Cardskeeper: I am surprised to see a console-related thread on Good Old Games, but on topic...
... I was taken aback when I saw the Switch's launch line-up. I thought I traveled back to 1994 or something, because this legitimately looks like a SNES game line-up.
I am not saying that like it's a bad thing. Quite the opposite, to be honest! Console gaming and most modern games in general have left me wanting, so seeing games like Bomberman and Tetris being released as full retail games is just super exciting to me. And like OP mentioned, the small internal storage capacity suggests that Nintendo WANTS you to buy these games at a retail store rather than download them digitally. That's great imo, but I completely understand why modern players wouldn't be in favor of this.
I don't know, I can't help but be excited for it; in fact, I tried pre-ordering the system yesterday, but it was unfortunately sold out everywhere in my area already. I am glad Nintendo is sponsoring the development of new games in old franchises, which might hopefully steer gaming back on track. It happened on PC already, PC games are pretty much going back to their roots, and that's awesome! I hope consoles can be brought back to their own roots too, and I think the Switch is looking like a really good step forward.
I also think the price is reasonable. I don't see why you need a 70 dollar pro-controller right off the bat, and the online subscription service is optional and also free until 2018's Summer season. After that one-year period, I'll be able to decide if the service is worth it or not (probably not). 300 dollars plus a 60 dollar game seems like a good deal in today's market, considering the PS4 was a disaster on launch and launched for 400 without a game, and Xbox One sold for 500 without a game. Now THAT's a rip-off.
A: The SNES was in it's sunset years by 1994. Rewind the clock a few years to about 1990/91, and you'll see the SNES had an actual launch lineup. SimCity, Super Mario World, Actraiser, F-Zero, Pilotwings, Gradius III, and more within the months. And unlike the Switch, they actually bothered to put at least one of those listed games into the box.
B: Bomberman by
KONAMI, fine purveyors of pachinko machines, and Puyo Puyo Tetris which happens to be a two year old game.
C: "Steer gaming back on track?" You're trusting
Nintendo of all companies who decided in spite of three failed gimmicks, that
more gimmick is what the crowds wanted? Also, I heard no news of money hats, so I'm not sure who you're assuming to be tossing around dosh. Roots are great, but I don't want to eat tubers all day long. There has to be some variety in this garden. And in a world where the Switch is trying to be basic while at the same time a clown juggling chainsaws, I can't help but feel something will go wrong. Not only is this act old, but in such a competitive world, such a dangerous act isn't worth the liability/1950s makeup.
D: The Nintendo Switch itself is in essence, the Nvidia Shield tablet with all the good ideas taken out and replaced with
expensive bad ideas. So we're talking about a 200 dollar device, inflated to 300 dollars because just like with Star Fox Zero, someone insisted that they bat for three on expensive gimmicks that nobody will ever used, much to the detriment of the final product.
What's worse, is that unlike the 3DS's 3D or the anchor of the Wii-U, whatever the central gimmick of the Switch (because they threw in more than one this time) can't be advertised easily, mainly because they're marketing it under a stupid name.
The problem with a 300 dollar launch is that Nintendo is not only launching against two well established consoles, but there's also the matter of the accessory price, or the fact that you need to pony up 70 dollars for a controller made for human hands with some semblance of human ergonomics. But also, these two well established consoles are now
cheaper than the Switch, and have credibility to their online systems. Nintendo has so much to prove and come off as mighty arrogant with their lineup.
Think about it. Would a product this close to launch have so many questions still around it, if it were being directed by a
competent company? We know so little about important details like the UI, the account system and online, and yet we are fast approaching under 30 days to go.