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amok: That's good to know. So you would not push for example Sarkasien out of the industry, and if EA did hire her as an consultant you would be fine with that.
Yes, as long as that game was treated neutrally I would be fine. Here is the thing: I despise abominations like walking simulators and other "feel games", but I don't mind them existing. What I do mind however is this constant pushing of them and guilt-tripping people into buying it, like it's some sort of enlightenment. If an Anita game were released and given the same neutral criticism as any other game, it would crash and burn without mercy in the market.

I remember when Metroid: Other M was about to be released, every Nintendo fanboy, i.e. people who are fans of the company and not the games, was getting really giddy about it. Now they too would be having a shiny cinematic game like the PlayStation kids of who they had been making fun until then for playing cinematic games.

I was telling them that Metroid was heading for a disaster, that it would kill the series. But they were like "but what will you do when it does sell, huh, huh?". Guess what? A few months after launch you could already find it in the discount bin for 10€ next to 3rd party shovel ware and the series has beed dead since.

My point is, I don't need any game creators to be driven out, just level the playing field and they will destroy themselves. Whom we do need to drive out are the people who keep skewing any discussion and misrepresent facts. And I think that is something everyone can agree with.
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HiPhish: ...

Always remember that these are people who don't see you as their customers, they see you as their product. You are the one who is to be manipulated into buying into whatever their benefactors are selling. Be it the next overhyped piece of trash game or brainwashing "progressive" ideology.

...
Part of the motivation to turn people into a "product" is to make people less individualistic . If people are less individualistic they are more predictable. Predictability makes it easier and more cost effective to both devise and sell consumer goods to them. It also makes it easier to sell ideas. Any ideology that pushes the suppression and eradication of certain human characteristics narrows down the variables of the "human resources" (horrible, horrible term), thus making them more predicable and cheaper to manage as consumers. This is were the extremism of neofeminism comes in and why it has been embraced by the corporate world - for the complete and utterly banal objective of profit (not anti-profit but its hardly the lofty goal the pretentions of neofems claim to represent).

By narrowing down the percieved wants and needs of consumers, it becomes cheaper and easier to provide products. By way of example, in the case of gaming, a simplified scenario may consist of the ultimate goal being to have desexed, blanded down, dumbed down games for a desexed, blanded down, dumbed down population to mindlessly consume. I'm not suggesting dark, smoke filled rooms with obscenely wealthy miscreants fiendishly planning the whole thing. This example is brief and simplified, but if you think about it, it does illustrate how the oppresive agenda of neofems and corporatism have tended to dovetail so far. However, voting with our dollars is still the best way to ensure this situation changes sooner rather than later.
Out of curiosity, I rechecked ZQ's Patreon and it's now over 4.000$ per month.... and like the DragonballZ meme, Jim Sterling is over 9.000.... BTW, I was at the VAT office this morning and they were quite interested by the patreon case.....
For guy who probably eats more ''harassment'' before breakfast than the ''oppressed women trying to eliminate misogyny in games (combined)'', Pewds has 10X more backbone. Happy I subbed. You tell 'em lol : http://www.reaxxion.com/4826/polygon-slams-pewdiepie-for-disagreeing-with-nintendo
low rated
About a week old, but I didn't see this posted. I'll let the article speak for itself.
http://www.reaxxion.com/4624/feminist-frequencys-undisclosed-relationship-with-intel-leads-to-massive-payday
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catpower1980: ...
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RWarehall: ...
As I said, before it can get better it has to get worse. But the pressure must be kept.
Post edited February 02, 2015 by HiPhish
Reaxxion has a few interesting tidbits

Anti-#GamerGate Outlet Joystiq Bites The Dust

Anti-#Gamergate Not Responsible For Macing Students

The Battle For #GamerGate On Wikipedia Becomes A Victory Against Feminism

The Progressive Crusade To Hurt Pretty Women By Banning Booth Babes

How Will Oculus Rift Change Gaming

:-)
Post edited February 03, 2015 by noncompliantgame
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Vainamoinen: The generalization is a strategy gamergate applies to themselves. The preferred impression is one of "it's all us", and particularly in the most fervent gg supporting articles, you will rather find the first person plural voice, the individual speaking for the entire group. It's a rhetoric seldom found on that "opposite side", where the first person singular is the norm.
Let's see :

For example the well known pro-Gamergate Kotaku : "We Might Be Witnessing The 'Death of An Identity"

Or also Leigh Alexender another known strong Gamergate supporter who said : "We also have to scrutinize, closely, the baffling, stubborn silence ...", "We still think angry young men are the primary demographic for commercial video games..."

Even David Gallant : "We can do better than folks like John Bain."

Or Wu : "When we talk about sexism in the game industry, most men think that means discussions about how big a characters boobs should be. No.

You are right, generalization is definitely a thing of GG that the other side "seldomly" do :); and it's definetly not a case of : "I have seen some guys on the other side using "we" so I decided that all of them do and here is why... (of course I totally miss all those on my side who also uses "we" but let's taks about that).

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Vainamoinen: ...
"Let me prove you that GG are the ones generalizing by doing a crass over-generalizing myself."... not sure that's how it works.

Most, if not all, your arguments could also be used on the "Anti-GGs"; it's also a very diverse group from pseudo-celebrity to obscure indy devs, lots of them who had very little (if not none at all) interests in gaming before, using GG to push their own agenda forward while demonizing peoples who think differently or disagree with them. (sometime even members of their own side)
Someone stole our avs! It must be those mysoggykneez gamer gatorz!!! :-p
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Gersen: *stuff*
I'm just testing to see what happens when someone with the colored head avatar gets quoted. I'm not planning to get involved in this discussion.
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Gersen: *stuff*
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Bookwyrm627: I'm just testing to see what happens when someone with the colored head avatar gets quoted. I'm not planning to get involved in this discussion.
Kind of looks like either Gerson got a new AV or GOG replaced the default
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Bookwyrm627: I'm just testing to see what happens when someone with the colored head avatar gets quoted. I'm not planning to get involved in this discussion.
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Rusty_Gunn: Kind of looks like either Gerson got a new AV or GOG replaced the default
It seems like GoG is replacing the defaults, probably part of the merge with the CD Projekt Red forum. The spam bots are getting similar icons, though the colors differ from account to account.
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Vainamoinen: The generalization is a strategy gamergate applies to themselves. The preferred impression is one of "it's all us", and particularly in the most fervent gg supporting articles, you will rather find the first person plural voice, the individual speaking for the entire group. It's a rhetoric seldom found on that "opposite side", where the first person singular is the norm.
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Gersen: Let's see :

For example the well known pro-Gamergate Kotaku : "We Might Be Witnessing The 'Death of An Identity"

Or also Leigh Alexender another known strong Gamergate supporter who said : "We also have to scrutinize, closely, the baffling, stubborn silence ...", "We still think angry young men are the primary demographic for commercial video games..."

Even David Gallant : "We can do better than folks like John Bain."

Or Wu : "When we talk about sexism in the game industry, most men think that means discussions about how big a characters boobs should be. No.

You are right, generalization is definitely a thing of GG that the other side "seldomly" do :); and it's definetly not a case of : "I have seen some guys on the other side using "we" so I decided that all of them do and here is why... (of course I totally miss all those on my side who also uses "we" but let's taks about that).

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Vainamoinen: ...
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Gersen: "Let me prove you that GG are the ones generalizing by doing a crass over-generalizing myself."... not sure that's how it works.

Most, if not all, your arguments could also be used on the "Anti-GGs"; it's also a very diverse group from pseudo-celebrity to obscure indy devs, lots of them who had very little (if not none at all) interests in gaming before, using GG to push their own agenda forward while demonizing peoples who think differently or disagree with them. (sometime even members of their own side)
Huge +1 to all of this.
Some of Jim Sterling's opinions on stuff involved in #gg:
https://www.youtube.com/watch?v=je72mH9OmuU
https://www.youtube.com/watch?v=SGeXzM13TY0
Although the vids are quite old; we can see he's not on either side really. Just posting matter of factly BTW.
For those of you that might have missed it Socks has her latest gamergate update here

https://www.youtube.com/watch?v=QI9d23ylXFk&ab_channel=NEETLIFE

TechRaptor also has an interview with Allistair Pinsof.

Part 1
http://techraptor.net/content/state-gaming-media-interview-allistair-pinsof-part-1

Part 2
http://techraptor.net/content/relationships-indie-gaming-interview-allistair-pinsof-part-2

Part 3
http://techraptor.net/content/gamergate-destrutoid-interview-allistair-pinsof-part-3