Posted April 01, 2018
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Starcraft however had one single story for all campaigns. You played Terran first, then Zerg then Protoss. All three did happen one after the other; it was one storyline not 3 separate ones. This format persisted in many games later (Warcraft 3; HoMM3, HoMM5... etc).
So my question is: did any games before Starcraft have this format too?
Unless you consider HoMM2 story not as two separate campaigns, but one non-linear campaighn where you make a choice (as your character) whom to serve - Roland or Archibald. In fact, halfway through campaighn you have a choice to betray the leader you serve. And if you choose to do so, you will start "other campaighn".