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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
Do you think the slowdown is because a lot of people are sleeping, or because everyone who would buy these games already has?
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ahab: Loads of people have brought "Divinity: Dragon Commander Imperial Edition" Just not at the speed that you want it gone so you can buy more things you want.
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Shendue: Sure, but isn't the whole point of the promo to shoot title after title creating a urge to buy it quickly since it's limited? If it has to last for hours it denies the whole premise. Just add those games to a weekend promo and loads of people will buy it as well, without interfering with the concept of the insomnia one.
I have a feeling that part of the reason the last few have been slow is that they've been running at times when most of North America is asleep and most of Europe is at work (and probably doesn't want to risk getting in trouble by having a blatantly not-work-related page sitting open).

Of course, that might make the selections intentional: GoG is avoiding putting the "gone in one minute" titles up at a time when a lot of people are nigh-guaranteed to miss them.
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ahab: Loads of people have brought "Divinity: Dragon Commander Imperial Edition" Just not at the speed that you want it gone so you can buy more things you want.
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Shendue: Sure, but isn't the whole point of the promo to shoot title after title creating a urge to buy it quickly since it's limited? If it has to last for hours it denies the whole premise. Just add those games to a weekend promo and loads of people will buy it as well, without interfering with the concept of the insomnia one.
Yeah, but they can only give an educated guess on how quickly they'll go, they've changed the number of copies because of how the games sold in the first and second round (example: Jack Keane went from 50 copies, to 100, to 25..), but they can't get all of them right, they can only guess from the previous..
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trustymutsi: Do you think the slowdown is because a lot of people are sleeping, or because everyone who would buy these games already has?
More likely because the game costs around 10 times as much as the other games...
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trustymutsi: Do you think the slowdown is because a lot of people are sleeping, or because everyone who would buy these games already has?
I think because people who really want it, have it by now and also it es quite expensive compared to normal gog games and I think people are hesitating to buy because of limited game funds :D
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FledglingPidgeon: So, I left last night at Book of Unwilling Takers. What came between that and Thunderscape or whatever the hell that is?

Also, after seeing that Indie Gala site, are there any other websites people would recommend that follow that "Humble Bundle" idea?
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hunvagy: http://isthereanydeal.com/
cheers never heard of this site
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jamyskis: Well, in terms of pure economics, a digitally distributed game is actually worth next to zero, because you have limited demand and almost infinite supply. I say next to zero and almost infinite by virtue of the fact that most of these games will eventually be pulled from distribution in 5, 10, 20 years from now.

It's the problem that digital distribution faces, and it's only going to get worse. You can attach an arbitrary price to an asset, but in terms of actual economic value, they're worthless, and the market is reacting accordingly. The expectation that games should be $10 at most upon release is a result of this.
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WillOfD: Aren't we oversimplifying things if we say a digitally distributed game has almost an infinite supply? Games are not just compiled code.
From a publishers viewpoint I would say no, all they have to do is provide the game and the codes (probably using a key generator that is set for a fixed number of copies or something like that).

From a site like Gog, then yes, they are probably limited in how many copies they can sell before they run out and have to get new ones.
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jamyskis: Well, in terms of pure economics, a digitally distributed game is actually worth next to zero, because you have limited demand and almost infinite supply. I say next to zero and almost infinite by virtue of the fact that most of these games will eventually be pulled from distribution in 5, 10, 20 years from now.

It's the problem that digital distribution faces, and it's only going to get worse. You can attach an arbitrary price to an asset, but in terms of actual economic value, they're worthless, and the market is reacting accordingly. The expectation that games should be $10 at most upon release is a result of this.
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WillOfD: Aren't we oversimplifying things if we say a digitally distributed game has almost an infinite supply? Games are not just compiled code.
It is an oversimplification. Supply is not just how many can be sold but also where they can be sold. For this reason games sold in supermarkets devalue rapidly as there are multiple competing outlets, but games sold exclusively through one venue, such as XBox market hold their value as there are no competing venues for the product. It's for this reason monopolies are frowned upon as they artificially inflate the value to what the producer wants to charge rather than what it's truly worth.
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BeorntheBear: Off-topic question, has anyone played the "remastered" version of "Flashback"? I've been thinking about getting it but wasn't sure if the childhood memories that I cherish of the game would be ruined.
I've been playing it, and while I have been enjoying it enough to constitute my 10 bucks spent, It's just "Ok" in my eyes, nothing that great. However the criticism it has been getting is very valid. Best advice, if you really want to try it, wait until it's on a good sale, otherwise there's not really a point.
Post edited November 15, 2013 by Revenile
Is there anyone who is still waiting to purchase a specific game during the Insomnia Sale? If so, which game(s) are you waiting to get?
I'll add that Divine Divinity was a sort of Diablo affair. A fair bit more RPG/adventure to it to break up the dungeons, which suits me. Beyond Divinity was similar idea but more emphasis on the dungeon crawling. Lots of interesting unique environments to explore, so you don't feel you are seeing the same cave or castle wall forever. Good setting and range of enemies too (I'll not spoil it). DD 2: Ego Draconis really added a lot. More of everything with an added dash of variety. Lots of adventure aspects, subquests and multiple paths. I prefer bigger overworlds and many dungeons to giant dungeons, so it was a great one for me. Very good sense of humour. Playing as the Dragon made the effort to get that ability well worth it. Very fun. I appreciated the addition of multiple solutions to quests and good or evil paths at points.
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WillOfD: Aren't we oversimplifying things if we say a digitally distributed game has almost an infinite supply? Games are not just compiled code.
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BeorntheBear: I think his point is that once the game is created it can be stored and distributed an almost unlimited number of times (assuming there is enough revenue to keep the site and servers functioning).
Yes, i get that part.
Dragon Commander isn't exactly flying off the shelves, but it is moving. So far it doesn't look to be a Keane. Now I'm going to try and find a forest, or a furniture store, or something with plenty of knocking wood so as not to jinx it.
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BeorntheBear: Is there anyone who is still waiting to purchase a specific game during the Insomnia Sale? If so, which game(s) are you waiting to get?
Oh yeah, have been for hours. Waiting on Riddick. Some others might be nice, but on a budget, that's my game of choice.
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BeorntheBear: Is there anyone who is still waiting to purchase a specific game during the Insomnia Sale? If so, which game(s) are you waiting to get?
Honestly? I'm passing time at work *hides from flak* But if it would come up again, I think I'd pick up Don't Starve, it's been bugging me for a while now.