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Fishing stars right out of the pond.



<span class="bold">Starbound</span>, the sandbox action/RPG about settling down on a procedurally generated universe and exploring its infinite randomness, has just received a major update, and to celebrate it is now 15% off for a week!

Wherever you are in the galaxy, keep an eye out for the 1.1 Update falling from the sky. If you're a fisherman, you'll appreciate all the new additions it brings to your favorite hobby, but there is something here for everyone to enjoy: a Relocator tool to move around non-hostile creatures, a friendly Novakid village, a new Collections interface, and tons of cool fixes and tweaks that will make your space exploration smoother than ever before.



Return to your own corner of the universe and embrace being <span class="bold">Starbound</span>, DRM-free on GOG.com.
The 15% discount will last until September 15, 2:59 PM UTC.


In the press:
"A charming space sandbox that will keep you busy and entertained for hours" - PC Gamer

"Starbound excels as a crafting and exploration game, as a 2D platformer, and as a Zelda-esque story RPG" - IGN
https://www.gog.com/forum/general/cleanup_in_starbound_files
https://www.gog.com/forum/starbound/cleanup_in_starbound_files

Finally it's fixed :P
Wow, I don't think I've seen such an underwhelming 1.1 release before. I'm looking at the changelog right now,

They weren't kidding when they said they were focusing on Fishing.

I mean, it isn't like the first thing any logical developer would do is a massive code op, but this is Chucklefish. :V

Yes, I'm still sour on the game.
low rated
Will there be news for every goddamn updates of every games?
Post edited September 08, 2016 by Zoidberg
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Darvond: Wow, I don't think I've seen such an underwhelming 1.1 release before. I'm looking at the changelog right now,
Really? As in never? Vast majority of patches for games just fix bugs as opposed to adding new content you know.
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Darvond: Yes, I'm still sour on the game.
Why? It's pretty amazing. It certainly has issues, but I don't know of a single game which doesn't.
high rated
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Zoidberg: Will there be news for every goddamn updates of every games?
Probably when there's an associated discount on the game, yes.
Looks like a decent update, actually. Fishing looks fun and useful (especially in toxic and magma oceans!!), and the collections interface could be fun for explorers.

I'm happy with the game.
This has been on my wishlist for a while but even with 15% off, reviews on it are a real concern to me. I'll keep watching it. Looks like a title I'd really enjoy.
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Darvond: Wow, I don't think I've seen such an underwhelming 1.1 release before. I'm looking at the changelog right now,
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Fenixp: Really? As in never? Vast majority of patches for games just fix bugs as opposed to adding new content you know.
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Darvond: Yes, I'm still sour on the game.
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Fenixp: Why? It's pretty amazing. It certainly has issues, but I don't know of a single game which doesn't.
Even the bugfixes were more worthwhile in other patches. This game has a buggerance of balance issues.

It was amazing, and then they introduced the protectorate and curtailed the darker elements of the games while commenting out various features such as the racial AI and much of the lore.

There are some very basic quality of life features that should have been added before something like fishing was thrown in.
Post edited September 09, 2016 by Darvond
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Fenixp: Really? As in never? Vast majority of patches for games just fix bugs as opposed to adding new content you know.

Why? It's pretty amazing. It certainly has issues, but I don't know of a single game which doesn't.
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Darvond: Even the bugfixes were more worthwhile in other patches. This game has a buggerance of balance issues.

It was amazing, and then they introduced the protectorate and curtailed the darker elements of the games while commenting out various features such as the racial AI and much of the lore.

There are some very basic quality of life features that should have been added before something like fishing was thrown in.
Does it have an in-game map yet? I won't buy it until they implement that, otherwise I'd be completely lost the whole game.
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Darvond: It was amazing, and then they introduced the protectorate and curtailed the darker elements of the games while commenting out various features such as the racial AI and much of the lore.

There are some very basic quality of life features that should have been added before something like fishing was thrown in.
Don't know about any of these things - just that the game is rather amazing and developers don't tend to remove things for no reason.

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vulchor: Does it have an in-game map yet?
Nope
Post edited September 09, 2016 by Fenixp
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Darvond: Even the bugfixes were more worthwhile in other patches. This game has a buggerance of balance issues.

It was amazing, and then they introduced the protectorate and curtailed the darker elements of the games while commenting out various features such as the racial AI and much of the lore.

There are some very basic quality of life features that should have been added before something like fishing was thrown in.
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vulchor: Does it have an in-game map yet? I won't buy it until they implement that, otherwise I'd be completely lost the whole game.
There isn't a map. Solar Jetman has a good planetary map, and that's a really old NES game made by Rare.

The item sort makes no sense, there is no way to stack to nearby chests, window positions aren't remembered, there are no settings to adjust the graphics of the game; to say turn off most particles, backgrounds and such, you can't use fire based torches with one hand even though actual people can, you can't take the upgrade out of the environmental backpack you're forced to use (this idiotic idea replaced a tech based option), it takes a baffling amount of time to craft things which when combined with the fact that you have to stay at a station to craft leaves you wasting several minutes, dropping though platforms is a risky and often deadly prospect due to the ways the controls work, you can't tweak the diffaculty in meaningful ways; casual cannot have item drop or hunger for example, there's no easy way to tell at a glance what a food does or how long it'll take to turn into a pile of gross mush, food doesn't stack, the weapon stats used to be helpful but that was removed for no good reason, the UI scales awfully on higher resolution (not at all), Crewmembers are bogging useless and don't scale in the slightest, there's a dumb invincible "ghost" on moons because the developers couldn't be bothered to just slap a moonbase or anything onto the barren rocks, Humanity is screwed because nobody thought to colonize other planets when a tentacle monster came and nobbled things, there's no way to adjust the radius of the matter manipulator, and I could keep going for a while. Planets used to be uniform with a singular biome and subbiomes, but that apparently didn't work so now every planet looks basically the same. Ever been to a volcanic planet with a forest slapped in? I'll give you a hint, it doesn't last long.
The game definitely has room for improvement in lots of little ways. But I'm enjoying it thus far.

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Darvond: The item sort makes no sense
From what I can tell, it sorts by quality, and then alphabetically.

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Darvond: there's no way to adjust the radius of the matter manipulator
Hold shift.
Post edited September 09, 2016 by Deozaan
high rated
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styggron: This has been on my wishlist for a while but even with 15% off, reviews on it are a real concern to me. I'll keep watching it. Looks like a title I'd really enjoy.
Note that most negative ones seem to come from before 1.0 release (and Darvond). I'd say that Stabound succeeds extremely well as a space exploration game (very arcadey one to be sure, don't expect any sort of realism in just about anything), but it fails somewhat in the department of meaningful mechanical interactions. If what you want to be primarily doing is flying to new worlds, exploring them, running trough dungeons and fighting baddies with, say, colony construction and building just being a fun distraction, there's a ton of fun to be had in the game.

If you want to construct complex automated systems or are expecting advanced colony features such as individual town people having basic needs, you'll be disappointed and should get Factorio or SimCity respectively. That being said, I got around 30 hours of fun out of the vanilla game and now I'm playing with FrackinUniverse which quite simply adds more stuff to explore to the game and am having a blast again (another big thing in favour of the game, it's highly moddable)

Oh and I'd also agree with the reviews that if all you want is just themeless exploration, Terraria is the winner here. It just has massively more content than StarBound. But the reason I didn't enjoy Terraria was precisely its lack of theme - I felt like an aimless ... Something doing ... Things ... Somewhere ... For some reason. The planetary exploration, actual storyline, and lore to be found in the universe make Starbound infinitely more appealing to me.
Post edited September 09, 2016 by Fenixp
Hey, what's new in patch?