tinyE: R.I.P. SID HAIG WHAT A CAREER!
I come before your alter and bow!
https://www.youtube.com/watch?v=t22_eMm4NTY Oh shit. I love Captain Spaulding. Bummer.
dtgreene: Playing Wonder Boy in Monster World on my Sega Genesis Mini, and I encountered a case of awful game design. (This is in the second to last level, I believe.)
* Two rooms of mini bosses. This isn't the part that is bad game design (though I *hate* the fact that offensive magic seems to do no damage to bosses and mini-bosses in this game).
* After the second mini boss, you go through a door.
* Immediately on the other side of the door, you are on platforms that will dip down if you don't immediately jump; there's no chance to study the room at this point, as there's no solid ground you can use to get your bearings.
* When you fall (which you inevitably will if it's your first time playing and you aren't familiar with the room), you have to fight the second mini boss *again* before you can go back and retry that tricky platforming section again.
That's mean game design. (At least troll games aren't that mean, as they aren't going to require re-fighting a mini boss every time you fail the way this game does at this point.)
I was just playing this yesterday and am ashamed to say I can't make it past the cave at the beginning.