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tfishell: Well, if SCPM is right about Dragon's Dogma coming, and perhaps other Capcom games...
Where was this mentioned? Also who is SCPM?
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Midoryu: The title reads like Steam wants to curate finally, on their own.
They're definitely not interested in going back to curing themselves again.
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Midoryu: The title reads like Steam wants to curate finally, on their own.
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Pheace: They're definitely not interested in going back to curing themselves again.
I wonder if there is some kind of Plaque at VALVe HQ.

Rule 1. Do as little as possible, if not less
Rule 2. Where possible, Convince someone else to do your work for you
Rule 3. Remember, We're not a monopoly. But we're so damn close it hurts (consumers that is)
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tfishell: ...
Well, if SCPM is right about Dragon's Dogma coming, and perhaps other Capcom games, that would almost certainly bring in some decent dough.
...
Dragon's Dogma was in a Humble Monthly bundle so many people already got it. Games that have already been bundled before their GOG release usually don't sell too well at full price because most people will wait for a heavy discount before buying... At least that's the impression i got but of course i could be totally wrong...
I always laugh when I see "recommended by # curators".
Post edited April 10, 2017 by qwixter
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tfishell: Well, if SCPM is right about Dragon's Dogma coming, and perhaps other Capcom games...
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MadalinStroe: Where was this mentioned? Also who is SCPM?
You've been here since 2012, raked in 500+ karma, and still don't know who SCPM is? ;)

https://www.gog.com/forum/general/games_that_are_unofficially_confirmed_for_release_in_the_future_part_2/post6487
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MadalinStroe: Actually yes. Obviously the costs would go up every year, but not to such an extent. As ReynardFox and nightcraw1er.488 remarked, it must have been that the core users of GOG didn't have anything interesting to buy.
Once again no. I did see the yearly number for total sales on GOG, e.g. amount GOG users spent, which increased for 2016 over 2015. People seem to be confusing profits and sales. They are two separate things.
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anothername: ...GoG should retaliate by releasing more than 0,X games per day. ;)
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MadalinStroe: If only there were billions of GOG users clamoring to pay GOG for their games. Unfortunately the latest financial results suggest that the GOG users spent less last year. In fact so much less that GOG lost money during their latest quarter.
Yeah, because most of the year was dog shit on GOG. They're making it really, really difficult to give them money these days. I'd be more than happy to give GOG more money if they actually tried to get the games I'm interested in... and I suspect there's a lot of people in that boat at this point.
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tfishell: You've been here since 2012, raked in 500+ karma, and still don't know who SCPM is? ;)
Now that you mention it, I do remember seeing his list of datamined games, but I must have not considered it too reliable, which is why I completely forgot about him. I should look more into it.
Gog can start selling more movies like steam does.

If not new movies then at least old movies related to games such as Mortal Kombat, Tron etc.
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MadalinStroe: Actually yes. Obviously the costs would go up every year, but not to such an extent. As ReynardFox and nightcraw1er.488 remarked, it must have been that the core users of GOG didn't have anything interesting to buy.
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Gydion: Once again no. I did see the yearly number for total sales on GOG, e.g. amount GOG users spent, which increased for 2016 over 2015. People seem to be confusing profits and sales. They are two separate things.
I'll admit that I'm not proficient enough to interpret the data, and the consensus in the thread I linked seems to be that indeed the GOG sales numbers have increased but the costs have also suffered a small explosion. Thank you for insisting in correcting me, which made me realize my mistake.

I hope my post doesn't cause too many people to get the wrong impression about GOG's sales trend.
Post edited April 10, 2017 by MadalinStroe
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Tarm: Eh...
Gogmixes should evolve to compete?
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Maighstir: You mean, rather than being largely impossible to use and find? Yes, GOG could do a much better job.

Again, who came up with the bright idea of "hey, while we're trying to make the shelf and account page better, let's remove the page where people's own mixes are shown so that they'll have to use external tools to find them in case they might want to edit said mixes"? I want to know, and I also want said person to make a few mixes for various subjects, and then keep them up to date for at least half a year only using features of the side (no saving bookmarks, and no using search engines or MaGOG to find them). Additionally, they should make sure people get to know about the mixes, without having to manually advertise them on the forums.
Actually I just guessed what Gekko_Dekko meant and hoped for an answer from him/her.
Though you made a good point so my comment lead to something constructive anyway. :)
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MadalinStroe: If only there were billions of GOG users clamoring to pay GOG for their games. Unfortunately the latest financial results suggest that the GOG users spent less last year. In fact so much less that GOG lost money during their latest quarter.
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ReynardFox: That could have something to do with the gigantic luls between few truly high quality or high profile releases last year...

There's only so much indie I can take...
Especially when much of it seems to be the same platformer or puzzler over and over again. It's boring.
Post edited April 14, 2017 by sherringon456
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Maighstir: You mean, rather than being largely impossible to use and find? Yes, GOG could do a much better job.

Again, who came up with the bright idea of "hey, while we're trying to make the shelf and account page better, let's remove the page where people's own mixes are shown so that they'll have to use external tools to find them in case they might want to edit said mixes"? I want to know, and I also want said person to make a few mixes for various subjects, and then keep them up to date for at least half a year only using features of the side (no saving bookmarks, and no using search engines or MaGOG to find them). Additionally, they should make sure people get to know about the mixes, without having to manually advertise them on the forums.
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Tarm: Actually I just guessed what Gekko_Dekko meant and hoped for an answer from him/her.
Though you made a good point so my comment lead to something constructive anyway. :)
If the people who decided that the system doesn't need the functions they've removed (or never added) try to use it, perhaps they'll decide differently.
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tfishell: I get the sense that the website needs to be rebuilt from the ground up; I wonder if there is any pre-built software that could help, similar to GOG now using ZenDesk for Support.
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ReynardFox: That could have something to do with the gigantic luls between few truly high quality or high profile releases last year...

There's only so much indie I can take...
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tfishell: Well, if SCPM is right about Dragon's Dogma coming, and perhaps other Capcom games, that would almost certainly bring in some decent dough. But I'm sure Witcher 3 was a huge source of income and new users (thanks to nVidia), and will be very hard to replicate.

Didn't we get quite a few big-publisher classics in 2016? We got stuff from Activision, EA, 2K, etc.

If GOG can keep working to create an ecosystem similar to Steam (without any possibility for DRM like Denuvo) that keeps people coming back, that should help (but probably be controversial).
I remember 2015 being a gold rush for good games but not last year as much. There's a reason why my posts in this thread has been the first on the forum for a while. I haven't got much from GOG apart from The Witcher 3 goty in last year's autumn sale. I've also started becoming less interested in old games in general but the lack of new releases on GOG hasn't helped. I think things like Dragon's Dogma and other Capcom games will help with getting more sales from GOG though. As you say, as long as GOG continues to be DRM-free it will keep certain people such as some in this thread coming back for more. It is the main selling point of GOG and the main thing it has in general.
Post edited April 14, 2017 by sherringon456