Posted June 22, 2015
low rated
Fever_Discordia: To me, he is saying that the 'gamer identity' (whatever THAT is) is to tight and restrictive a definition to encompass all that gaming is, not gamers themselves being inflexible
227: "What is actually going on is an attempt to retain hegemony. Make no mistake: this is the exertion of power in the name of (male) gamer orthodoxy—an orthodoxy that has already begun to disappear." Sure sounds like it to me. In fact, that's pretty much his entire argument. The point he was making was that the ethics thing was invented by a bunch of stereotypical, shooter-playing (see the bit about "real gamers" and Candy Crush that narrows what he's talking about down to CoD) male gamers in order to lash out against games changing, that change being the catalyst for the definition not applying anymore. Gamers being inflexible isn't just something he implies; it's the premise of his piece. When he says "the gamer identity," he means GG (it came out as the hashtag was just starting tot take off). Just read the paragraph where he claims that "the gamer identity [...] has nowhere to call home, and so it reaches out inarticulately at invented problems, such as bias and corruption, which are partly just ways of expressing confusion as to why things the traditional gamer does not understand are successful" Last i checked, the abstract concept of "gamer" didn't do anything like that.
But seriously, I'm sleepy, so we'll have to argue semantics later.
"It's OK, Don't worry there's no bias and corruption going on here it's just a bunch of entitled kidiots who can't cope with or understand that some people like different kinds of games to them"
Although, I suspect, as usual, in reality the truth is somewhere in the middle - I mean those 2 things aren't actually mutually exclusive, when you think about it...
Post edited June 22, 2015 by Fever_Discordia