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cw8: while not involved or doing anything for the mod
Except for distributing, granting exposure and lending its infrastructure to the mod on the side of Steam and creating the game and modding tools on the side of Bethesda. Don't get me wrong, I still find the split quite draconian - nonetheless, if Bethesda opted for a share around 20-30% mark as opposed to 45, I'd find it relatively reasonable, especially since modder can choose a bit of Valve's revenue to go elsewhere.
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cw8: while not involved or doing anything for the mod
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Fenixp: Except for distributing, granting exposure and lending its infrastructure to the mod on the side of Steam and creating the game and modding tools on the side of Bethesda. Don't get me wrong, I still find the split quite draconian - nonetheless, if Bethesda opted for a share around 20-30% mark as opposed to 45, I'd find it relatively reasonable, especially since modder can choose a bit of Valve's revenue to go elsewhere.
I'd be willing to let GOG have all my mods and keep100% of the profit from them just so long as they gave me one of their t-shirts.

Mind you I'm stupid but I'm also content. :D
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synfresh: The entitlement of everyone is astounding, it really is. Because if something was once free and now it's not, oh we can't have that now can we. If a mod author chooses to charge for a mod that they made, it is entirely in their right to do so because THEY MADE IT. If they choose to make it free, it is entirely in their right because THEY MADE IT. Everyone is bagging on Valve because all Valve did was give the mod author the power to charge for their mod. That's it.

On top of all that, all of this crap is optional. ALL OF IT. Even SkyUI believe it or not. If you don't want to buy it don't. I'm sure there will be plenty of sites where you can get mods for free (Nexus, ModDB, private sites, etc.). But no, PC master race is used to getting shit for free and we can't have little timmy starting to get money for his little sword that he created.

You know, people lost their mind when WoW started selling sparkle ponies for $25, saying the sky was falling and microtransactions in all games (not just MMORPGS) are here to stay. And yet here we are, years later and the sky is still up there.
This just shows how out of touch you really are with this situation, the fact is "most" people will agree there is nothing wrong with mod makers wanting to make money. There just no logical way to do so other than donations that doesn't open a can of worms that Steam is not willing to solve. I'm not going to bother with explaining it to you but the money thing is just one small part of a big overall issue.

EDIT: Read this.. should clear it up some.

https://steamcommunity.com/app/72850/discussions/0/611704730313709437/


AND

http://www.forbes.com/sites/insertcoin/2015/04/24/valves-paid-skyrim-mods-are-a-legal-ethical-and-creative-disaster/
Post edited April 25, 2015 by BKGaming
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cw8: while not involved or doing anything for the mod
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Fenixp: Except for distributing, granting exposure and lending its infrastructure to the mod on the side of Steam and creating the game and modding tools on the side of Bethesda. Don't get me wrong, I still find the split quite draconian - nonetheless, if Bethesda opted for a share around 20-30% mark as opposed to 45, I'd find it relatively reasonable, especially since modder can choose a bit of Valve's revenue to go elsewhere.
Sites like Nexus have been doing it for years. Sites like Simtropolis and some certain Simcity websites that I'm a regular forum member since 1998 have been hosting mods ever since. Steam didn't even exist back then. Bethesda can go eat a can of shit, I've been hating against them since their $2 Horse Armour, they're one of the main pioneers of cosmetic and other silly DLC, I'll be damned if they're also the pioneers of paid mods.
Funny stuff from around the web about this, the youtube video is funny, and highlights a great bit about what is wrong with this whole thing:

http://steamcommunity.com/app/72850/discussions/0/611704730318746878/
http://i.imgur.com/j6DKPUP.jpg
https://www.youtube.com/watch?v=uZAKeddtOuM
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cw8: Bethesda can go eat a can of shit, I've been hating against them since their $2 Horse Armour, they're one of the main pioneers of cosmetic and other silly DLC, I'll be damned if they're also the pioneers of paid mods.
The horse armor is a dumb reason to hate Bethesda.

Now what they did to Human Head and then Arkayne, THAT is a good reason to hate them.
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Fenixp: Except for distributing, granting exposure and lending its infrastructure to the mod on the side of Steam
Yes, without taking any responsibility whatsoever for quality control or monitoring of stolen content from modders that opt to distribute their stuff free on other sites thus forcing them to eventually quit the scene altogether.
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TVs_Frank: The horse armor is a dumb reason to hate Bethesda.

Now what they did to Human Head and then Arkayne, THAT is a good reason to hate them.
Sigh... Definitely not the sole reason... Fallout 3, removing Fallouts from GOG, denying Obsidian their bonus, suing for scrolls.....
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cw8: Sites like Nexus have been doing it for years. Sites like Simtropolis and some certain Simcity websites that I'm a regular forum member since 1998 have been hosting mods ever since.
And I'm sure those sites have other sources of revenue - ads, donations, you name it. I'm also fairly sure that nobody is stopping you from distributing your mods trough them or trough Steam for free, or indeed even selling them on your own website if the base game's license agreement allows it.

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cw8: removing Fallouts from GOG
Bethesda didn't remove anything from GOG, deal between Interplay and GOG ran out. Huge difference. The scrolls sue is, sadly, a standard thing to do in the industry, shitty move nonehtless - same with Obsidian and their bonuses.

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stg83: Yes, without taking any responsibility whatsoever for quality control or monitoring of stolen content from modders that opt to distribute their stuff free on other sites thus forcing them to eventually quit the scene altogether.
Yep, that's a thing of concern and I'm very interested as to where it'll go.
Post edited April 25, 2015 by Fenixp
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synfresh: You know, people lost their mind when WoW started selling sparkle ponies for $25, saying the sky was falling and microtransactions in all games (not just MMORPGS) are here to stay. And yet here we are, years later and the sky is still up there.
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stg83: Sure nothing has changed and microtransactions aren't spreading to all types of games like Mass Effect 3, Dead Space 3, Tomb Raider, Forza Motor sport 5, Ryse: Son of Rome, Fifa 15, Assassin's Creed: Unity, Grand Theft Auto V, Resident Evil: Revelations 2 and Mortal Kombat X. It seems you're out of touch with reality if you think microtransactions have had no effect on games other then just MMOs.
That wasn't my point. My point was has the gaming industry, in particular the PC gaming industry grown despite all that? Or has everyone said screw it and stopped buying games because of it?
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synfresh: The entitlement of everyone is astounding, it really is. Because if something was once free and now it's not, oh we can't have that now can we. If a mod author chooses to charge for a mod that they made, it is entirely in their right to do so because THEY MADE IT. If they choose to make it free, it is entirely in their right because THEY MADE IT. Everyone is bagging on Valve because all Valve did was give the mod author the power to charge for their mod. That's it.

On top of all that, all of this crap is optional. ALL OF IT. Even SkyUI believe it or not. If you don't want to buy it don't. I'm sure there will be plenty of sites where you can get mods for free (Nexus, ModDB, private sites, etc.). But no, PC master race is used to getting shit for free and we can't have little timmy starting to get money for his little sword that he created.

You know, people lost their mind when WoW started selling sparkle ponies for $25, saying the sky was falling and microtransactions in all games (not just MMORPGS) are here to stay. And yet here we are, years later and the sky is still up there.
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BKGaming: This just shows how out of touch you really are with this situation, the fact is "most" people will agree there is nothing wrong with mod makers wanting to make money. There just no logical way to do so other than donations that doesn't open a can of worms that Steam is not willing to solve. I'm not going to bother with explaining it to you but the money thing is just one small part of a big overall issue.

EDIT: Read this.. should clear it up some.

https://steamcommunity.com/app/72850/discussions/0/611704730313709437/

AND

http://www.forbes.com/sites/insertcoin/2015/04/24/valves-paid-skyrim-mods-are-a-legal-ethical-and-creative-disaster/
A mod author charging for his mod instead of just getting a donation has always existed, it just that people do not like that there is now a central place to do that. I think the percentages are out of whack too but people are delusional if they think Valve/Beth are going to set up a curated marketplace and they are not going to get a cut of it.
Post edited April 25, 2015 by synfresh
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stg83: Sure nothing has changed and microtransactions aren't spreading to all types of games like Mass Effect 3, Dead Space 3, Tomb Raider, Forza Motor sport 5, Ryse: Son of Rome, Fifa 15, Assassin's Creed: Unity, Grand Theft Auto V, Resident Evil: Revelations 2 and Mortal Kombat X. It seems you're out of touch with reality if you think microtransactions have had no effect on games other then just MMOs.
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synfresh: That wasn't my point. My point was has the gaming industry, in particular the PC gaming industry grown despite all that? Or has everyone said screw it and stopped buying games because of it?
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BKGaming: This just shows how out of touch you really are with this situation, the fact is "most" people will agree there is nothing wrong with mod makers wanting to make money. There just no logical way to do so other than donations that doesn't open a can of worms that Steam is not willing to solve. I'm not going to bother with explaining it to you but the money thing is just one small part of a big overall issue.

EDIT: Read this.. should clear it up some.

https://steamcommunity.com/app/72850/discussions/0/611704730313709437/

AND

http://www.forbes.com/sites/insertcoin/2015/04/24/valves-paid-skyrim-mods-are-a-legal-ethical-and-creative-disaster/
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synfresh: A mod author charging for his mod instead of just getting a donation has always existed, it just that people do not like that there is now a central place to do that. I think the percentages are out of whack too but people are delusional if they think Valve/Beth are going to set up a curated marketplace and they are not going to get a cut of it.
Again did you not read the links I provided? The money thing is but one small issue of a much larger issue... please read what I linked. Both articles do a good job explaining why this is a complete failure.
This is a good read: Valve's Paid 'Skyrim' Mods Are A Legal, Ethical And Creative Disaster

I don't have any problem with modders receiving money for their work, but allowing mods to be paid-only like this just has too many downsides and will do more harm than good.

Where previously a mod had to be truly exceptional to go commercial, requiring special agreements to be made with all relevant rights holders (e.g.: Counter-Strike, Team Fortress, Garry's Mod, Portal, Black Mesa, DayZ) - which meant that all potential legal issues were well ironed out, there was a lot more regulation & QA over the end product and protection for buyers - now all mods no matter how trivial or poor quality can be "commercial" without much oversight or regulation, QA, etc. and little protection for buyers.

Where previously there was relatively free exchange of ideas, assets etc. between mods as long as original authors were credited, now there is a financial incentive to disallow sharing even for free mods and there is a lot of distrust, infighting and bitterness amongst the community.

These changes are fostering a lot of greed and corruption and we're already seeing "early access" mods, nagware mods, paid mods based off free mods originally made by others (which apparently is allowed) & even outright stolen mods, "shovelware" mods etc... it's all a huge mess.

In addition to the points made in the article, I fear this will also lead to yet more Steam lock-in. With "mod piracy" now a thing and the introduction of a financial incentive for publishers to lock out sites like Nexus and ModDB, I suspect it's only a matter of time until we start seeing the Steam Workshop becoming mandatory & DRM for mods being introduced (and it'll no doubt all be promoted as a positive thing for modders & the mod community, all "for their own protection").
How do one nominate Skyrim for Guinness World Record holder for most microtransactions?
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Gnostic: How do one nominate Skyrim for Guinness World Record holder for most microtransactions?
it would have to beat Dota and LoL first
Look at this crap, mod author makes free version have pop ups pointing downloaders to the paid version. What the hell, modding has become ridiculous now.

http://www.reddit.com/r/Steam/comments/33t4vl/free_versions_of_mods_now_have_popups_ingame_to/