SargonAelther: Whatever phrase that you dislike is irrelevant. This is an initial proposal that will change dozens of time before (if) it becomes law.
Genuinely ask yourself if NOT supporting a game preservation movement is worth it, because you dislike the initial draft of the proposal.
If you do not support it and you do not provide an alternative, then through your inaction, you become a member of the opposition. That's just playing right into the greedy publisher's hand.
Yes, it is, because supporting it includes supporting something that literally states that DRM is fine in itself. Don't think for one moment that if something like this goes through (which is highly doubtful, but for the sake of argument), the industry won't latch on to that one sentence to shoot down any future initiative against DRM.
Alternatives? Oh, I don't know, maybe
one that's been around since 2006?
And, of course, supporting archive.org, and maybe libraries in general, and their
fights to be allowed to store and make available everything no longer available or functional otherwise.
timppu: I want less regulation overall. Sure I am glad EU is making e.g. phone chargers interchangeable etc., but this is one of the cases where I don't want EU to meddle.
I do want such "meddling". Lots of it. Of course, as long as it's done in the users' interests, but "meddling" it must be. Under no circumstances should, well, anything relevant be left to "the market".
timppu: I am almost certain if some kind of regulation is formed, it will not make gamers' life better, but worse. In the simplest form, it will mean many games will be region-locked in EU, just because it has DRM and the publisher is not willing to put a rope around their neck promising to remove the DRM at some point, not knowing if they are even able to do it anymore when the publisher is dying or whatever. Like, say, Elden Ring wouldn't have been sold in Europe at all because the Japanese publisher just doesn't want to deal with vague EU regulations.
Hey, if they're not willing to sell DRM free, as far as I'm concerned those games aren't available anyway, and that should be the case for anyone who is strict about the no DRM stance, so what's the difference? At least in that case they'd be open about it, AND they will take one hell of a financial hit for doing it, so it remains to be seen whether they'd actually be willing to do it, or if their shareholders would let them.
And hey, if the developer or publisher goes away, who'd still be selling that title in the first place? I mean, if someone would, they'd also be able to remove the DRM. Or, if not, they'd be able to grant the license to do so to someone who can, and I'm sure there'd be plenty willing to go for it.
timppu: Or alternatively, in EU the game will be "sold" only through digital streaming services like Amazon Luna and such, if that is the easiest way to avoid having to come up with some silly "EOL exit plan" for the game just because of EU. Other parts of the world can buy the game normally through e.g. Steam.
All right, that's one loophole. But they'll still take one hell of a hit and still doubt they'd be willing to do it.
timppu: Like, what makes games so special that they must have that kind of "exit plan"? How about movies and TV-series
Fair. And yeah, should be for those as well.
PS:
https://blog.archive.org/2024/08/08/coming-this-october-the-vanishing-culture-report/ Includes call "to share your stories about why preservation is important for the media you use. Whether it’s a website crawl in the Wayback Machine, a rare book that shaped your perspective, a vintage film that captured your imagination, or a collection that you revisit often."