Posted May 13, 2014
Infin8ty: Theoretically, the PRNG after a modulus will result in a Boolean value that determines whether it's free or not; if you estimate the rate at which people access the site and know the PR algorithm, one could greatly increase their chances for getting a free game. It still wouldn't be 100% as there is an estimation element, but if one knew the PR algorithm, it would be easier.
Also, the source code would be great as well.... :)
(I don't know the PR algorithm used, they tend to be absurdly complicated and vary between different OS's, and sometimes hardware.)
Ungunbu: still... even if you knew how they determine free or not free (even with source code at hand) i don't think you could do anything about it since it's server side -- even if it was something as simple as if ((rand() % 10000) <= 1) game_is_free = true; Also, the source code would be great as well.... :)
(I don't know the PR algorithm used, they tend to be absurdly complicated and vary between different OS's, and sometimes hardware.)