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Hey there! I could use some help as the title suggests. I usually play adventure games (almost exclusively) but sometimes I might make an exception for some metroidvania pleasure :) So far I have played Ori and the Blind Forest (which I LOVED), Guacamelee (super blabla edition - which I liked too), Hollow Knight (also great game!). What other similar games have you played (and would suggest) on GOG? I've been eyeing Dust - an Elysian Tale for a while but I don't know how "similar" it is to the aforementioned ones (gameplay-wise). Also, I have mastered the art of patience and still haven't bought Axiom Verge from any other store :P
Post edited June 05, 2018 by Panaias
I'd recommend Momodora .

The Shantae series is also a good choice. Tho be mindful that they toned down the metroidvania aspect in 1/2 Genie Hero
La-Mulana
>>trailer
>>review

A Metriodvania classic. It's up there with Axiom Verge, Castlevania: Symphony Of The Night, Cave Story and Super Metroid.
Post edited June 05, 2018 by Barry_Woodward
Ori and the Blind Forest.
Also.... yay! You've played!
Post edited June 05, 2018 by pmcollectorboy
Sundered?
VVVVVV
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Hikage1983: I'd recommend Momodora ...
Momodora seems great, thanks!
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Barry_Woodward: La-Mulana ...
Hey, thanks for the recommendation & review link. Wow, this game must be super hard :)
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pmcollectorboy: Ori and the Blind Forest...
:)
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BeatriceElysia: Sundered?
I was actually looking at this one the other day... I recall some reviewers thought the randomly generated aspects of the game made it a bit more frustrating than it should be. Have you played it? What's your opinion? Oh, and thanks!
Hollow Knight?
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ZFR: VVVVVV
Hey there! I have already played this one :) Although I wouldn't categorize it as "metroidvania", I still enjoyed it a lot!
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Bigs: Hollow Knight?
Oh man, how could I forget? I already have this one :) Thanks a lot for reminding me, I'll edit the original post!
Post edited June 05, 2018 by Panaias
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Barry_Woodward: La-Mulana
>>trailer

A Metriodvania classic. It's up there with Axiom Verge, Castlevania: Symphony Of The Night, Cave Story and Super Metroid.
Just be warned: La-Mulana is not, at all, a gentle game. In particular:
* There are lots of adventure-game style puzzles, to the point where one could describe this game as an adventure game disguised as a metroidvania.
* Some of the puzzles are rather cryptic. Quite often, I would need to look up the solution, but then try and look for the clues that would lead to that solution. These are the sort of things you might not figure out on your own, but where there are clues that are supposed to lead you to the solution.
* There are traps. Sometimes, the game punishes you, sometimes harshly, for doing something reasonable.
* Even when you think you're good, the game can still throw a curve ball at you. (This happens multiple times during the game.)

Note that the other games listed in the post are not like La-Mulana in this respect.

(Also, note that there is an older freeware version of the game with 8-bit graphics and sound. There are enough differences for both versions to be worth playing, if you're into that. Note that, among other things, some of the puzzles were changed.)
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ZFR: VVVVVV
This game doesn't really feel like a metroidvania, particularly since you don't get any new abilities as you progress through the game. It's pretty much a pure platformer with maybe a little exploration; there's no combat, you have no way to attack, and getting hit by anything kills you, sending you back to the last checkpoint you activated. The only things you can do are move left/right and flip (which causes you to fall upward and replaces the jump mechanic usually found in these sort of games).
Post edited June 05, 2018 by dtgreene
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dtgreene: ...
Just be warned: La-Mulana is not, at all, a gentle game. In particular:
* There are lots of adventure-game style puzzles, to the point where one could describe this game as an adventure game disguised as a metroidvania.
* Some of the puzzles are rather cryptic. Quite often, I would need to look up the solution, but then try and look for the clues that would lead to that solution. These are the sort of things you might not figure out on your own, but where there are clues that are supposed to lead you to the solution.
* There are traps. Sometimes, the game punishes you, sometimes harshly, for doing something reasonable.
* Even when you think you're good, the game can still throw a curve ball at you. (This happens multiple times during the game.)

Note that the other games listed in the post are not like La-Mulana in this respect.

(Also, note that there is an older freeware version of the game with 8-bit graphics and sound. There are enough differences for both versions to be worth playing, if you're into that. Note that, among other things, some of the puzzles were changed.)...
I see. Thanks for taking the time to point out this stuff!
Post edited June 05, 2018 by Panaias
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Panaias: I've been eyeing Dust - an Elysian Tale for a while but I don't know how "similar" it is to the aforementioned ones (gameplay-wise).
The main difference between Dust and the other games you mentioned is heavier RPG elements. You level up by gaining experience, you get money to use in shops, and enemies drop materials that can be used to craft items. There is a town, and the townsfolk can give you sidequests.

With that said, the game is linear, except that there are a few optional chests and trials that require you to backtrack once you get a new ability later in the game.
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Panaias: I see. Thanks for taking the time to point out this stuff!
Did dtgreene dissuade you from trying it out?
Post edited June 05, 2018 by Barry_Woodward
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Panaias: I've been eyeing Dust - an Elysian Tale for a while but I don't know how "similar" it is to the aforementioned ones (gameplay-wise).
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dtgreene: The main difference between Dust and the other games you mentioned is heavier RPG elements. You level up by gaining experience, you get money to use in shops, and enemies drop materials that can be used to craft items. There is a town, and the townsfolk can give you sidequests.

With that said, the game is linear, except that there are a few optional chests and trials that require you to backtrack once you get a new ability later in the game.
It seems "Dust ..." may not be my cup of tea after all. Still, thanks again, you've been very helpful :)
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Panaias: I see. Thanks for taking the time to point out this stuff!
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Barry_Woodward: Did dtgreene dissuade you from trying it out?
Oh no, not at all. Actually, the review you linked to helped me decide that I should give it a try at some point in the future when I will have some more time to put into it. dtgreene helped me psychologically prepare for it :)
Post edited June 05, 2018 by Panaias
Unepic