Darvond: What mods for which games do you prefer, and why?
Age of Empires 1 - uPatch. Adds 99% of what the "HD" / "Definitive" do to the originals without the trashy DRM / rebuying the same game at ever inflated prices over and over and over (and the community patched UI is even better than the official 'enhanced' one...)
Age of Empires 2 - Userpatch. The AoE2 equivalent of AoE1's uPatch.
Bioshock - Bioshock Physics Unlocker. Increases the rate at which physics occur in-game ("ragdoll" body movement less juddery) from 30 to 60.
Don't Starve - Amulet and Backpack slots. It feels more like an annoyance removal than a cheat in not having to drop the backpack to put on armor on every engagement and adds a lot to fluidity of play.
Fallout 3 - A lot of bug fixes needed for the usual Bethesda Games need. I found
GNR Enhanced added a lot to the ambience though, the 100x extra songs fit the tone of the originals well and the variety reduced the monotony of hearing the same few songs being played over and over in a long +80hr game.
Morrowind - MGE XE. Adds so much to the game, from widescreen support and fixing AA to much needed view distance increases. Unofficial patches a must. Plus those textures that replace the "squiggle" on signposts with actually readable names.
Neverwinter Nights - Colorized icon sets.
Example. There are other sets for feats & classes.
Oblivion - Darnified UI is virtually required for playing Oblivion on a PC with a keyboard and mouse at typical 2ft distances. Without it, the heavily consolized "stock" UI feels like the video game equivalent of writing a professional job application out in Comic Sans size 24 font... Add on unofficial patches + some minor annoyance removals.
Source Ports - Assuming open-source ports are "mods", Doom & Quake are playing better than ever with GZDoom, Quakespasm, etc.
System Shock 1 - "
Proper Logs". For some reason, neither the terse nor full logs match the audio. This mod fixes that so what you read is what you hear when audio logs are playing.
Thief 1-2 - TFix / Tafferpatcher. Widescreen, new DX9/10 renderers, HD textures, bug fixes, and not least it opens up so many great community mods (T2X, Death's Cold Embrace, etc).
Widescreen Patches - Too many to list. From Commandos Behind Enemy Lines to Diablo 2 to NOLF 1-2, modders have done so much to add widescreen support to older games that were never originally coded for them.
WSGF is probably the best summary resource.