Posted March 15, 2016
astroclay: It's not that the writing was sloppy per se (with grammatical errors and such), but I thought that the overall quality was just very poor. I remember the dialogue was very wooden, and the story's tone seemed inconsistent - being cutesy one moment and then spiraling into some very dark places by the end game.
I also thought the cut scenes in FP were entirely too long for this kind of game. One of my favorite aspects of the old Sonic games was how the story was told through a combination of the character's animations and the in-game scenery. As a result, the story moved along at a brief clip. However, my experience was quite different playing FP. I actually quit playing the adventure mode in order to cut back on the amount of useless chatter between the characters and speed up my time in the actual game!
I'll give you that the story had a case of mood swings. Between being upbeat, and being dark. I'll also give you that some cutscenes in the early part of the game were long, hopefully there is an update that will aim to axe some lines and even shorten an entire scene to aid in shortening the story. I also thought the cut scenes in FP were entirely too long for this kind of game. One of my favorite aspects of the old Sonic games was how the story was told through a combination of the character's animations and the in-game scenery. As a result, the story moved along at a brief clip. However, my experience was quite different playing FP. I actually quit playing the adventure mode in order to cut back on the amount of useless chatter between the characters and speed up my time in the actual game!
However, the story, despite it's shortcomings, was quite good, with the dialogue being pretty natural, especially when the main cast is made up of children, and it does convey another story...the story of obsession.
I'll also give you that the Sonic 3 style story-telling is quite innovative. If only that game got an Android release!!