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Shadowstalker16: An intro to the deranged a skewed mindset of MRAs, especially PUA MRAs such as RoochV and his hate-filled cronies : http://www.reaxxion.com/8532/20-buzzwords-that-the-left-uses-to-attack-gamers
There - corrected it for you
Again *I'm* the troll?

Here's Reaxxion's founder RoochV's entry on your own, precious 'Encyclopedia Dramatica'
https://encyclopediadramatica.se/Roosh_V

"I’ll be the first to admit that many of my bangs in the United States were hate fucks. The masculine attitude and lack of care these women put into their style or hair irritated me, so I made it a point to fuck them and never call again."

Hate fucks? Seriously? Hate. Fucks? Yes Misogyny is an overused term but this guy is almost the personification of it, like a 5th horseman of the apocalypse or something! (yeah, I've been watching FAR too much 'Supernatural' recently!)

OK maybe putting Misogyny on the same billing as those other 4 horsemen is a bit much - bump him down a couple of notches on pyramid - one of the 12 dog-handlers of the apocalypse then!
Quite frankly you are being called a troll because you refuse to actually engage in any of the discussions. Brasas has asked you direct questions of your views which you have conveniently ignored. Instead you go on a three post rant about Anita and feminist critique. What I find most amusing is how an admitted cis-white male feels he has such an understanding of feminist critique that he can lecture us on it. Did you study women's studies in school? How many other men were in the classes with you?

You aren't the only one who comes to this thread to "attack Gamergate" by cherry-picking the worst comments and painting that as normal course for Gamergate. Not even talking about the gross exaggerations and straw manning of these comments. As to this debate, where were you when Liana Kerzner in her articles explaining her problems with Anita's analysis discussed the differences between games and movies? How the fact that the player is you, and you thus have the choice in the narrative? That stuffing dead bodies in a locker in Hitman Absolution was a player action, not the action of the developers? Or the fact that since the player has agency, the same tools of critique just do not apply?

It has been said recently, that you continuously fail to "engage" the discussion, which ironically you misread as "enrage" yet even when corrected, you failed to engage it...

Edit: And of course, don't attack the articles themselves, nope, attack the founder of the site. Because discrediting him, in your fucked up mind discredits anything said by any of the authors...

End even more ironic, the fact that you are attacking an article about feminist buzzwords by using the Rooch/MRA buzzword...
Post edited May 11, 2015 by RWarehall
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RWarehall: Quite frankly you are being called a troll because you refuse to actually engage in any of the discussions. Brasas has asked you direct questions of your views which you have conveniently ignored. Instead you go on a three post rant about Anita and feminist critique. What I find most amusing is how an admitted cis-white male feels he has such an understanding of feminist critique that he can lecture us on it. Did you study women's studies in school? How many other men were in the classes with you?

You aren't the only one who comes to this thread to "attack Gamergate" by cherry-picking the worst comments and painting that as normal course for Gamergate. Not even talking about the gross exaggerations and straw manning of these comments. As to this debate, where were you when Liana Kerzner in her articles explaining her problems with Anita's analysis discussed the differences between games and movies? How the fact that the player is you, and you thus have the choice in the narrative? That stuffing dead bodies in a locker in Hitman Absolution was a player action, not the action of the developers? Or the fact that since the player has agency, the same tools of critique just do not apply?

It has been said recently, that you continuously fail to "engage" the discussion, which ironically you misread as "enrage" yet even when corrected, you failed to engage it...

Edit: And of course, don't attack the articles themselves, nope, attack the founder of the site. Because discrediting him, in your fucked up mind discredits anything said by any of the authors...
I thought I did address a number of points various people brought up and engaged in the discussion but this thread is pretty fast moving and I only have a finite amount of time to spend on it, but please tell me which of Brasas' questions you feel I've failed to answer and I'll do my best

If I'm not fit, as a cis-genered, straight white male who hasn't taken women's studies, to speak for feminist critique, then who are you to speak against it?

Did you read that article that Shadowstalker16 linked to? I seriously thought any criticism was superfluous - you only have to read the thing, it's just dripping with hatred and condescension

By "cherry-picking the worst comments and painting that as normal course for Gamergate." do you mean the worst comments in this actual thread? Because of course I'm going to prioritise replying to the most provocative posts - that's what provocative means - to provoke, pardon me for being human!

*edit* wait - I DID criticize the article, I effectively called it 'deranged and skewed' via the hilarious device of putting words into Shadowstalker's mouth by editing the quote of his post!
Post edited May 11, 2015 by Fever_Discordia
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Fever_Discordia: If I'm not fit, as a cis-genered, straight white male who hasn't taken women's studies, to speak for feminist critique, then who are you to speak against it?
if i may believe the internet and SJW and third wave feminists, if you are a white cis male, you shouldn't speak at all. You are a privileged shitlord oppressor that supports racism, shootings of people of color and women abuse!

Why? Because you are the cause of everything. Any suffering from any minority is directly YOUR fault. AND DON'T YOU DARE COMPLAIN! Reverse racism and sexism don't exist. All of that is just justice.

A.K.A.: tumblr the musical
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Fever_Discordia: I thought I did address a number of points various people brought up and engaged in the discussion but this thread is pretty fast moving and I only have a finite amount of time to spend on it, but please tell me which of Brasas' questions you feel I've failed to answer and I'll do my best

If I'm not fit, as a cis-genered, straight white male who hasn't taken women's studies, to speak for feminist critique, then who are you to speak against it?

Did you read that article that Shadowstalker16 linked to? I seriously thought any criticism was superfluous - you only have to read the thing, it's just dripping with hatred and condescension

By "cherry-picking the worst comments and painting that as normal course for Gamergate." do you mean the worst comments in this actual thread? Because of course I'm going to prioritise replying to the most provocative posts - that's what provocative means - to provoke, pardon me for being human!
As to Brasas, how about any of them? He did reply to you to no response.

As to feminist critique, you have basically admitted you are talking out of your ass. As to those speaking against it, we have shown how many of these so-called critiques have fallen flat through cherry-picking and distortion. You are the one who has implied we don't understand what Anita is really saying because we don't understand "feminine critique". Quit being deceptive.

Yes, I read the article. Many of those buzzwords ARE overused and are often used as "proof" of something, as meaningless as it is. Just as you tried to use "MRA" as proof there is something wrong with the article. The devil is in the details. Hand-waving and buzzwords is not engaging in the discussion.

Cherry-picking. Yup. You admit it. More of your flawed reasoning...

Edit: I see your edit...strange how you seem to think calling something "deranged and skewed" and nothing more is a discussion...
Post edited May 11, 2015 by RWarehall
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Fever_Discordia: I thought I did address a number of points various people brought up and engaged in the discussion but this thread is pretty fast moving and I only have a finite amount of time to spend on it, but please tell me which of Brasas' questions you feel I've failed to answer and I'll do my best

If I'm not fit, as a cis-genered, straight white male who hasn't taken women's studies, to speak for feminist critique, then who are you to speak against it?

Did you read that article that Shadowstalker16 linked to? I seriously thought any criticism was superfluous - you only have to read the thing, it's just dripping with hatred and condescension

By "cherry-picking the worst comments and painting that as normal course for Gamergate." do you mean the worst comments in this actual thread? Because of course I'm going to prioritise replying to the most provocative posts - that's what provocative means - to provoke, pardon me for being human!
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RWarehall: Just as you tried to use "MRA" as proof there is something wrong with the article. The devil is in the details. Hand-waving and buzzwords is not engaging in the discussion.

Cherry-picking. Yup. You admit it. More of your flawed reasoning...
No I was using the article to prove there's something wrong with MRAs!
Post edited May 11, 2015 by Fever_Discordia
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Shadowstalker16: Lol SusurrusParadox said Anita raises good points XD OMG someone apologise for that pwease. She raises NOTHING that is significant to videogames as a medium that is different from film and others. As Narakir said; the application of critique methods which place emphasis on characters and other movie tropes has little bearing on games where entire cities may have single character models and criticism of being able to handle bodies in a stealth game.

An intro to SJgroupthink lingo : http://www.reaxxion.com/8532/20-buzzwords-that-the-left-uses-to-attack-gamers
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Fever_Discordia: I can't believe that I live in a world where you say these things and *I* get called the troll sometimes!
I think what you're saying does a gross dis-service to the story-telling power of computer games, for example, Broken Sword was released before the film OR the book version of The Da Vinci Code but, in my opinion tells a similar but superior story with greater characterisation, humor, pace and viewer involvement than either

I've only played the first chapter of the TellTale Back To the Future game but so far I genuinely believe it to be simply THE best Back to the Future IV we could ever hope for at this point in history, as a visual story

And the first couple of Monkey Island games are simply some of THE best stories for narrative and humor I've experience in ANY medium

And that's just the point-and-click adventures, before we even think about stuff like The Last of Us, the wonderfully nihilistic academia of the Half-Life and Portal games or the much copied 'fragmented narrator' story telling device of System Shock 2 where the crew's experience of the last days of a zombie infestation far from home, in deep space is told via found journal entries.

Oh and Planescape: Torment, of course, because mentioning it is pretty much a contractual obligation at this point!
I don't understand. I was implying Anita uses techniques of critique from non interactive mediums for games. Ie; her falling short of doing anything at all and just copy pasting what other censors do to films and books. I didn't mean games are in any way inferior. I am of the firm belief they are superior and have much more depth and capability for immersion than movies and books. There are many ways to immerse the player while there are few to do so in movies. Game-induced immersion is also more believable.

About the terms used; again, Roosh can be a screwed up guy, but he didn't write the article. As to the meaning of the words; anyone could have reached that conclusion from what the radical SJWs say. The writer may or may not be an asshole, but no amount of his assholeness is expressed in his writing the semi-satirical article.

Encyclopedia Dramatica is just for laughs. Its too dumb to be treated otherwise. Check out its descriptions of various countries. It'll crack anyone up (with laughter).
Post edited May 11, 2015 by Shadowstalker16
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Narakir: Well yes, now a technical question : How are critical tools built to analyzes literature and movies relevant to video games and what they offer ? That's where Sakressian get it all wrong, she uses a lot of theoretical tools that aren't adapted and basically analyze games like movies. There's just an evidence of it on her channel, check her videos that actually talk about movies, she just copy paste the same methods in games and hope it works, and I'm not even bringing up how so many times she does bring are irrelevant out of context examples to prove her "point", in a quite intellectually dishonest fashion.
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Fever_Discordia: Games and movies are not identical but I disagree that the differences make the tools and techniques for analyzing cinema and television completely invalid for application to video games.

For example, there are many games, off the top of my head lets give the examples of Enter The Matrix and Max Payne that are basically just sequences of exposition in cut scenes with extended interactive action sequences in between

If you took a full 'lets play' of Enter The Matrix and removed all of the interactive parts and just stitched the cut-scenes together I see no reason that you could not analyse that AS a film, a short companion piece to the Martix trilogy itself

If you then put the interactive action sequences back in, it's not like the story told by the cut scenes somehow disappears or ceases to matter - you are still being told that story

I don't, by any means, believe that cinematic cut scenes are the only example of a story telling device in games that can legitimately be analysed using the same techniques as those used in cinema but I think it's maybe be the most obvious and hard to refute example

Plus Anita should maybe get something of a 'pioneer pass' I mean I'm imaging now a future documentary saying
"The first wave of feminist critics to analyse games, such names as Anita Sarkessian, simply, crudely applied the same tools and techniques to games as their forebears had applied to film but it wasn't long before others such as..."
The problem is that while it may be relevant for cut-scenes, many games aren't cut-scene centric, the core of a game is the gameplay and the "message" that may be conveyed through it and Anita mostly skip on these aspects with the ignorance of the non-gamer she is. Its quite obvious she does focus on the "narrative" and her own interpretation of them and you don't need to be a genius to notice that people interpretation of a story may depend on many different factors, the mechanics on the other hand involve a lot of things that are fairly more relevant, because they play with our brains. I've seen very few researches trying to explain how some MMOs and free to play games are designed to encourage certain behaviors. That's something gamers should be informed about, sames goes for the shitty practices in our industry and the questionable ethics of those who are delivering entertainment instead of information. You know why it doesn't happen ? because its not where the money is, however making the market more "female/casual/non-gamer" friendly is and that's why many games journalists supported her and that EA took her as a consultant on Mirror's Edge 2.

For her videos, its blatant that Saakesian is just trying to make her own interpretation as the "truth" especially after the outrage her videos caused, labeling herself as a victim and an oppressed voice, while getting full attention in the mainstream medias. The real "oppressed voices", you can only hear them on the internet, they do not have the notoriety nor the impact she has right now. Even honest attempt to criticize her bullshit on a pure academic level are getting shut down because of the aura of political correctness dishonesty that surrounds her. She doesn't deserve the be called the "pioneer", she's just misinformed troll with pockets full of money.
Post edited May 11, 2015 by Narakir
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Fever_Discordia: snip
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Brasas: Ok then, let's maybe try to go further on the aspect of harassment ok? I'm going to try and help you get your points across. I hope you're going to be somewhat surprised with the outcomes.

From your post, there's not a lot about what constitutes harassment. Though it's clear you think there is substantial harrassment. You exposed more on why you find the harassment a manifestation of certain political or sociological currents, which I'd love to debate, but not in this thread. Later, elsewhere, maybe... been there, done that ;)

Here's what Google popped up on harassment = agressive pressure or intimidation.
Here's a more legal definition of harassment = the act of systematic and/or continued unwanted and annoying actions of one party or a group, including threats and demands.

Which of these do you want to focus on? Both together is fine. Just note how they don't overlap perfectly. You can have legal harassment without meeting the broader requirement, ergo non-agressive and not-intimidating but unwanted and annoying stuff. You can have non systematic or sporadic harassment which won't be illegal.
Hi Brasas
I'm replying to this post because I *think* this is the one that RWarehall was getting his knickers in a twist with me for not 'engaging' with you about
I think, other than other posts in the thread drawing my attention, the main reason I skipped it is that you seemed to be trying to draw me into a futile, semantic argument about what does and what does not constitute harassment and who is and is not being harassed on both sides

But that's not really the point, I used the word 'Harass' because that was your word, my point was that your supposed war on ethics is bogus, you have a huge range of unethical targets to aim at, with whatever weapon in your arsonal you choose, in fact 'harassment' isn't the weapon you fire - you fire 'dirt digging' and 'vilification' your drones then just do the harassment automatically.

And it's doesn't even matter that 'SJWs' use the same kinds of weapons in response, the point is that your war on ethics (or lack there of) always targets people that SJWs are GOING to retaliate over, constantly ignoring a bunch of unethical people that they wouldn't care about and then you claim that it's just about ethics and there's no other agenda - an ethical crusade that is that selective about whose ethics it chooses to examine and who's it chooses to ignore is, itself unethical!
not sure, but i'd guess this belongs in this thread: kill the faggot removed from steam
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Fever_Discordia: snip
Fever,

I wanted to help you get your point about harassment across, in language that would be understood in here. So knock off on biting the hand that feeds you ok? It's not like I can actually harm you over the freaking LAN line...

Assume less, and question more ok? I think it'll do you good, because you clearly have some trouble getting my points: from thinking I wanted to debate you over harassment, to seeing censorship and shock where there was none expressed.

Anyway, since you're clearly rejecting the extended hand, I'll send a couple of broadsides and go back to lurking the thread.


On misogynistic target selection:

How many men and how many women have entries in the deepfreeze site? Objectivity! :)
How many individuals of each gender over say 5 entries? 7 in total, split 3 to 4...
How about the top 3? Split 2 to 1...

The great thing about objectivity Fever. It practically speaks for itself. ;)

On the bogus war on lack of ethics:

Because the lack of ethics in question are due to SJW ideology, the targets are mostly SJW demagogues, and the SJW communities obviously jump to their defense. How you can see that as being somehow a proof of GG perfidity is pure begging of the question.

What is in dispute is precisely whether or not the SJW demagogues are or not ethical. The politics have been hidden in plain sight all along. Because it's a specific political consituency that thinks there is nothing wrong with rejecting objectivity in the name of achieving social justice. The ends justify the subservise means: Pick the target, freeze it, personalize it, and polarize it.

On semantics:

Intolerance is just. Ethics are hateful. And we've always been at war with Eastasia.
Just semantics right? You don't care about those, because there's only one truth; the SJW truth and all other meanings are wrong and perverse by definition. Don't ask whose definition, authority just is... why question it?
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SusurrusParadox: I agree that Anita's criticism is often flawed, and that this is a problem.
Largely because when she does have a valid point.. her fuckups ruin it, since people just go "Oh, but look! She was WRONG here..." with the implication that obviously her overarching argument is just as wrong.
Exactly. I absolutely think there are some valid issues that deserve discussions. I have never been offended by some of the ridiculous clothing I have seen on female characters, but I have found it annoying. I could see areas such as that to be worth discussing and possibly improved upon (although not in a prudish way, sexy is still cool) among other things.

However, that discussion never had a chance to happen. Sarkeesian did not come to present criticism and ways to improve the industry, she instead came out swinging and ready to take on the vile "gamer." She makes huge leaps in logic, suggesting that people who play Hitman get some sort of perverse pleasure from hitting women. A Bayonetta ad is somehow linked to Tokyo rape statistics, while disregarding the culture as a whole and other factors that could just as easily contribute to them. Even though she never directly says it, her videos often imply that gamers are some pretty terrible and perverse people. While I don't agree with the intensity of the backlash, it is no surprise it happened either.

I do agree with you that had she maybe handled things differently, there still could have been some backlash. I just feel it would not have been to the degree we are at today. Gamers are used to this kind of mess, from the early days of Mortal Kombat to booth babes to dickwolves. People get into some heated debates, then move on with their lives. I feel if Sarkeesian had stuck to research and actual facts, the reaction would have been no worse than the previously mentioned controversies. Suggest a group of people are perverts though, and well, not sure what else she expected to happen.

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SusurrusParadox: There's this weird conflict where Gamergaters are insisting that developers not allow external forces to influence their games, and yet there's a backlash when developers choose to (of their own volition, since CAH could easily have said "look, the game has the potential to offend a lot of different groups of people; just remove the card from your own games" ) alter their own product.
It is certainly a tricky scenario. Personally, I am all for developers doing what they want to do with their own product. If they want to make something offensive, it is certainly their right, and if they want to correct something, by all means do so. The wonky part comes in when you get a public backlash like the above, or like that with Pillars of Eternity. The developers apologize and state they are sorry, but it is difficult to tell if they are sincere or not. Are they changing the game and apologizing to appease the crowd, or because they honestly feel bad about it?

Sadly, that is an impossible situation to fix, as both sides are going to assume the worst. SJW (sorry I really do wish I had a better term but idk what) assume the developers are bigots and assholes, and if the devs adjust the game, then GG (and anti-SJW in general) assume the devs are weak and cater to the ever-offended crowd. Damned if you do, damned if you don't.

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SusurrusParadox: I'm pretty sure white dudes can take some crit' anyway. They're confident self-assured modern men, right?
I'm hoping I missed something, so I don't want to reply too much just yet. If this is a general statement though about the white male gamer, then this is a pretty weird thing to say and something I only consistently hear from the SJW camps. I don't deny there are certain advantages white men have in Western culture, but many of them live some pretty crappy lives as well who fight a lot of personal issues on their own. The only white "confident self-assured modern men" I see in gaming are the journalists who are out to damn others for bad behavior.

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Fever_Discordia: The argument that she might be saying some of the right things in the wrong way, an overly antagonistic and divisive way that's not the best for gaming, gamers and their communities is potentially more legitimate though.
This is the kind of discussions I wish people could have in general, and I am personally happy to see someone agree. It isn't that I don't believe issues exist with women in gaming, but that this was handled so poorly that now we can't have that discussion. Although this is just wishful thinking, I would absolutely love for somebody else to take her place and provide real critique and research that honestly addresses problems and provides real solutions. I would absolutely stand behind whoever that is.
Post edited May 12, 2015 by Kurina
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Shadowstalker16: And lets not forget the illustrious career of one master Kuchera of course! I'd really like to see what SJWs see in him.http://deepfreeze.it/journo.php?j=Ben_Kuchera

EDIT: Masterlist-http://deepfreeze.it/journo.php
This is absolutely unrelated to ethics in journalism and just a personal rant of mine, but Kuchera annoyed me when he was digging hard enough to find sexism in gaming that he went after UT2004 nearly a decade after its release. This is a game that has an immense amount of female characters in it with some very colorful background stories, and everyone is equal except for personal player skill. Yet, the game is apparently no good since a sexy voice pack was released in a later patch that was entirely optional to use.

Then, just to add insult to injury, Polygon propped up Zarya as a step forward for women characters in gaming, and completely forget about our beefy no-holds-barred women of UT. Women like her have been around a while, but it would ruin the current narrative to admit it.

PS. Sorry for the personal link, but I don't have any other similar articles to link to.

First off, I think the idea of the game is pretty terrible. On a general note though, I find this interesting in the sense that Valve/Steam are sending out mixed messages. It is perfectly fine for them to host certain games that allow you to murder innocents, but it is not acceptable for others to be on the service. I have a feeling this will become a pretty big deal at some point. Probably not over this game, but future ones no doubt. The service itself is very inconsistent.

Either way, and absolutely unrelated to the bigger picture, I hate that this guy is propping himself up as a Christian and making such games as this to make a point. I am one myself, and this is wrong on so many levels.
Post edited May 12, 2015 by Kurina
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Kurina: First off, I think the idea of the game is pretty terrible. On a general note though, I find this interesting in the sense that Valve/Steam are sending out mixed messages. It is perfectly fine for them to host certain games that allow you to murder innocents, but it is not acceptable for others to be on the service. I have a feeling this will become a pretty big deal at some point. Probably not over this game, but future ones no doubt. The service itself is very inconsistent.

Either way, and absolutely unrelated to the bigger picture, I hate that this guy is propping himself up as a Christian and making such games as this to make a point. I am one myself, and this is wrong on so many levels.
Game was probably kicked for promoting violance against a specific identifiable group. In Canada the game would probably violate the hate speech laws. The creator might have been trying to do a Jonathan Swift, but he failed miserably.
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Fever_Discordia: Games and movies are not identical but I disagree that the differences make the tools and techniques for analyzing cinema and television completely invalid for application to video games.

For example, there are many games, off the top of my head lets give the examples of Enter The Matrix and Max Payne that are basically just sequences of exposition in cut scenes with extended interactive action sequences in between
It goes much further than that. Even in interactive sequences, the modes of exposition remain similar if not identical. Game designers borrow narrative mechanics from literature and film, and how could they not? Narrative is inherently non-interactive, while games inherently are.

As soon as there's a story, the tools of literature and film apply.

This is almost the same question we've faced 100 years ago. With a medium as audio/visual as film, are we even allowed to measure the characters by the standards of literature? The answer is, yes of course, if they apply. What the characters say and do remains unchanged, be it book, movie or game.

Suffice to say, those tools alone are not enough.


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Fever_Discordia: Plus Anita should maybe get something of a 'pioneer pass'
More than you think. The tools we have to talk about the probably vastly subjective impressions that certain 'self executed' actions and interactive dialog have on us are, at present, crude to say the least. That is why Sarkeesian [name written correctly for further reference] in part attempts to carve her own tools. Which is an exciting and interesting 'pioneer' thing to do, even taking all the risks of generalization into account.

For example, Sarkeesian presents a theory concerning the emotional response to and interactive appeal of dragging the corpses of highly sexualized women around in a video game. She asserts that this elicits, and is designed to elicit a sexual jolt in heterosexual men. Naturally, that is a subjective assumption. A theory. I personally think she is correct here, yet won't see "proof" in my lifetime for sure. For all purposes, we can assume that there are other, contradicting theories which may or may not sound equally plausible.

We don't get to see these other theories though, we get outrage and personal attacks, nothing that furthers the discussion. Instead of focusing on the emotional response to the individual situation, we get told that there are other, supposedly mitigating circumstances in the same game (that have no bearing on this individual situation or 'trope', of course). We get told that mere media criticism entails a call for censorship, a direct influence on game designers (who are seldom even mentioned by name in those videos) via public shaming, and assorted other things.

In short, the theory itself is attacked impotently, supposedly stifling the discussion instead of adding to it.

Sarkeesian's enemies (I'm not saying 'critics', because the term seldom even applies) would like to dissect those new tools she's crafting while they are in the making. Indeed, maybe Sarkeesian's work would profit from more of an academic involvement, and constructive criticism from there — yet, sadly, due to the cultural suicide that gamergate constitutes, academics is becoming continuously less interested in games.

In literature, I've seen methods of analysis masterfully taken apart and their usefulness strongly questioned. I did the same thing myself countless times. Yet all this from a necessary distance, without the kind of extreme emotional involvement that geek culture seems to draw on as a basis for their statements.

In short, there is no sense in discussing the theoretical basis for the Tropes vs. Women videos with the people who start their interpretation with the assumption of dishonesty or 'trolling' on the side of the presenter, try to paint criticism as more than just a necessarily subjective interpretation, or make up crude conspiracy theories as to political goals of their fictional enemies.

They don't have the necessary scientific integrity.