Posted January 18, 2021
A couple of days ago Steam published its yearly review -
https://steamcommunity.com/groups/steamworks/announcements/detail/2961646623386540827
Intersting read. Unsuprisingly in this Covid year, people have spent more time playing games and have done more purchases than before.
Steam have focused a lot on demos this year for their events, and it seems that it is something that players liked, and got rapidly used to.
The Steampoints system seemd to be working (God knows why....), and they are thinking about more uses for it, speciially for players who do not care about the comunity aspects (as that is all the point thingies are)
VR has also iincreased quite a lot this year, I guess it is fair to say that it is not a fad now. Valve is working on improving SteamVR, with this in mind. The use of controllers have also increased, many of these using Steam Input.
Valve is keeping up with Linux and Proton, and they have seen more developers enaging with Proton this year. The are off course showcasing Death Stranding, Horizon: Zero Dawn and Cyberpunk 2077 as games for Linux on Proton.
Valve saw over 13M support tickets this year (excluding refund requests) which is almost double the amount from 2019. This, off course, need to be taken in light of Covid, and more people playing more games. The same increase in support tickets have been seen here on gOg as well.
And there is more, especialy data collected about varuous Steam Works components throughout the year, if this takes your fancy. But it can be seen as a good recap of the year 2020 in terms of PC gaming.
gOg - where is your review of 2020?
https://steamcommunity.com/groups/steamworks/announcements/detail/2961646623386540827
Intersting read. Unsuprisingly in this Covid year, people have spent more time playing games and have done more purchases than before.
Steam have focused a lot on demos this year for their events, and it seems that it is something that players liked, and got rapidly used to.
The Steampoints system seemd to be working (God knows why....), and they are thinking about more uses for it, speciially for players who do not care about the comunity aspects (as that is all the point thingies are)
VR has also iincreased quite a lot this year, I guess it is fair to say that it is not a fad now. Valve is working on improving SteamVR, with this in mind. The use of controllers have also increased, many of these using Steam Input.
Valve is keeping up with Linux and Proton, and they have seen more developers enaging with Proton this year. The are off course showcasing Death Stranding, Horizon: Zero Dawn and Cyberpunk 2077 as games for Linux on Proton.
Valve saw over 13M support tickets this year (excluding refund requests) which is almost double the amount from 2019. This, off course, need to be taken in light of Covid, and more people playing more games. The same increase in support tickets have been seen here on gOg as well.
And there is more, especialy data collected about varuous Steam Works components throughout the year, if this takes your fancy. But it can be seen as a good recap of the year 2020 in terms of PC gaming.
gOg - where is your review of 2020?
Post edited January 18, 2021 by amok