Posted January 22, 2020
I really enjoy the AMA reddit discussions hosted by various artists in the game-industry; here is one by Michael Kirkbride, who authored the Lessons. I understand he did a lot of work for Telltale games, and if anyone could make some recommendations where he made significant contributions, I sure would appreciate it; for some reason, Telltale titles never really caught my eye, but maybe I need a fresh perspective.
IMO, The 36 Lessons of Vivec was the aesthetic and immersive backbone of Morrowind. . . I couldn't imagine playing Morrowind without it. I've probably read the Lessons dozens of times over the years. I think it's a brilliant and thoughtful series. Tribunal mysticism didn't really appeal to me at first; but after rereading the Lessons a few times, I did make a Dunmer pilgrim, who eventually became a Archmaster of House Redoran. . . I really wanted to experience role-playing a toon who really took the Lessons to heart, and I thought it was a very rewarding and introspective journey, and caused me to take a fervent interest in the kaleidoscopic narrative and gilded rationality of religious faith in general.
IMO, The 36 Lessons of Vivec was the aesthetic and immersive backbone of Morrowind. . . I couldn't imagine playing Morrowind without it. I've probably read the Lessons dozens of times over the years. I think it's a brilliant and thoughtful series. Tribunal mysticism didn't really appeal to me at first; but after rereading the Lessons a few times, I did make a Dunmer pilgrim, who eventually became a Archmaster of House Redoran. . . I really wanted to experience role-playing a toon who really took the Lessons to heart, and I thought it was a very rewarding and introspective journey, and caused me to take a fervent interest in the kaleidoscopic narrative and gilded rationality of religious faith in general.