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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
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Cardian: Great, now I want to play Soul Reaver. Time to start up the old Dreamcast...
This is exactly what I was going for. I don't just want people to buy it so the offer moves on. I want them to experience it just because it's worth it!
C'mon TET, buy everyone in the GOG offices a copy of Kain so we can get on with the next game!

At this rate I think we'll be here until Wednesday!
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dedoporno: I know, right? Right?
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Frostyfirefly: I keep getting that same reaction, guess I'll have to watch it eventually; I didn't expect the spanish inquisition :p
It's only 15 episodes after all, so it won't eat all your freetime.
Which is sad actually.
So very sad.
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Cardian: And then it will have sold 750 copies. Hardly Keaning in my book.
It's worse, this is only 1,49
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SimpleUser: C'mon TET, buy everyone in the GOG offices a copy of Kain so we can get on with the next game!

At this rate I think we'll be here until Wednesday!
They already have copies... :P
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Schemilix: Chain arts? I loved those.
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stevieknix: It was really innovative.

The higher your combo the lower your accuracy, so you when fighting a boss you really wanted to take him out in one combo if you could.
On the other hand if you could maintain them long enough, you could use the massively long combos to gradually restore HP/MP. That's what I did when things went badly for me.

I kinda liked the Quickenings in FFXII for the same reason.
So I gave Soul Reaver a quick run on the PC and it controls surprisingly decent. Sure, it isn't perfect but for £1 I can definitely live with it! Man, this brings back memories! Gotta hide this game from the fiancee otherwise she'd be on my pc all day playing this....
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SimpleUser: C'mon TET, buy everyone in the GOG offices a copy of Kain so we can get on with the next game!

At this rate I think we'll be here until Wednesday!
Heh, you're in the UK, so you're 8 hours ahead of me here in California. So it's only 8am here.... maybe it will be done by tonight. ;)
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Zeeaire: ever played 'the summoner' then?^^
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Schemilix: I have it at home, not played it yet. What's the similarity?
always think of it when talking about combo systems cause it uses one.
but I'm not a big fan of it since it's pretty difficult if you haven't a good capacity of reaction.
and the sewers seem to stretch themselves drastically.
but nevertheless it has some nice ideas.
Just buy this game so we can move onto the next. I already own it so I've pulled my weight.
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stevieknix: It was really innovative.

The higher your combo the lower your accuracy, so you when fighting a boss you really wanted to take him out in one combo if you could.
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Schemilix: On the other hand if you could maintain them long enough, you could use the massively long combos to gradually restore HP/MP. That's what I did when things went badly for me.

I kinda liked the Quickenings in FFXII for the same reason.
Are you referring to Final Fantasy XII? I think I have FFX for the PS2
To Keane or not to Keane? That is the Keane.
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Schemilix: I have it at home, not played it yet. What's the similarity?
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Zeeaire: always think of it when talking about combo systems cause it uses one.
but I'm not a big fan of it since it's pretty difficult if you haven't a good capacity of reaction.
and the sewers seem to stretch themselves drastically.
but nevertheless it has some nice ideas.
My reactions are pretty fuckin' good to be honest. I have all of the possibly Quickening combos, a 30 chain, and play Vagrant Story which requires split second timing. Anything that stops me button mashing is rewarding for me.
Anybody still got extra copy of sacred gold, found out about this too late, if not well gonna wait for other sale. Thanks in advance
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Schemilix: On the other hand if you could maintain them long enough, you could use the massively long combos to gradually restore HP/MP. That's what I did when things went badly for me.

I kinda liked the Quickenings in FFXII for the same reason.
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GhostwriterDoF: Are you referring to Final Fantasy XII? I think I have FFX for the PS2
FFX is... eh. Good OST, some really good lore. Kinda tacky plot, weak characters (except Jecht) and same shit, different world' gameplay though.

The voice acting, particularly for the main two, is just plain irritating too.
Post edited November 18, 2013 by Schemilix