Posted February 27, 2016
nightcraw1er.488: I didn't really see it myself. I mean it looks like a prototype will placeholder graphics, and if you say its only a couple of hours, £12 seems a bit much?
As far as the campaign goes. I haven't looked at the extras, and it seems to have 100 challenge rooms I think. It's really the type of game about doing it again better and faster, so there's plenty of replayability, but if you're interested in just playing the campaign and moving on, sure, wait for a sale.rtcvb32: From what i can see, it's a first-person rogue-like. Every move matters, it's all about your decisions, by they rash or calculated.
I'd suggest you try a true rogue-like as well, you might be surprised you'd enjoy it after trying SuperHot.
I don't really see the connection, but I've played a few rogue-likes and enjoyed them. I'd suggest you try a true rogue-like as well, you might be surprised you'd enjoy it after trying SuperHot.
I'd say it's like Hotline Miami, where you always feel like you're just 30 seconds of not screwing up away from beating the level, of course you do screw up, so you keep restarting until you got it perfectly. Just a bit slower and more strategic than that game.
Actually, speaking about it, it sort of reminds me of the way I used to play Tony Hawk's Pro Skater 2 as well. Where you had 2min to complete the objectives but I'd retry after 10 seconds, because I missed one jump and I wanted to do a perfect run to complete as many objectives as possible in a single run.
Post edited February 27, 2016 by DaCostaBR