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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
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Minmataro: Introduced some Steam friends to GoG. First thing they do is bitch about the games not having good tutorials...

Freaking new gamers man... bro read the manual.

Why do i bother?
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CorranHorn: Lol, I would love to see them try playing Falcon 4 or Hearts Of Iron=).
LOL yeah.

Its sad the death of the game manual also ended the game makers expectation of the gamer. That the gamer could figure something out on his/her own. No manual came first, then tutorials and then big blinking arrows for every objective. Man... thats depressing.
That's pretty interesting so far. But for better comparison we should also post how many freebies we've gotten so far.

56 ms - 4 freebies
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REZistance: Apparently I'm connecting to GOG from the moon.

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Genuine lol moment right there. I've been needing that. <3
24ms from here in Finland (it's a 50 Mbps 4g connection). I got quite a lot of the free games except for Total Annihilation. I guess it may indeed be the ping that matters.
Post edited November 15, 2013 by bradelli
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GhostwriterDoF: 185 ms here
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foxworks: 188 ms was my best. I think we're both screwed.
After getting Sacred Gold for 1.99 I don't feel bad at all.. :D
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REZistance: Apparently I'm connecting to GOG from the moon.

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Probably get a better connection...
0 freebies
is everyone using chrome or firefox?
Post edited November 15, 2013 by nijuu
175 ms. Woof. Well, that explains it.
110ms
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nijuu: 0 freebies
is everyone using chrome or firefox?
chrome
279 ms.. wow
guys,.. even my ping 33ms is not good enough! ... i think to many people here clicking like a machine on the button when it´s on 1 ...maybe...
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REZistance: Apparently I'm connecting to GOG from the moon.

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Moon... Canada... Same thing :D
If I'm to get a single free game, let it be Geneforge.
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JohnnyCash: This gives me an idea. Let's all post our ping time to gog.com. Mine is 56 ms.
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saruchan: Your ping almost certainly has nothing to do with getting freebies. The thing is, your screen only updates every 2 seconds, and when that 2 seconds happens is based on when you first loaded the webpage. The freebie becomes available the millisecond that the last copy of the previous game sells. If that last copy is sold one millisecond after your browser last requested an update, other people have 1.999 seconds more than you to click before you even have a chance to see it.
Ok, that makes things clearer. Can you somehow influence the update interval?