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500+ deals up to 90% off, $3 mystery games, and free games just for shopping.

A jocund flame swallows up the cold, cold streams of outside air. The holidays are coming, and everyone begins to feel a little more generous, a little more kind, and a little bit giddy. We're feeling it too, because this time around, winter came to GOG.com before it was cool.

The Holiday Ninja Squirrel (have you met her yet?) brings a generous surprise for all with $3 Mystery Games from the GOG.com catalog, each worth between $6.99 and $34.99. These games won't be part of the regular sale lineup, and unowned games will be prioritized to minimize repeats. We're starting out with a pool of 50+ games, but we'll be adding more throughout the sale - we'll let you know when that happens.


Finale - 2/2
Of emotional good-buys.

Finding the best way to cope with harsh goodbyes builds character. But finding a way to turn the gloomy vibe around and come out on top can build heartfelt devotion. And amazing game collections.

So turn that frown upside down and come celebrate the bombastic last day of our Big Winter Sale. One surefire way to lift your spirits is to stop by our gourmet-but-totally-affordable buffet of all returning Daily Deals. The Witcher 3: Wild Hunt, winner of The Game Awards GOTY, is a real treat at -50%, and so are Divinity: Original Sin Enhanced Edition (-33%) or Pillars of Eternity (-50%). You can also go for some mouth-watering point'n'clicks like The Book of Unwritten Tales 2 and Stasis (-50%), or exercise your aptitude in wielding blunt weapons as a Shovel Knight (-33%).

The curtain is falling on our Big Winter Sale but the uplifting mood lingers on, as there is still time to have a final go at those intriguing mystery games and grab your FREE copy of Giants: Citizen Kabuto before he runs back into the wild.

Got room for another gift? Then go ahead and grab a festive wallpaper featuring a certain woodland creature, lovingly put together by our amazing art team: gogcom.imgur.com

With a subtle nod of the head, the Holiday Ninja Squirrel would like to thank you all for joining us in the heartwarming price-chopping, certain that she will see you back for all the joyful events to follow.



Earn free games while shopping in the Big Winter Sale. Whether to keep for yourself or to surprise a friend, you'll get a free copy of Divine Divinity after spending $5, and Blackguards Special Edition after spending $50 or more.

Following the 48-hour launch offer, all bundles and deals will change every 24 hours. With a few surprises in store, check back daily to see what's new in the GOG.com Big Winter Sale!

The sale will last for 11 days, until December 13, 1:59 PM GMT / 2:59 PM CET / 5:59 AM PST / 8:59 AM EST.
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IronArcturus: Yeah, Sunless Sun turned out to be a real grind-fest. I was pretty disappointed when I found that out. Plus, when the captain dies, the player loses practically everything which didn't make sense to me. In a real rogue-lite, there should be something significant that gets passed to the next round so the player will want to continue.
Hmm, I felt that I did get some significant pass-downs. Being able to keep the same map once I got a layout for locations that was practical for getting from Fallen London to the far side of the Zee helped me out a lot. It was my fourth Captain that seemed to really make a breakthrough in terms of longevity. Plus I found that early on, all-out flight (ahem, strategic retreat) was by far the best strategy with any of the monsters; with the thing that reduced boiler explosions, it was safer to overpower the engine and get the heck out of Dodge.
Does FireStarter have any singleplayer modes or is it mostly made for multiplayer?
Looks like another day my wallet is safe.
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IronArcturus: Does FireStarter have any singleplayer modes or is it mostly made for multiplayer?
See there : http://www.mobygames.com/game/windows/firestarter

almost at the end of the description.
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Luned: It's not really a game in which the goal is money-making---not like Port Royale, say. You try to make money for specific reasons in this game (i.e. "I need a ship that holds more fuel for more range, so I can get over to X location") and to keep being able to buy food and fuel to get further.

I absolutely adored the game after the first couple of hours. You really sort of have to get into its mindset (which is basically like going all Lovecraft + Bram Stoker + Moby Dick + Treasure Island + something indescribable unique to the devs). I tend to play games for stories, and I will never, ever forget some of the zee tales I heard on the Sunless Sea.

However, you will need to be willing to get through those first couple of hours, and those may be very frustrating. Expect to lose your first couple of captains; and if you choose right, you'll end up better off when you do. Think of it more like, say, Crusader Kings in that respect; you're building a dynasty in small increments. It will take the efforts of many generations to reach any of the given "goals". The Zee does not unlock her secrets to the casual explorer, but the dedicated will find both wonder and horror in her depths.
Oh I am all for doing things in small steps.

And I get that the goal is not to make money in and of itself but rather to finance a means to accomplish other ends. That is precisely my reason for asking, as I want to make sure there is a feasible and sustainable way to make money to buy whatever upgrades are needed. I guess that is another way of saying "grinding" but only other option would be to make the game too casual-friendly.

Also, I definitely do not want the beginning to resemble Don't Starve too much, where getting past those first few hours speaks more to getting blessed by the RNG gods and less about skill (be it mine or my character's). I have attempted DS several times and no matter how much I want to like it those god-awful first few of game-play really sink the game for me. If I could at least retain the knowledge of what I unlocked rather than having to memorize what I did and in what order, or at least if the layout of the land did not change too damn much (i.e. on each play-through) then it may be so bad.
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Smannesman: Looks like another day my wallet is safe.
mine aswell, i have all the games i like and can play.
Does anyone know how well Divinity: Original Sin caught on with the modding community? I remember that the option to tell your own stories with the engine was part of its unique selling point, so are there any custom adventures of note yet? Does it evolve in a similar direction as NWN or is the editor too complicated or the interest too low like what seems to be the case with Driftmoon? Or somethingn in between like Shadowrun, where there are a couple of small and possibly enjoyable mods, but nothing groundbreaking to rival the official campaigns?
Pajama Sam Vols on sale? Noice! Wish we could finally see the other Humongous games though.
Nice price on Tropico 4, but the DLC cost just as much :(

All these seperate DLC packs are one thing that keeps me away from games.

This has been out long enough (there's a Tropico 5 out) that there should be a Gold or Complete version.

Same issue going on with Democracy 3.
Steam has a Tropico 4 & DLC and a Democracy 3 & DLC package deal - why doesn't GOG?
Does anyone know if the keyboard can be remapped to WASD controls in that Terra Nova game?
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Luned: I absolutely adored the game after the first couple of hours. You really sort of have to get into its mindset (which is basically like going all Lovecraft + Bram Stoker + Moby Dick + Treasure Island + something indescribable unique to the devs). I tend to play games for stories, and I will never, ever forget some of the zee tales I heard on the Sunless Sea.

However, you will need to be willing to get through those first couple of hours, and those may be very frustrating. Expect to lose your first couple of captains; and if you choose right, you'll end up better off when you do. Think of it more like, say, Crusader Kings in that respect; you're building a dynasty in small increments. It will take the efforts of many generations to reach any of the given "goals". The Zee does not unlock her secrets to the casual explorer, but the dedicated will find both wonder and horror in her depths.
I also loved this game (my first and so far I think only one of two release purchases?) and this is a fantastic write up including the pros and cons of the game.

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jackster79: Also, I definitely do not want the beginning to resemble Don't Starve too much, where getting past those first few hours speaks more to getting blessed by the RNG gods and less about skill (be it mine or my character's). I have attempted DS several times and no matter how much I want to like it those god-awful first few of game-play really sink the game for me. If I could at least retain the knowledge of what I unlocked rather than having to memorize what I did and in what order, or at least if the layout of the land did not change too damn much (i.e. on each play-through) then it may be so bad.
It's far less random than Don't Starve and while it can be frustrating after those first few restarts (especially if you feel you've made some real progress) you DO get to take your own learned knowledge with you. As a player, you'll have a general idea of how to set yourself up for a quicker, better start on each subsequent playthrough. If you want a mild spoiler...





... try to have a child quickly. Having a second "perk" on every new captain is a huge plus.






Also, anyone here play BOTH Aarklash and Kyn? Aarklash was a HUGE pleasant surprise for me and really executed the genre in a perfect, fun manner. How close is Kyn to it? I've been... mildly interested in Kyn but something about it keeps it off my short list (maybe that cluttered nightmare of an inventory screen?). If someone who has experience with both games could chime in that'd be great.
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Leroux: Does anyone know how well Divinity: Original Sin caught on with the modding community? I remember that the option to tell your own stories with the engine was part of its unique selling point, so are there any custom adventures of note yet? Does it evolve in a similar direction as NWN or is the editor too complicated or the interest too low like what seems to be the case with Driftmoon? Or somethingn in between like Shadowrun, where there are a couple of small and possibly enjoyable mods, but nothing groundbreaking to rival the official campaigns?
Hmm well both Nexus and Steam Workshop seem to have very little in the way of content.
It doesn't look like a very active community.
Oh there are 'sexy mods' of course ;)
Post edited December 04, 2015 by Smannesman
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Draggon: Anyone else using the Chrome browser and getting no pictures showing in the "Daily Deals" section of the main GoG page?
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jackster79: I am, and they do load up. It may take a moment. I think it is just due to load on the GOG server.
They're lazy-loaded in your browser to make page GOG.com load faster and ease your internet connection if you don't scroll there. :) If they don't appear at all - javascript could be broken or turned off for some reason. Please open browser console and see what errors are there - you can chat them to me or respond to this post.
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tfishell: Pajama Sam Vols on sale? Noice! Wish we could finally see the other Humongous games though.
there are quite alot of them :D
We bought all the available games in holland, with belgian voices, very funny and cool to hear for the kids.
Thats long time ago, very long.
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Luned:
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Ixamyakxim: this is a fantastic write up including the pros and cons of the game.

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jackster79:
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Ixamyakxim: It's far less random than Don't Starve and while it can be frustrating after those first few restarts (especially if you feel you've made some real progress) you DO get to take your own learned knowledge with you. As a player, you'll have a general idea of how to set yourself up for a quicker, better start on each subsequent playthrough.
That is a huge plus in its favor, not being as random as DS. Also, the Rogue Legacy aspect where things carry over each generation is also a plus. Been waiting for the game to discount to a price point to where I am willing to take the chance, and this is just right on the borderline. Will have to give this one some thought.

My thanks to you all for the feedback.