Posted November 28, 2015
Shadowstalker16
Jaded optimist
Shadowstalker16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2014
From India
hedwards
buy Evil Genius
hedwards Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted November 28, 2015
LeonardoCornejo: Yeah, back in the day Custer's revenge was not very controversial. It was seen as low quality stupid crap, but went mostly ignored because it was crap. People in previous generations had more backbone.
I don't think that's it, I think it's more that people have seen other people getting what they want without having to know why it is that they want it or why it's necessary. Custer's Revenge was released in 1982. MLK had been assassinated only 13 years earlier. Malcom X 17 years earlier. Harvey Milk 4 years earlier. Those are a few examples, there are far more. Back in those days, the significance of sticking your neck out for being different was substantially larger. There was also a much better idea about what the problem was. Being killed for being a minority was still something that people remembered. A person playing Custer's Revenge was probably old enough to remember MLK's assassination and at least some of the tail end of the civil rights movement. And definitely knew people that did remember it and were possible involved.
A lot of the current bullshit comes from people who haven't been oppressed and have no concept of what it's like to have to have to worry about being beaten or killed over something trivial. So, you get all this bullshit to justify keeping the apparatus that was used for fighting for rights in place even though it makes far less sense now when people can mostly talk about these things openly and honestly.
Vainamoinen
🇺🇦 🇺🇦 🇺🇦 🇺🇦
Vainamoinen Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2010
From Germany
Rusty_Gunn
I like big bots
Rusty_Gunn Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2013
From United States
Posted November 28, 2015
Vainamoinen: Finally, we're on the same page.
Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(
Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
and yet... Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(
Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
North America:
0.36 million copies
Japan:
0.14 million copies
It had a better run in NA than in Japan
WBGhiro
New User
WBGhiro Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Germany
Posted November 28, 2015
Vainamoinen: Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game
Yeah he calls KT “..not only moron but also Galapagosian Lolita Complexed Chicken.That’s the truth. ” for even considering sjw complaints an issue. And when asked if this is some kinda marketing scheme he says "“I have to say. This IS Xtreme selling strategy” but without context I've no idea if its meant to be sarcastic or what.
Post edited November 28, 2015 by WBGhiro
RWarehall
Ja'loja!
RWarehall Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From United States
Posted November 28, 2015
Vainamoinen: Finally, we're on the same page.
Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(
Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
So, let's see... Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(
Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
We are to believe some journalist who claims Play-Asia and Koei Tecmo has ulterior motives...over the ACTUAL words of the developers?
And we are supposed to believe this because this agrees with what YOU think?
Talk about cherry-picking sources...
And if you read that very link, more copies of the game are sold in North America than even Japan!
AND the article even states in so many words that the "outrage police" will create a controversy!
The developers say they aren't bringing the game here because of the potential controversy. Even this source admits there would be a controversy. I'm going to believe the developer over some journalist with a likely agenda to minimize the impact of "Outrage politics".
Vain, you need to stay off the crack...you are really starting to lose it...
Shadowstalker16
Jaded optimist
Shadowstalker16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2014
From India
Posted November 28, 2015
Objectively doesn't have? Ie enough to warrant going beyond criticism and stating it WILL reinforce ''outdated'' views on women? If you call fixating on appearance criticism; why can't any of those ''critiques'' tell us anything lore related, or have any interpretations on how those clothes are good / bad for the character?
If it is a criticism, of a character, it will be in the context of the game. Anything otherwise isn't part of a critique of the game's critique or review.
Either way there were higher sales to be gained in US/EU as opposed to what you claimed.
Also, sensible criticism = criticism of women characters?? Yeah tell me again your experience with a family member who saw a boob on TV and walked out and started enslaving women. Please tell me so I can avoid it. Its obvious media causes sexism and its obvious counter sexism in media counters sexism.
And what about Germany's unhealthy interest? We all know it. We all just talke around it. But its still there. How many Germans have fallen victim? How many Germans played Farming Simulator and turned into professional framers?
If it is a criticism, of a character, it will be in the context of the game. Anything otherwise isn't part of a critique of the game's critique or review.
Either way there were higher sales to be gained in US/EU as opposed to what you claimed.
Also, sensible criticism = criticism of women characters?? Yeah tell me again your experience with a family member who saw a boob on TV and walked out and started enslaving women. Please tell me so I can avoid it. Its obvious media causes sexism and its obvious counter sexism in media counters sexism.
And what about Germany's unhealthy interest? We all know it. We all just talke around it. But its still there. How many Germans have fallen victim? How many Germans played Farming Simulator and turned into professional framers?
Post edited November 28, 2015 by Shadowstalker16
Gersen
New User
Gersen Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Switzerland
Posted November 28, 2015
I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".
First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
Post edited November 28, 2015 by Gersen
ryannaughton1138
New User
ryannaughton1138 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2013
From United States
Posted November 29, 2015
low rated
Gersen: I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".
First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
LeonardoCornejo
Magic researcher
LeonardoCornejo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2013
From Mexico
Posted November 29, 2015
Gersen: I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".
First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74 First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.
Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.
So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....
Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.
But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.
So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.
Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
ryannaughton1138
New User
ryannaughton1138 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2013
From United States
Posted November 29, 2015
low rated
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
LeonardoCornejo: The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it. WBGhiro
New User
WBGhiro Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Germany
Posted November 29, 2015
10/10 galapagosian lolita complexed chicken logic there, mate
https://www.youtube.com/watch?v=AxTbsdAhyM8
https://www.youtube.com/watch?v=AxTbsdAhyM8
Post edited November 29, 2015 by WBGhiro
LeonardoCornejo
Magic researcher
LeonardoCornejo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2013
From Mexico
Posted November 29, 2015
LeonardoCornejo: The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it.
ryannaughton1138: So in other words, no one cares. Even better. For example I don't care about the Western erotic game niche because games such as Laisure Suit Larry do not interest me. I am not into blonde large breasted bimbo types. But that does not mean Leisure Suit Larry is not a legend in the adult gaming niche. And I am afraid Leisure Suit Larry might never recover from the failure of latest installments because there might nver be a new good game in the franchise. Not because it would be impossible to create a new good Leisure Suit Larry game, but because if it came out we would have a bunch of feminazis screaming misoginy.
Shadowstalker16
Jaded optimist
Shadowstalker16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2014
From India
Posted November 29, 2015
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
Of course! Why would it sell more in the US if it didn't have interest? Neckbeards right? What if this game is an agent of the patriarchy and the devs realized the US and EU are too strong and independent to be affected by patriarchal propaganda? Its just as valid as your theory after all. Person who sticks up for minorities doesn't care if a minority wants to experience something he disapproves of. 10/ 10 SJW right here. Just because someone doesn't enjoy it doesn't mean it shouldn't exist. Is it really that hard to understand???
Post edited November 29, 2015 by Shadowstalker16
Rusty_Gunn
I like big bots
Rusty_Gunn Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2013
From United States
Posted November 29, 2015