Posted April 13, 2025
This is all from the Newzoo "The PC & Console Gaming Report 2025" - https://newzoo.com/resources/trend-reports/the-pc-console-gaming-report-2025
Newzoo released a report on the PC and console gaming market a couple of days ago, and there are some interesting trends worth highlighting:
- The PC games market has increased slightly. There was a dip in the market that seems to have ended in 2022, and both 2023 and 2024 have shown a slight rise. So overall, PC gaming is on the upswing.
- However, there was a drop in what's called "premium games". These made up 28% of total revenue, but that still reflects a 2.6% decline from 2023.
- What has increased are microtransactions and DLC sales. According to the report, 58% of total PC game revenue now comes from microtransactions. The top earners in this category are Roblox, Fortnite, and Call of Duty: Black Ops 6.
- DLCs accounted for 14% of revenue. The leading earners here are Blizzard's DLCs for Diablo 4 and World of Warcraft, and Elden Ring.
So, the overall trend suggests that PC gaming is growing, but instead of buying new games, people are investing more in additional content for the games they already own. At the moment, the majority of income from PC gaming comes from microtransactions
There are some repercussions from this. Arguably, it could lead to a more fragmented PC gaming market, with increased lock-in, greater pressure to implement monetization systems, and ultimately less innovation, as the primary revenue no longer lies in full-price game releases. On the flip side, this trend also shows support for longer support cycles for games, which could encourage developers to take more risks with additional content, as long as the base game has been established successfully. Since income is now higher from smaller content such as microtransactions and DLCs, there's less risk that a single product failiing will sink a developer. It also demonstrates that players are willing to pay for what they want, and that doesn’t necessarily mean a £70 full game every time.
Newzoo released a report on the PC and console gaming market a couple of days ago, and there are some interesting trends worth highlighting:
- The PC games market has increased slightly. There was a dip in the market that seems to have ended in 2022, and both 2023 and 2024 have shown a slight rise. So overall, PC gaming is on the upswing.
- However, there was a drop in what's called "premium games". These made up 28% of total revenue, but that still reflects a 2.6% decline from 2023.
- What has increased are microtransactions and DLC sales. According to the report, 58% of total PC game revenue now comes from microtransactions. The top earners in this category are Roblox, Fortnite, and Call of Duty: Black Ops 6.
- DLCs accounted for 14% of revenue. The leading earners here are Blizzard's DLCs for Diablo 4 and World of Warcraft, and Elden Ring.
So, the overall trend suggests that PC gaming is growing, but instead of buying new games, people are investing more in additional content for the games they already own. At the moment, the majority of income from PC gaming comes from microtransactions
There are some repercussions from this. Arguably, it could lead to a more fragmented PC gaming market, with increased lock-in, greater pressure to implement monetization systems, and ultimately less innovation, as the primary revenue no longer lies in full-price game releases. On the flip side, this trend also shows support for longer support cycles for games, which could encourage developers to take more risks with additional content, as long as the base game has been established successfully. Since income is now higher from smaller content such as microtransactions and DLCs, there's less risk that a single product failiing will sink a developer. It also demonstrates that players are willing to pay for what they want, and that doesn’t necessarily mean a £70 full game every time.
Post edited April 13, 2025 by amok