Posted February 26, 2021
After acquiring both Mary Skelter and Labyrinth of Refrain i noticed that
A : the particular way the story is told is actually somewhat off putting
B : While the extravagant idea's , such as licking the blood of a comrade are nice i find myself yearning for the more traditional
Therefore i turn to thee and ask, what are some examples of modern days dungeon rpg's that stick to their roots e.g. mindless walking through mazes while levelling your characters ?
Turn based, Party Based ( i do dig the whole formations stuff going on in Labyrinth ) first person are the tags
and with only the pc to my disposal, of course
A : the particular way the story is told is actually somewhat off putting
B : While the extravagant idea's , such as licking the blood of a comrade are nice i find myself yearning for the more traditional
Therefore i turn to thee and ask, what are some examples of modern days dungeon rpg's that stick to their roots e.g. mindless walking through mazes while levelling your characters ?
Turn based, Party Based ( i do dig the whole formations stuff going on in Labyrinth ) first person are the tags
and with only the pc to my disposal, of course