clarry: I've been curious about Shovel Knight, but so far the price has put me off. In part because I'm not exactly the greatest fan of platformers, especially such fast paced ones...
Gede: Same feeling I have
mistermumbles: Even if you're not inclined to old console-style platformers, it's still a very well made game. It's indie "retro" as good as it gets since they've obviously put a lot of thought into what makes a game like it actually fun.
Gede: I believe you. Only it is a bit difficult to understand that from gameplay video. Too bad they don't have a demo. (At least I couldn't find one)
Be careful. If my experience is any help, I can tell that we don't all find the same things actually fun. I've been playing Shovel Knight a little now, and it really brings back the memories of old clunky frustrating platformers (mind you I haven't played many; I probably haven't played the best ones). Normally I love challenging games, I *love* challenge, and I'm really patient and calm with games. Normally I never rage at games.
But Shovel Knight kinda makes me rage and curse all the time... part of the problem is that I (obviously!) suck at these sort of platformers. But just sucking isn't normally enough to make me rage. I've done some deeper analysis, but I don't know if the conclusions are correct and I cannot be bothered to write about it, not now anyway.
That said, I cannot say it is a bad game. It might not be the game for me though. And, that said, I still intend to continue playing it: there are many good parts too. I love the graphics and soundtrack, and the game keeps rewarding me with new gameplay elements, mini-puzzles, new themes, new items... so pretty much all except gameplay is great for me. Maybe I will start to appreciate the gameplay too one day, if I just quit sucking. (Haha, not in a hundred years...)