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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
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ooddaa: Both Doom and Quake are DRM free. I bought ID pack last Christmas and use the wads and pk*s in source ports engines, like gzdoom and ioquake3. Say what you will about id software, but Carmack is committed to GPL'ing all of the engine code.
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Infin8ty: Carmack is committed, but releases are usually on platforms like that because of the publisher (Bethesda) and they are in love with DRM.
Sadly, Steam is the only way to acquire the old Doom and Quake titles. With GPL, Bethesda can't do much beyond that. Carmack's even planning on GPLing Rage. Not that anyone would do much with it, but still.
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Minmataro: Freaking Contra... do you know how long i played that game without knowing there was a code? i would beat it on 1 life it was the only game i played for like 8 months...
Wow... you sir have my utmost admiration, beating it on 1 life (takes a deep bow).
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Minmataro: Freaking Contra... do you know how long i played that game without knowing there was a code? i would beat it on 1 life it was the only game i played for like 8 months...
Up-Up-Down-Down-Left-Right-Left-Right, B, A, SELECT (for 2-player action), Start!!!
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rookie1: Did anyone have a Powerglove for their console? I think it was for the nes.
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bringthemback: It was... i did... and anyone who remembers the Powerglove can also remember the movie The Wizard xD
"I love the powerglove. It's so BAD."
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AndyDivine79: Montezuma's Revenge was a favorite of mine.
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CorranHorn: Not many who knows about that one, ever play Rick Dangerous?
I do! It was pretty difficult.
Anyone remember arcade-fighters Street Smart and Pit Fighter?
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Minmataro: Freaking Contra... do you know how long i played that game without knowing there was a code? i would beat it on 1 life it was the only game i played for like 8 months...
We used to do that back in the day with arcade games. Go all the way through Donkey Kong on one quarter. Even more frantic was playing Time Soldiers with a friend on one quarter each.
Post edited November 18, 2013 by Khalaq
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stevieknix: Was your NES second hand? Because I remember that thing came packaged with Super Mario Bros./Duck Hunt, and the light gun.
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howardc007: Anyone remember the NES that also came with the robot and the game gyroscope?
HAHAHA! ROB, the Robotic Operating Buddy. He was good for like two games and that's about it. :-p
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Minmataro: Freaking Contra... do you know how long i played that game without knowing there was a code? i would beat it on 1 life it was the only game i played for like 8 months...
Is that the up, down, up, down, left, right, left, right, A, B start one? I will forever have that code ingrained in my Brain from the Nintendo days and I don't even remember which game LOL!
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Infin8ty: Random question: Descent, M&K or Joystick?
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HunterZ: Mouse for aiming. Even a decent flight stick isn't accurate enough, based on my testing almost a year ago.
I've typically heard two sides: joystick because it's a 6DoF and it's what you *should* play 6DoF's with and then M&K because of improved precision since it is an FPS. I only have an old joystick that's somewhat questionable and I don't think I'll be buying a new one anytime soon (I don't play enough flight sims or such that really require it). Oh well, I'll probably just go M&K, accuracy is always good, I got used to 6DoF controls with M&K while playing the X games.
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rookie1: Did anyone have a Powerglove for their console? I think it was for the nes.
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howardc007: Yes, the power glove for the NES. I forgot want game you can use it for, but it looked really cool at the time.
Okay... Pop quiz (NO CHEATING): Who can name the movie that featured the Power Glove in a whopping one scene and also served as the one of the first glimpses of Super Mario Brothers 3?

EDIT: Looks like someone already mentioned it. Having trouble keeping up with the posts. :-p
Post edited November 18, 2013 by Kaitu
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rookie1: Did anyone have a Powerglove for their console? I think it was for the nes.
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bringthemback: It was... i did... and anyone who remembers the Powerglove can also remember the movie The Wizard xD
Oh yeah. I remember that. If I recall correctly, the kid somehow developed super find the warp whistle powers when Super Mario 3 supposedly hadn't even been released before.
Also, now that I think of it, none of the kids looked like they could get through anything more complex than getting knocked into a hole by birds and dying, or getting zapped by electric seaweed while attempting to disarm bombs underwater and also dying.
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Oh I think its about time this pit was filled in.
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Minmataro: I remember walking into an arcade and seeing a 12 TV tube wall screen with if i remember correctly a six player cabinet for X-men the old beat em up. my mind was blown. You cant get an experience like that at home.

Its also why i always played fighters in arcades you couldnt simulate that "i got next" atmosphere at home. Other sub-genres like in the cab driving and on rail shooters were similar games that really rocked in arcades.
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MysterD: Oh, yeah - X-Men Arcade was good, back in the day.
I also remember TMNT and Simpsons arcade beat 'em ups, as well.

And of course, DOUBLE DRAGON! Back in the day, I loved to use that elbow move, hehe.
I was so happy when TMNT's arcade game made it to the SNES as TMNT4. That meant I could work on it without quarters! :-)

The Simpson's one though - that one always surprised me in that it was never ported to any of the systems AFAIK, and I was majorly disappointed about that. Would like to play that one again on the PC.