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Grargar: Not content with merely timed exclusives, Epic takes it to the next level by acquiring Psyonix, the developers of Rocket League, one of Steam's consistent top-sellers for the last 4 years. As a result, the formerly Steam-exclusive game will be removed from the store and become an Epic-exclusive by the end of the year:

Link
Clarification as there is way too much misinformation on this : There is no anouncement that the game will be removed from the Steam store. Only that the game will be available on the epic store and the it will still be "fully supported" (whatever that means) on Steam.
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Grargar: Not content with merely timed exclusives, Epic takes it to the next level by acquiring Psyonix, the developers of Rocket League, one of Steam's consistent top-sellers for the last 4 years. As a result, the formerly Steam-exclusive game will be removed from the store and become an Epic-exclusive by the end of the year:
I'm pretty sure effectively gutting the multiplayer community of a multiplayer game is a death sentence. It wouldn't surprise me if Epic would sacrifice Rocket League just to spite Steam. That said there was an announcement that there are no plans to remove the game from Steam - wouldn't surprise me if Epic goes back on their word though.

Meanwhile, another Epic-exclusive, World War Z, sells around 250k copies on PC in one week, with the developers attributing the success to the Epic Store support:

Link 1
Link 2

I'm curious about Valve's counterplan (if they have one).
An odd note:

"What surprises us is the fact that sales outside of the U.S. on the Epic Store have been so strong, with the U.S. being only one quarter of sales."
I suspect that if the game was released on Steam that US sales would be a lot higher. My guess is that Steam will wait for the exculsivity period to end and see how well they sell on Steam. If those games sell like hotcakes on Steam my guess is that Steam will do nothing - let your competitor destroy his own capital by offering pointless exclusives, there would be no point in interfering in that business model if that were the case.

If those games don't sell well I'm not sure what Valve can do - most responses I can think of could get Valve in trouble violating various anti-trust laws which Epic would undoubtedly pounce on. Epic has the advantage here since it's much smaller than Valve after all.
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tremere110: [....]
I suspect that if the game was released on Steam that US sales would be a lot higher.
[...]
like you suspected Satisfactory had only 9 sales....
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tremere110: [....]
I suspect that if the game was released on Steam that US sales would be a lot higher.
[...]
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amok: like you suspected Satisfactory had only 9 sales....
Hey, my fault for thinking the developer wouldn't lie...
I can only work with information available to me and if that info isn't true then that's that.
Post edited May 02, 2019 by tremere110
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amok: like you suspected Satisfactory had only 9 sales....
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tremere110: Hey, my fault for thinking the developer wouldn't lie...
I can only work with information available to me and if that info isn't true then that's that.
critical thinking and common sense also helps
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tremere110: Hey, my fault for thinking the developer wouldn't lie...
I can only work with information available to me and if that info isn't true then that's that.
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amok: critical thinking and common sense also helps
Common sense like the developer wouldn't lie about things like that while seemingly depressed you mean? Rather than create a farce to mess with people. Sorry I don't have your omniscience.
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tremere110: Common sense like the developer wouldn't lie about things like that while seemingly depressed you mean?
Developers will lie now days. Its not all bunnies and kittens like it was back in the older days. Now days its pretty cutthroat, and even as customers you have to be on your guard as developers will do anything to make a sale.
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amok: critical thinking and common sense also helps
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tremere110: Common sense like the developer wouldn't lie about things like that while seemingly depressed you mean? Rather than create a farce to mess with people. Sorry I don't have your omniscience.
would you have believed and made the post if they said 90 million sales?
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tremere110: Common sense like the developer wouldn't lie about things like that while seemingly depressed you mean? Rather than create a farce to mess with people. Sorry I don't have your omniscience.
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amok: would you have believed and made the post if they said 90 million sales?
doesnt matter how many sales they got the game looks trash, basically a 3d version of factorio with no mans sky style exploring. and anything thats epic store exclusive normally means the devs on care about that carrot on a stick known as money over the actual game
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amok: would you have believed and made the post if they said 90 million sales?
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moobot83: doesnt matter how many sales they got the game looks trash, basically a 3d version of factorio with no mans sky style exploring. and anything thats epic store exclusive normally means the devs on care about that carrot on a stick known as money over the actual game
it is actually very good
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tremere110: Common sense like the developer wouldn't lie about things like that while seemingly depressed you mean? Rather than create a farce to mess with people. Sorry I don't have your omniscience.
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amok: would you have believed and made the post if they said 90 million sales?
Given that the Epic Store only has 85 million users I would have made the post and accused them of fudging numbers in their favor since it is literally impossible to have those numbers.
Not gonna lie, actually believing Statisfactory sold 9 copies on the epic store when the devs proudly annouce it is pretty damn embarassing.
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spoichiche: Not gonna lie, actually believing Statisfactory sold 9 copies on the epic store when the devs proudly annouce it is pretty damn embarassing.
My take on it is that Epic have played (ish) with the numbers. They own Fortnight so they will have alot of users, that might use them to buy things for that, as Fornight will be locked to their store. So their numbers will only really count for that.

If that's not the case then what other reason would they say to Valve lower your developers prices and we will stop taking exclusives. Its pretty clear that Epic are spending more on exclusives than they are making.
low rated
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amok: would you have believed and made the post if they said 90 million sales?
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tremere110: Given that the Epic Store only has 85 million users I would have made the post and accused them of fudging numbers in their favor since it is literally impossible to have those numbers.
so that you would be bothered checking.....

take this as a life lesson.
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Pond86: [...]
If that's not the case then what other reason would they say to Valve lower your developers prices and we will stop taking exclusives. Its pretty clear that Epic are spending more on exclusives than they are making.
any evidence for this statement? do you know how much they have spent on exclusives and how much they are making?
Post edited May 02, 2019 by amok
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amok: any evidence for this statement? do you know how much they have spent on exclusives and how much they are making?
I don't but to do have any to say other wise? Why else would they say this to Valve? Its certainly not going to be because they want to do the right thing for either the developer or the gamer.