quality, quantity, morality, reach and result. And just like several times in this thread, I may come to the conclusion that the social activism as employed in the cherry picked examples is indeed exaggerated e.g. not backed up by or founded on feminist theory, narratology, sociology, ludology or other intersectional issues and sciences, or otherwise encompass faulty logic, threats, organized boycott and assorted other unaccceptable bullshit.

However, as exemplified by the topics chosen in this thread, the three examples I have started my post with above – for the social outrage against the "SJW" – are hardly cherry picked. They constitute, in my opinion, the core "anti SJW" backlash in game culture this year. If you have examples you find more central, I will be glad to hear them! Mind you, I didn't raise these three topics in this thread initially; others did. If I wanted to lump in, cherry pick and shame, I assure you we would have talked about Narcissa Wright in the meantime!

Actions of the "SJW" – if meant to be a supposedly accurate reflection of exaggerated, uninformed, intolerant, shaming, harassing activism for dubious goals – must at all times encompass the social outrage that is the founding principle of gamergate.

I stand against that activist outrage in whatever topic or on whatever side. That of course also means that I can not approve of you mischaracterizing the Tropes vs. Women video series and Anita Sarkeesian off hand, as it may lead to further harassment like the incredible barrage I've once again witnessed live two days ago. If you want to skillfully criticise what Sarkeesian is doing, and I dare you to, you will literally have to "raise to her level" – the amicable, basically scientific sparring ping pong of proposals and theories, the acceptance of several postulates the social sciences are based on, and most of all, not feeling insulted, enraged or threatened by said proposals, which is just wildly embarrassing for game culture as a whole.

Personally, I'd already be thankful if I ever saw criticism above the most basic and boring "presupposition incorrect" level. Like the hundreds of Tropes vs. Women "rebuttal" videos on youtube – exaggerated, intolerant, uninformed, shaming social outrage at its finest, and some of the most popular of those (Amazing Atheist et al.) are definitely and unashamedly harassing as well.
avatar
Brasas: The reason anti SJW is as it is is because SJW is not just an enemy concept, but an acurate relfection of an intolerant activism that is not happy being the majority, but wants the minority to be completely powerless: Cakes have to be baked, pronouns must be used, privilege must be acknowledged, guilt must be felt...

Do you want to be given a list of cherry picked abuses related to the activist campaign for social justice and diversity and be asked to publically announce if you are for or against such?

I would rather if neither of us employs such manipulative methodologies. You know, a la Sarkeesian... ;)
avatar
Vainamoinen: I'll gladly take your list of cherry picked abuses and will evaluate each and every one of them according to quality, quantity, morality, reach and result. And just like several times in this thread, I may come to the conclusion that the social activism as employed in the cherry picked examples is indeed exaggerated e.g. not backed up by or founded on feminist theory, narratology, sociology, ludology or other intersectional issues and sciences, or otherwise encompass faulty logic, threats, organized boycott and assorted other unaccceptable bullshit.

However, as exemplified by the topics chosen in this thread, the three examples I have started my post with above – for the social outrage against the "SJW" – are hardly cherry picked. They constitute, in my opinion, the core "anti SJW" backlash in game culture this year. If you have examples you find more central, I will be glad to hear them! Mind you, I didn't raise these three topics in this thread initially; others did. If I wanted to lump in, cherry pick and shame, I assure you we would have talked about Narcissa Wright in the meantime!

Actions of the "SJW" – if meant to be a supposedly accurate reflection of exaggerated, uninformed, intolerant, shaming, harassing activism for dubious goals – must at all times encompass the social outrage that is the founding principle of gamergate.

I stand against that activist outrage in whatever topic or on whatever side. That of course also means that I can not approve of you mischaracterizing the Tropes vs. Women video series and Anita Sarkeesian off hand, as it may lead to further harassment like the incredible barrage I've once again witnessed live two days ago. If you want to skillfully criticise what Sarkeesian is doing, and I dare you to, you will literally have to "raise to her level" – the amicable, basically scientific sparring ping pong of proposals and theories, the acceptance of several postulates the social sciences are based on, and most of all, not feeling insulted, enraged or threatened by said proposals, which is just wildly embarrassing for game culture as a whole.

Personally, I'd already be thankful if I ever saw criticism above the most basic and boring "presupposition incorrect" level. Like the hundreds of Tropes vs. Women "rebuttal" videos on youtube – exaggerated, intolerant, uninformed, shaming social outrage at its finest, and some of the most popular of those (Amazing Atheist et al.) are definitely and unashamedly harassing as well.
I'm assuming you're willfully ignoring me out of lack of time to post long replies / just for the sake of it, but pulling in Narcissa Wright as some proof is a low blow. It takes substantial ignorance of facts and morality to do it.
low rated
avatar
Shadowstalker16: pulling in Narcissa Wright as some proof is a low blow.
I explicitly didn't.

Reply to the stuff you posted while I was replying to Brasas may follow later. It will be a little repetitive though.
Post edited April 10, 2016 by Vainamoinen