It's clear by my exclusively posting ethical arguments that I'm not interested in discussing ethics? I begin to see why I'm having trouble following your logic.
I just want to understand the ethical rules you're talking about here in a more rigorous way. If that seems like an insidious attack, well, I don't know what to tell you.
RWarehall: Why do you keep dodging the fact Kuchera clearly didn't donate to ZQ's Patreon for the games she wasn't producing? People have responded to you and you seem to ignore the majority of the responses.
Most rational people can see the difference. Patreon is donating to an individual because you supposedly admire their work and want to assist them in doing more. Most Patreons are pretty clearly a potential conflict of interest.
I "could imagine" a Patreon which served more like a Kickstarter, where donating "so much" earns you an upcoming game, but I don't have an examples of such and seem to recall Patreon specifically taking some actions so that they are "not a storefront".
But hey, lets talk about non-monetary "favors". The case of Anna Anthropy. This is a developer who exclusively makes very imitative free games. Not a real commercial developer of any real sort, just a freeware producer who makes low-quality games. Yet, remarkably, she has games reviewed/discussed not once, but four times! But that isn't the whole story either. Four times by the same game journalist! Now note, there isn't money involved, its free to play. But there is more! This game journalist used to be her roommate. This game journalist even after they quit being apartment mates would still go out to the bar together (there is Twitter proof). So explain to me why this little known, relatively unimportant developer getting 4 different games mentioned when there are so many indie developers getting no mention at all? Is it fair that her former roommate is using her influence to talk about her games (likely in lieu of a more deserving developer)?
So, you claim you wish to talk about ethics? What is your opinion of this situation?
I can see the case that one should specify when one is writing about a friend. If I remember correctly, such a note has been added to the articles in question, which is the right call. In practice, though, I don't care, because Anna Anthropy has earned every mention she gets.
It wasn't (isn't) just her friends writing about her, because her games are in fact excellent. Have you ever played Mighty Jill Off? It's a really brilliantly crafted arcade platformer, whether you buy into her games-as-BDSM aesthetic or not. Her subsequent games are simultaneously 100% mechanics-focused and hugely personal, like "Queers in Love at the End of the World," which is maybe my favorite take on the text-based game for all 10 seconds it lasts. Also she runs an archive of games ephemera, which as a preservation buff I really appreciate.
So this isn't a case of some nobody getting a favor from her connected friend. It's someone legitimately interesting and important being written about by a person who knows her. If she hadn't been covered for the sake of some notion of professional propriety, readers would have been worse off for not being exposed to her. Who would have benefited? Since the games media exists to point gamers at interesting things, I'd say the system worked fine there.
fanlist: You realize we've been discussing the ethical obligations of video game journalists, right? Not Trump at all?
noncompliantgame: And you do realise [LeonardoCornejo] was discussing the Briebart-Trump non-controversy? As were others here. If trolls can constantly f*ck this forum up, then anyone with something to actually say certainly has a right to contribute whenever and on what ever part of the thread they like.
I mean, sure, but complaining about thread derails
in the middle of a conversation on the thread's subject is a bit of a facepalm.