Shadowstalker16: As long as the journalist is making money off the audience; he /she MUST respect them. That is a given in the code of ethics as such: '' Show compassion for those who may be affected by news coverage''. This point comes naturally anyway. A journalist who does not respect their audience will soon have none.
A few clips from the ethics code :
1.Label advocacy and commentary
2.Never deliberately distort facts or context (not talking about Sarkeesian)
3.Support the open and civil exchange of views, even views they find repugnant
4.Avoid pandering to lurid curiosity, even if others do
5.Avoid conflicts of interest, real or perceived. Disclose unavoidable conflicts.
6.Deny favored treatment to advertisers, donors or any other special interests, and resist internal and external pressure to influence coverage.
7.Distinguish news from advertising and shun hybrids that blur the lines between the two. Prominently label sponsored content.
8.Expose unethical conduct in journalism, including within their organizations.
9.Never plagiarize. Always attribute.
10.Refuse gifts, favors, fees, free travel and special treatment, and avoid political and other outside activities that may compromise integrity or impartiality, or may damage credibility
Aah, I found it, thank you for your response. My view on those things you have mentioned:
I don't think the compassion for people affected by the news coverage is intended to be a reference to consumers of the news story. I suspect this intended to be a reference to someone who might actually be affected by a story, like perhaps a family member of a deceased. I think its a long bow to draw to say all people who read your story may be affected by it and therefore you must show compassion to them, particularly when its an opinion piece and not coverage of news.
1.Label advocacy and commentary - that doesn't suggest subjectivity is unethical, just that it should be labelled. I think it is always obvious when a games writer is being subjective, isn't it? I think this is the closest point to there being some mention in the code of ethics about subjectivity, but I think there is an assumption that people are not smart enough to realise when someone says "I don't like the scantily clad women in this game", they are commentating.
I can't see how, advocating (expressly or impliedly) a SJW or feminist view breaches points 2 to 10. Its got nothing to do with plagiarising, gifts, favouring advertisers, pandering to lurid curiosity, etc, in my view.
htown1980: Some interesting comments were made in the last Giant Bomb podcast about the relationship in Japan between the press and developers. A guest was telling a story about how he had arranged a meeting with the developers of a particular game and the two people who presented for the meeting were (a) one of the people involved in development and (b) one of the high up marketing people - the implication being that the two were quite closely linked for some companies in Japan.
catpower1980: mmm, It's early in the morning in Europe so my English reading skills are not up to par :o) So, what's the matter if during a game tour the game is presented by a dev and a marketing guy? It seems logical to me or maybe I should go back sleeping :o)
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
In other news, a new hashtag has surfaced due to Kuchera's usual manners, #letdevsspeak
Part of the story here:
http://blogjob.com/oneangrygamer/2015/03/letdevsspeak-takes-off-after-game-journalists-ridicule-devs/
Sorry, I got the story completely wrong. They were the devs of a game. They met with a Japanese publication. The two people they met with were the guy writing the story and the guy who organises the ads. The implication was that you need to organise some ads in our magazine with this guy, if you want this other guy to publish a good story for you.