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Here's the wishlist entry: https://www.gog.com/wishlist/games/darkest_dungeon_2_1
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ssling: So we know for sure it was GOG's decision? Did devs even stated interest in releasing here? Because you seem to make fact of it.
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paladin181: No, I make a fact that the game isn't here, and it is at some level GOG's fault because the first game is here and sold well. If GOG had not made the platform unpalatable for Red Hook, they would have no reason not to release here. The devs' lack of interest falls squarely on GOG if that's the case. Unless there's another reason you want to entertain, I'm all ears.
It seems to me like the forum discusses things in a bubble, so if you mean something like GOG allowing DRM in games making the platform "unpalatable" for devs, I seriously doubt the devs care about that. Maybe library issues or the optics of allowing so many porn games, but I'm skeptical the devs care about even that. There is the Support Bot now but I still don't think the devs care about that since it's on GOG's end, not theirs.

Now, of course, if GOG is not responding to the devs in a timely manner as we've seen with other devs, that's for sure an issue, but I can imagine GOG prioritizing discussion with devs whose games will likely sell well over more obscure devs/pubs (as unfair as that is). Maybe GOG should be using their profit to hire more people; though selfishly, personally I don't mind them using it to pre-pay to get more AAA titles here.

I think the issue is just about money and GOG making hardly any compared to Steam: Darkest Dungeon 1 sold 2-5 million copies on Steam, according to Steamspy; that's probably tens of millions of dollars from Steam alone. Maybe the devs don't care about the little extra money to be made from a GOG release of DD2 / not worth the hassle no matter what GOG could reasonably do?

Based on 2020-21 reviews, it seems the devs weren't willing to update the game in a timely fashion on GOG (and the game may still be out of date based on a 2022 and '23 review?). This is probably why the game has a 9/10 on Steam and ~6.5/10 on GOG. That's not uncommon of course but I just want people to be aware.

I'm not saying GOG has no problems, but I feel like forum users like to assume everything is GOG's fault. :P I think the ability to get "premium" games here is often out of GOG's hands, since GOG releases just don't bring in much money compared to Steam (and I don't think there's much they could have done differently in the past to improve that, given that DRM-free is niche and will only become nichier).
Post edited May 10, 2023 by tfishell
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tfishell: Here's the wishlist entry: https://www.gog.com/wishlist/games/darkest_dungeon_2_1 It seems to me like the forum discusses things in a bubble, so if you mean something like GOG allowing DRM in games making the platform "unpalatable" for devs, I seriously doubt the devs care about that. Maybe library issues or the optics of allowing so many porn games, but I'm skeptical the devs care about even that. There is the Support Bot now but I still don't think the devs care about that since it's on GOG's end, not theirs.
No, those are consumer level issues. While they may make a small impact if any, that isn't the problem here. I'm referring to GOG's hostile attitude toward developers by not providing a proper pipeline for submitting files, the pay schedule, and the complete lack of availability. Their hostility to their customer base is still an issue, but not the primary concern for game creators.

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tfishell: Now, of course, if GOG is not responding to the devs in a timely manner as we've seen with other devs, that's for sure an issue, but I can imagine GOG prioritizing discussion with devs whose games will likely sell well over more obscure devs/pubs (as unfair as that is). Maybe GOG should be using their profit to hire more people; though selfishly, personally I don't mind them using it to pre-pay to get more AAA titles here.

I think the issue is just about money and GOG making hardly any compared to Steam: Darkest Dungeon 1 sold 2-5 million copies on Steam, according to Steamspy; that's probably tens of millions of dollars from Steam alone. Maybe the devs don't care about the little extra money to be made from a GOG release of DD2 / not worth the hassle no matter what GOG could reasonably do?

Based on 2020-21 reviews, it seems the devs weren't willing to update the game in a timely fashion on GOG (and the game may still be out of date based on a 2022 and '23 review?). This is probably why the game has a 9/10 on Steam and ~6.5/10 on GOG. That's not uncommon of course but I just want people to be aware.

I'm not saying GOG has no problems, but I feel like forum users like to assume everything is GOG's fault. :P I think the ability to get "premium" games here is often out of GOG's hands, since GOG releases just don't bring in much money compared to Steam (and I don't think there's much they could have done differently in the past to improve that, given that DRM-free is niche and will only become nichier).
Yeah. What I was saying earlier.
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paladin181: I'm referring to GOG's hostile attitude toward developers by not providing a proper pipeline for submitting files, the pay schedule, and the complete lack of availability. Their hostility to their customer base is still an issue, but not the primary concern for game creators.
Fair enough.
What's wrong with the API to upload new builds? There are plenty of devs who know how to use it and even I understood the documentation.

I can't say anything about payments, the lack of support for the devs seems to be legit.
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paladin181: No, I make a fact that the game isn't here, and it is at some level GOG's fault because the first game is here and sold well. If GOG had not made the platform unpalatable for Red Hook, they would have no reason not to release here. The devs' lack of interest falls squarely on GOG if that's the case. Unless there's another reason you want to entertain, I'm all ears.
Well, thanks to our good friends Steam who has larger sales and made integrating their drm platform lockin the norm, removing that garbage is considered extra work for a diminishing audience.

I'm sure the Epic store has their equivalent.

Even though GOG has a Galaxy equivalent to those platforms, it also needs to support drm-free installers, meaning that for all the games that integrate some features like achievements into various drm platforms, these features can't just be ported to another drm platform with GOG, they need to either be made to work offline or ripped out of the game.

I'm sure that design consideration is biting quite a few devs in the proverbial arse, especially the smaller operations.

That's why I wish there was a vibrant unbiased third-party open-source ecosystem for those integrations that did a lot of that porting work for the devs and also established some kind of standard. Because let's face it, none of the stores are interested in working on integration for anything, but their own store.

The only accusation I'll level at GOG for this one is: why couldn't they make their platform integration drm-agnostic? Their community expects them to support both anyways. They could definitely have led the charge on this one and made their own lives a lot easier.
Post edited May 10, 2023 by Magnitus
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neumi5694: What's wrong with the API to upload new builds? There are plenty of devs who know how to use it and even I understood the documentation.

I can't say anything about payments, the lack of support for the devs seems to be legit.
Probably that same old song: "It's not Steam".
Maybe it's another one year (or two) of exclusivity for Steam, after they had their Darkest Dungeon II on EGS for the Early Access period. I'm also sad about it, but I doubt it may release here on GOG any time soon because the current sales for this game on Steam showing very good scores.
I can wait a year to have the game polished up and whatnot, still not a good sign to have yet another sequel possibly dropping GOG
More insidious is when a game is sold in GoG but the devs drop support of GoG and stop providing updates. I know of a game where one of the two developers for the game just said that Gog sales were insufficient and they just didn't bother putting up the latest updates and never will.

And then there is GoG games released but lack a native Linux option even though there is one available on on Steam. Lack of Linux support is a reason I am more likely to buy from Steam than GoG myself.
Post edited May 10, 2023 by myconv
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myconv: More insidious is when a game is sold in GoG but the devs drop support of GoG and stop providing updates. I know of a game where one of the two developers for the game just said that Gog sales were insufficient and they just didn't bother putting up the latest updates and never will.
Unfortunate but I'm not surprised. What game please?
Red Hook has betrayed all GoG customers by refusing to update their game.

As far as I'm concerned, they can go elsewhere if I'm there.
I don't even understand why GoG continues to sell an obsolete version of their game.

Russian customers have been forbidden to spend their money here, but GoG allows the sale of unupdated games (many).

Who said anything about ethics.
Don't tell me that this has nothing to do with it.

Translated with www.DeepL.com/Translator (free version)
Waait, the first Darkest Dungeon is not up to date on GOG?
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AWG43: Waait, the first Darkest Dungeon is not up to date on GOG?
Yep. We are missing an entire year of updates and a free DLC.

You know, as per usual, second class citizens, for the daring choice of buying shit on GoG.
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paladin181: No, I make a fact that the game isn't here, and it is at some level GOG's fault because the first game is here and sold well. If GOG had not made the platform unpalatable for Red Hook, they would have no reason not to release here. The devs' lack of interest falls squarely on GOG if that's the case. Unless there's another reason you want to entertain, I'm all ears.
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Magnitus: Well, thanks to our good friends Steam who has larger sales and made integrating their drm platform lockin the norm, removing that garbage is considered extra work for a diminishing audience.

I'm sure the Epic store has their equivalent.

Even though GOG has a Galaxy equivalent to those platforms, it also needs to support drm-free installers, meaning that for all the games that integrate some features like achievements into various drm platforms, these features can't just be ported to another drm platform with GOG, they need to either be made to work offline or ripped out of the game.

I'm sure that design consideration is biting quite a few devs in the proverbial arse, especially the smaller operations.

That's why I wish there was a vibrant unbiased third-party open-source ecosystem for those integrations that did a lot of that porting work for the devs and also established some kind of standard. Because let's face it, none of the stores are interested in working on integration for anything, but their own store.

The only accusation I'll level at GOG for this one is: why couldn't they make their platform integration drm-agnostic? Their community expects them to support both anyways. They could definitely have led the charge on this one and made their own lives a lot easier.
Epic has EOL (Epic OnLine) Services - i.e. their own Steamworks type of suite for Achievements, online multiplayer, etc etc. But they do allow that to be used on other stores that ain't their own - i.e. Tomb Raider Trilogy has this support.
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AWG43: Waait, the first Darkest Dungeon is not up to date on GOG?
We are missing The Butcher's Carnival free DLC. It's essentially a pvp multiplayer update to Darkest Dungeon. The main reason that Gog hasn't received that update is because it's tied to steamworks for its online component.

So yes, the first game is essentially abandoned on Gog. It's not surprising we won't get the second game as well.
Post edited May 10, 2023 by tremere110