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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
Just these left to repeat:

Age of Wonders: Shadow Magic $2.49
Anodyne $2.49
Aquanox 2: Revelation $1.49
Beyond Good and Evil $2.49
Evoland $2.49
Inquisitor $3.74
La Mulana $2.99
Legacy of Kain: Soul Reaver $1.49
Leisure Suit Larry: Reloaded $7.99
Lords of Midnight $1.93
Neverwinter Nights: Diamond Ed. $1.99
Omerta: City of Gangsters + all DLC $7.99
Resonance $2.49
Startopia $1.49
Tales of Monkey Island $5.24
Thief 3: Deadly Shadows $1.99
Total Annihilation: Kingdoms $1.49
Two Worlds 2: Epic Ed. $3.99
Witcher 2: Assassin of Kings $5.99
Is there a complete list which games appeared and how much were sold?
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Fictionvision: Baldur's Gate, 500 @ $1.99

and there it goes!
Next: Omerta and Total Annihilation: Commander Pack.
I really hope AoW is NOT going to be a freebie. If it is, I will undoubtedly miss it and that will make me a sad panda :(
BG !, you should bring your younger brother together :D
I wonder if this thread will break 10 000 posts limit. If it does, I suggest GOG rewards every poster in the thread with a surprise giveaway game! :)
Oh shit. Turdmerta ia back...
Looks like another pause, then.
I just watched the bar smoothly go from 200 to 0

Omerta!

Time to go do things everyone.
Omerta... Time for a break.
Oh no.. Omerta. Isn't that one of the worst reviewed titles on the site? This is going to take ages, isn't it...
Omerta?! Time for a BREAK???
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BeorntheBear: I grew playing video games on a PC, NES, and at the Arcades; so I have love for all kinds of gaming.
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mkell_226: I think the main thing these days is that, well, consoles have pretty much taken over, and PC gamers (myself included, TBH) see a drop in game quality because developers (well, publishers, really) release too many PC games that are really designed for consoles and the console market.
I think this is where Indie game development comes in to play for the PC gamers; it offers a fresh assortment of quality games that are out-side-the-box or are retro-spiritual successors of old games that people really enjoyed.

Perhaps I am jaded or just cynical, but I do not expect AAA titles to provide me with an engaging quality experience anymore because those companies will always develop titles in order to recoup costs and generate new revenue, which means appealing to the masses and using a conservative design structure to "guarantee" consumer interest. In other words, the current model produces stale titles because there is a fear of losing a lot of money if a game is too creative and the consumers don't like it.

The PC game market needs creative individuals who are willing to be take risks in developing games (i.e. Shelter) and the threat of failure and potential promise for fortune pushes these developers to create something that is amazing.
Post edited November 14, 2013 by BeorntheBear
high rated
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yarchum: I wonder if this thread will break 10 000 posts limit. If it does, I suggest GOG rewards every poster in the thread with a surprise giveaway game! :)
Jack Keane for example :D
Post edited November 14, 2013 by truhlik77
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yarchum: I wonder if this thread will break 10 000 posts limit. If it does, I suggest GOG rewards every poster in the thread with a surprise giveaway game! :)
+1