BleepBl00p: When I say that DAO doesnt deserve to be called a classic I didnt mean it was impossible for anyone to enjoy it. Though being a classic requires more than merely being enjoyable. There are hundreds of games that I very much enjoyed and still wouldnt call them classics.
As for the reviews, I said previously that you could easily find them by doing some research. Those "critical" negative reviews hold more weight than the non-critical positive reviews that simply praise it without going into detail.
The origin stories might have been interesting for you but they were nothing new in the RPG genre. Its a plus but hardly sets the game apart.
It seems like you havent even played the most praised RPGs (Planescape, Fallout, Baldurs Gate, Arcanum) which is why you have a high opinion of DAO. Those said games are the main reason why DAO feels bland.
I've played all those games. I enjoyed DA:O, too. I don't particularly care for Bioware's adolescent approach to romance, but I never play the romances in their games, and that alleviates that problem.
The codex has it's own blindspots. For instance, they might criticize the karma system of a game as being nonsensical or incentivizing playing in a way that is actually antithetical to the karma system. That kind of criticism is usually explainable, understandable, and objective. But then they will decide that the game is therefore inferior than a game with a better karma system. And that's where their blindspots lie. Games are more than the sum of their parts. And there are games that on paper really look good, but they just aren't any fun.
It is also true that the codex is unrelentingly negative, mean, ironic, argumentative, insulting... All things that I valued in my younger years until I realized that having the last word and "winning" the argument, hell, even being right, are not really the most important things.
And my input is that their kind of criticism does not enhance enjoyment of games, does not build friendship or even comeraderie among gamers, and in fact fosters animosity and feelings of superiority. Their only value perhaps is in producing a list of their favorite RPGs, which may lead someone to encounter a wonderful have they otherwise would have missed.
But, for all their self regard, the codex's list is not all that different from other such lists.