Tekkaman-James: At the end of the day, whether you get a Switch or not depends on whether you enjoy Mario, Zelda, Metroid, Pokémon, Fire Emblem, Animal Crossing, Pikmin and all of Nintendo's other franchises. If you don't like these games, no price or feature set is going to convince you to buy their hardware. Is this console worth picking up at launch on March 3rd? Probably not. However, based on what we've seen, there are going to be plenty of solid games to play by year's end. Personally, I think the price is a little high, but it's far from outrageous. I do, however, agree that the accessories are overpriced. Then again, I think the same thing about Dual Shock 4 controllers, too.
There are a few comments that people have made here that I would like to address. I will try to keep this as short as possible, but no promises.
Darvond: Have I got bad news for you. The games are card based. No disks.
Tekkaman-James: Why is this bad news? Flash storage has gotten to the point where it has exceeded current disc-based media. A dual-layer Blu-Ray disc can hold up to 50Gb while SD cards can exceed 256Gb now. Cartridges have faster load times, more durability and the ability to save and rewrite data internally. It's a smart move.
An
expensive move for the consumer. 32 gigs of internal storage is
tiny. IL-2 STURMOVIK™: 1946, for example is about 6.2 gigs. Doom 2k16 is 45 Gigs. You can quickly see what manner of issue that becomes.
Shadowstalker16: [snip] if this were competing for a spot under the TV with the other 2 consoles, lack of a Blu Ray player will be a big deal for many people.
This complaint is the same as when people were attacking the Wii for not being a DVD player. At this point, the average household already has one, if not multiple, Blu-Ray players. There is no need for one to be included in the Switch. Additionally, Blu-Ray technology is a Sony-owned media. By not including it, they avoid having to pay a license to their competitor.
The Wii not having DVD was baffling as it was possible, but they decided against it at the last moment. As such, they missed out on system functionality and additional appeal that systems have had since the PS2. The problem with the Switch is that it appears to be even less media capable (by choice) than the DSi.
Darvond: Give Sony credit where it is due, VR is
something people actually want., and have wanted since before I was born. Whack ass controllers with tiny Wiimotes built into them plus some dumb rumble system that'll just drain batteries like the Game Gear is not.
VR is definitely the hot item right now. However, a VR headset is only 1/3 of the overall experience. In order to have a fully immersive virtual experience, you also need a reliable form of mobility
(room scale, omni-directional treadmill, etc.) and "whack ass controllers with tiny Wiimotes built into them plus some dumb rumble system". While Nintendo hasn't spoken at length about VR yet, it is definitely something that are keeping a close eye on. They could easily build a headset that you insert the Switch into and the HD haptic vibration, motion control and IR sensors on the new Joy-Con controllers would make an excellent interface for your hands in a VR space. Sure, Nintendo might never create a VR platform, but the Joy-Con controllers are a brilliant invention to assist with enhancing immersion.
Enhancing immersion with a system that has to be seen and felt, literally. That'll be easy to market. Not to mention the term HD is an old hat. What about the term, "HD rumble" sounds appealing to you? What is it? What makes it better than actual rumble? Why should I care that the rumble lets me feel ice cubes?
With VR, it is so much easier. You can actually see people react to it, including your grandmother. There are videos of it, to get the concept across.
Remember the Wii Commercials in 2006? They got the point across, and didn't even have to say a word. That's the kind of simplicity they should have aimed for. But now, in a world where they've got Youtube to work with...they can't even get the message clear with their systems.
Nintendo instead gave us cow masturbation and "I took acting lessons for this" fake sandwich eating. That might appeal to people who like Japan's crazy gameshows and...that's about it. Okay then, so that was a waste of R&D time. What about Breath of the Wild, Nintendo's baby that they seem to have focused the entire company on?
It's on the Wii-U, so why bother paying though the nose for it? NEXT! All that's left for launch is 3rd party efforts! But who buys Nintendo systems for third party games?
I look forward to learning about "Has Been Heroes". It really outlines the company as a whole, so I expect Miyamoto to be the main character.