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Age of Mythology (if you consider it the third game in the Age of Empires series).
Saints Row the Third
These are some of my picks:

Prince of Persia: The Two Thrones - this one brings together what's good from the The Sands of Time and from Warrior Within and added a few more things. Best setting, best boss fights, the speed kills were also a nice addition. It also brings the whole trilogy together in an awesome ending.

Star Wars Jedi Knight II: Jedi Outcast - out of the 3 games where you play as Kyle Katarn, this one is the best. It improved on everything. It's a classic and still considered one of the best Star Wars games ever made.

Grand Theft Auto 3 - we all know the influence this game had on the gaming industry.

Splinter Cell: Chaos Theory - still one of the best stealth games ever made.
Grand Theft Auto 3

Zork III

Fallout 3

Warcraft 3

Halo 3

Elder Scrolls III: Morrowind

Thief 3: Deadly Shadows
Post edited January 06, 2021 by amok
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J Lo: Hello!

Sequels are typically regarded as inferior, and threequels are generally worse than either predecessor. What are some examples of threequels that are the exception, rather than the rule?

Super Mario Bros 3 - One of my favourite games. The art style has aged well IMO. I still pick it up occasionally.

Lego Batman 3 - The second Lego game that has voice acting. I feel like they improved upon the first two games.

Witcher 3 - Got bored with the first two. Currently playing it now, and I really like it. Geralt sounded tired in the previous Witcher games. In 3 his voice acting comes off as stoic, rather than uninterested.

Arkham Knight - We finally get the batmobile. DLC that focuses on other characters. My biggest gripe about this game is the ridiculous amount of Riddler trophies.

Morrowind - An Elder Scrolls classic. Wish it didn't crash so much on my modern PC.
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wolfsite: I you haven't tried it yet I would suggest Open Morrowing

https://openmw.org/en/

It's an open source engine that allows a more stable experience on modern systems (as well as other OS's such as Linux)
I'll check it out. Thanks!
I'm surprised no one mentioned Heroes of Might and Magic 3 yet. The pinnacle of the series in my opinion.
Other than that, my rather controversial choice would be Command & Conquer 3. I honestly enjoyed it more than 1 and 2.
Post edited January 06, 2021 by Paradoks
I think Ultima 3 might also qualify, particularly if you compare it to the time of its release and the games that came before rather than the games that follow (where the series took a different direction).
There are tons of sequels that are better than the original. But threequels? That might be difficult....

I'd probably say:

Tomb Raider 3
Heroes of Might and Magic III

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Paradoks: Other than my rather controversial choice would be Command & Conquer 3. I honestly enjoyed it more than 1 and 2.
I don't think it's that controversial. C&C 3 is a very good game from a time when EA was not the complete shit it is today. It is actually a respectable continuation of the franchise and I liked it a lot too. And the cast in it was insane.
Post edited January 06, 2021 by idbeholdME
Deponia 3 with 3 Rufuses ;)
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pds41: Tropico 3 - presentationally an amazing game, and not as outrageously hard as the earlier ones.

I'm also fond of Railroad Tycoon 3.
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XYCat: I haven't played Tropico 6 yet, but Tropico 4 seems like the best game out of the first five. All of them great though.
I loved Tropico 4 as well, even though I missed Juanito...
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Paradoks: I'm surprised no one mentioned Heroes of Might and Magic 3 yet. The pinnacle of the series in my opinion.
You beat me to it by 13 minutes.
Post edited January 06, 2021 by Cambrey
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pds41: I'm also fond of Railroad Tycoon 3.
I couldn't get into 3 as much as 1 or 2. The switchover in the terrain didn't click for me.
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amok: Warcraft 3
Great game. Also coming up on the 20 year anniversary of its release; it also being the last PC game that Blizzard made.
Post edited January 06, 2021 by mqstout
Back in the NES era, it felt like so many series would follow this pattern:
* 1: The original, that ended up setting up the series and its basic conventions.
* 2: Breaks away from the conventions, resulting in a game that's very different and often the black sheep of the series. (Just look at Super Mario Bros. 2 (USA), Zelda 2, Castlevania 2, and Final Fantasy 2 (JP); regardless of how good or bad you feel about these games, you can't deny that they're very different from the rest of the series they're in (excluding PSX-era and later Castlevanias).)
* 3: More like the first game, but with many new features added. You see this with the games I mentioned before: SMB3 is SMB1 with new levels and more power-ups and enemy types, plus a map between levels, Zelda 3 is Zelda 1 with much fancier graphics/sound, people to talk to, and being more linear, Castlevania 3 is CV1 with branching paths and spirit helpers (but Trevor plays just like CV1 Simon Belmont), and FF3 is FF1 with a much bigger class (now called job) selection and the ability to change them at will, albeit more linear and with worse enemy designs.

In general, it feels like the 3rd game in the series was always the upgrade of the 1st game, and if the first game is at least decent, the 3rd game tends to end up quite good. (With that said, I think I prefer CV2 and FF2 over CV3 and FF3, but that may not be the majority opinion in these cases; same with Z2 versus Z3.)
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dtgreene: Back in the NES era, it felt like so many series would follow this pattern:
* 1: The original, that ended up setting up the series and its basic conventions.
* 2: Breaks away from the conventions, resulting in a game that's very different and often the black sheep of the series. (Just look at Super Mario Bros. 2 (USA), Zelda 2, Castlevania 2, and Final Fantasy 2 (JP); regardless of how good or bad you feel about these games, you can't deny that they're very different from the rest of the series they're in (excluding PSX-era and later Castlevanias).)
* 3: More like the first game, but with many new features added. You see this with the games I mentioned before: SMB3 is SMB1 with new levels and more power-ups and enemy types, plus a map between levels, Zelda 3 is Zelda 1 with much fancier graphics/sound, people to talk to, and being more linear, Castlevania 3 is CV1 with branching paths and spirit helpers (but Trevor plays just like CV1 Simon Belmont), and FF3 is FF1 with a much bigger class (now called job) selection and the ability to change them at will, albeit more linear and with worse enemy designs.

In general, it feels like the 3rd game in the series was always the upgrade of the 1st game, and if the first game is at least decent, the 3rd game tends to end up quite good. (With that said, I think I prefer CV2 and FF2 over CV3 and FF3, but that may not be the majority opinion in these cases; same with Z2 versus Z3.)
I never noticed this pattern. Thanks for pointing it out.
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mqstout: I couldn't get into 3 as much as 1 or 2. The switchover in the terrain didn't click for me.
I need to try 1 again - I only played it when I was a lot younger, which might have meant I enjoyed it less.


Anyone for Discworld Noir? Very different to Discworld and Discworld II (which were straight up comedy point and clicks and heavily based around parts of the books); Noir was a full on new story and had a style of its own (while remaining true to the original source books).

I didn't like it as much on release, but now I rate it very highly.