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You can now store your card for later use.

When making any purchase with a credit or debit card, you can now select the option to save your card for later use.



If your payment is successful, that card will be remembered for later use. You'll be able to select it during your next checkout without retyping the info every time. Simple, straightforward, and probably very familiar.


We're taking advantage of tried and tested industry-standard solutions used across the world today. Among other things, this means your entered payment data isn't actually kept anywhere on GOG.com. Once your bank approves the purchase, your entered card number is replaced with a unique, encrypted token that can be used only by us to process your future payments, and which cannot be reverse engineered to resolve your card number and data. From time to time, we'll also ask you to verify your information based on a number of security factors, like if you haven't used that card in a long time.

While it's not required, we also strongly recommend enabling Two-Step Login before saving your payment details.

Keep in mind that you can easily remove your saved payment method through the My Account / Orders section. We'll also automatically invalidate all payment tokens for any account that hasn't been used in a long time.


We hope the feature turns out to be particularly useful soon, when you may just feel compelled to click really, really fast.
Good for those who feel typing in your credit card details is too much work, I guess?

I choose not to use this option though, for security reasons. Especially as I am not using the two-step authentication at the moment. I have memorized my cc details, I can write them like in 5 seconds.
Post edited March 17, 2016 by timppu
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IAmSinistar: If you're teasing an Insomnia sale, please don't make it next week. That's about the only week for the foreseeable future during which I wouldn't be able to really participate in it. Though maybe that's a good thing.
I'd echo that. Till the week after the next, won't make much difference due to a small case of, er, complete lack of funds. And next weekend I actually won't be at home for a day, which is very rare. Would be nasty if it'd be just then, if only for missing the tracking and the discussions during it.
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Martek: I consider it a highe risk - I still have to enter a card number just like before (because I will not "store" it - regardless if it's a unique token or what-have-you) - only now there is a mechanism that didn't exist before that could get hacked.

But as I've mentioned a few times - a virtual card number will be my protection (assuming it works here - we'll find out probably not too long). Virtual numbers can be locked to specific dollar amounts, expiration dates, and vendors. So I could set one up for GOG that expires in a month and is good for $50. If that got "hacked" the damage is minimal. I use them on Amazon, etc. Anyplace that allows "storing" payment info. It's good protection.
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BKGaming: And if that makes you feel safer than so be it. People should do what makes them feel safe. That doesn't mean we need to spread paranoia about such things. That's all I'm saying. Have a good day. :)
It isn't paranoia - it's facts. Just because you disagree and want to be the "nothing to see here" hand-waver doesn't make it less factual. Good day to you as well.
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Martek: It isn't paranoia - it's facts. Just because you disagree and want to be the "nothing to see here" hand-waver doesn't make it less factual. Good day to you as well.
Just because you believe it's more of a risk doesn't make it a fact either. I think you better look at what a "fact" is. Providing data to other instances (ie hashed passwords) of hacking or credit card theft that have nothing do with this token based system is not a fact about the risk factor of this system which is not the same. So unless you can provide data where this same token based system was compromised and it lead to major issues. What your saying is not fact, it's mere speculation on your part.
Post edited March 17, 2016 by user deleted
Well I'm using a virtual debit card here, in which I put exactly the amount of money needed for the purchase I intend to make, so this feature would be a good way for me to save a little bit of time - if I haven't memorized all the info already..

So more interesting for me is that last sentence... I've never experienced an Insomnia sale and it sounds like a lot of fun!


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IAmSinistar: If you're teasing an Insomnia sale, please don't make it next week. That's about the only week for the foreseeable future during which I wouldn't be able to really participate in it.
Same for me. I really hope it's this week or beginning of next month!
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GOG.com: We hope the feature turns out to be particularly useful soon, when you may just feel compelled to click really, really fast.
The way you guys have sold out is absolutely disgusting. Considering all the ecommerce sites that lose credit details to crackers despite allegedly following industry standards, this is just disgusting.

I for one am sick of being treated like an ATM by you jokers.

Mr. Gog, you've changed, and not in a good way. You used to be cool, now you're just as bad as the rest of them.
Nice feature and I'm pretty sure it's safe since no actual card info is stored but I won't use because half the fun is when you try to remember those numbers that you must use to fill those empty boxes, pretty much the way you try to bring the wallet out of the pocket in a brick and mortar shop, only to find that you changed clothes a little earlier and the wallet stayed at home (safe!). :P

INSOMNIA INCOMIIIIIIIIIIIIING.

ps. where is a larger font when you need it... :D
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PaterAlf: Why the hell would I want to store my credit card data???
So you can quickly purchase... like the first (or first two?) insomnia sales when the quantity was limited and some stuff sold really fast. <troll>Insomnia incoming?</troll>
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Martek: It isn't paranoia - it's facts. Just because you disagree and want to be the "nothing to see here" hand-waver doesn't make it less factual. Good day to you as well.
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BKGaming: Just because you believe it's more of a risk doesn't make it a fact either. I think you better look at what a "fact" is. Providing data to other instances (ie hashed passwords) of hacking or credit card theft that have nothing do with this token based system is not a fact about the risk factor of this system which is not the same. So unless you can provide data where this same token based system was compromised and it lead to major issues. What your saying is not fact, it's mere speculation on your part.
It's not speculation, the real question here is how well they'll do at securing things. Previously the only information they stored was your email address and password. Now, they're having to somehow store your CC # and address on top of the information they already has. Which means that if somebody does get into your account they get a lot more information than they used to get.

Now, I understand why they finally added 2-factor, it wasn't for our benefit, it was so that we'd feel comfortable giving them our CC# for fast purchasing.
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PaterAlf: Why the hell would I want to store my credit card data???
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The-Business: So you can quickly purchase... like the first (or first two?) insomnia sales when the quantity was limited and some stuff sold really fast. <troll>Insomnia incoming?</troll>
I like the Insomnia sale, it's a period of time where I know I won't make any purchases on account of the fact that I have a job. It's like a huge middle finger that Mr. Gog likes to wave at people who are actually employed.
Post edited March 17, 2016 by hedwards
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Martek: But as I've mentioned a few times - a virtual card number will be my protection (assuming it works here - we'll find out probably not too long). Virtual numbers can be locked to specific dollar amounts, expiration dates, and vendors. So I could set one up for GOG that expires in a month and is good for $50. If that got "hacked" the damage is minimal. I use them on Amazon, etc. Anyplace that allows "storing" payment info. It's good protection.
It is. Every card should offer this feature.
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hedwards: Now, they're having to somehow store your CC # and address
They don't. They store a single unique number, which the bank issues. If that number is used by a specific IP/Store combination, the payment is approved. If it's used by a wrong IP and/or Store, the payment is declined.
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Martek: It isn't paranoia - it's facts. Just because you disagree and want to be the "nothing to see here" hand-waver doesn't make it less factual. Good day to you as well.
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BKGaming: Just because you believe it's more of a risk doesn't make it a fact either. I think you better look at what a "fact" is. Providing data to other instances (ie hashed passwords) of hacking or credit card theft that have nothing do with this token based system is not a fact about the risk factor of this system which is not the same. So unless you can provide data where this same token based system was compromised and it lead to major issues. What your saying is not fact, it's mere speculation on your part.
Storing something in some fashion results in a higher risk of it being able to be "taken" than if it isn't stored at all.

Simple logic. Fact.
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hedwards: I like the Insomnia sale, it's a period of time where I know I won't make any purchases on account of the fact that I have a job. It's like a huge middle finger that Mr. Gog likes to wave at people who are actually employed.
More like a fist pump if you're working night shifts though ;-)
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hedwards: I like the Insomnia sale, it's a period of time where I know I won't make any purchases on account of the fact that I have a job. It's like a huge middle finger that Mr. Gog likes to wave at people who are actually employed.
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chromeneon: More like a fist pump if you're working night shifts though ;-)
Stop working problem solved. :P
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The-Business: So you can quickly purchase... like the first (or first two?) insomnia sales when the quantity was limited and some stuff sold really fast. <troll>Insomnia incoming?</troll>
If I remember correctly it didn't matter how fast you entered you CC data. Once you were able to put the game in the cart, it was reserved for some minutes.