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BKGaming: True, but this is not exactly the first time we have heard this story from a dev either... need more info, but there is a precedent set here. While I think DRM Free definitely plays a role in keeping games from coming here, I think issues like this play a bigger role. I am not advocating for opening the flood gates, but there is no denying that Valve/Steam makes the process so much easier for developers by not playing the middle man. If I was developing a game I could see why a dev would just say hell with GOG and release only on Steam.

I think GOG needs to find a better balance here between automation and curation... a balance that Steam never even tried to achieve.
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ReynardFox: Agreed, Steam's a cesspool and GOG is overly sanitized while still letting in some questionable germs... releases are far too few and far between and it's clear this boutique approach to curation is far too strict and If I'm being honest, feels like it's being driven both by placation of publishers with clout (Devolver etc) and the implicit or even explicit biases of those doing the work. There needs to be a better middle ground, there needs to be more obviously impartial, relaxed curation and GOG also seriously needs to pull it's finger out and learn to communicate better.

Also this game in question looks cute, I'd be interested in it if it was here.
Frankly I'm not even sure why they are still communicating over email in these matters, that feels like the 90's called saying "what the heck are you doing". Build a web portal, let any dev/publisher create an account and submit their games. Make this front and center with a link on the homepage. That doesn't mean every games has to be accepted but this should all be managed via a web portal. Then if the game is denied a human being can fill in a box as to why, which can then be sent to dev/pub's registered email and their portal account.

Even game uploads and all that can be handled via this portal making it easier to get your game on GOG. A dev can upload said game files as well as specify system requirements and all of that info which then someone from GOG can approve the request. Then everything is automated and the files automatically get uploaded to Galaxy or packed for the site.

GOG can even have a stipulation that say's uploaded games files must be uploaded 48 hours (or whatever) before release date if GOG still wants to manually test games for quality and DRM freeness, etc before being approved.

I've also felt curation should be stronger on new publishers/developers and more relaxed on publishers/developers already selling games here...
Post edited April 12, 2017 by user deleted
low rated
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ReynardFox: Agreed, Steam's a cesspool and GOG is overly sanitized while still letting in some questionable germs... releases are far too few and far between and it's clear this boutique approach to curation is far too strict and If I'm being honest, feels like it's being driven both by placation of publishers with clout (Devolver etc) and the implicit or even explicit biases of those doing the work. There needs to be a better middle ground, there needs to be more obviously impartial, relaxed curation and GOG also seriously needs to pull it's finger out and learn to communicate better.

Also this game in question looks cute, I'd be interested in it if it was here.
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BKGaming: Frankly I'm not even sure why they are still communicating over email in these matters, that feels like the 90's called saying "what the heck are you doing". Build a web portal, let any dev/publisher create an account and submit their games. Make this front and center with a link on the homepage. That doesn't mean every games has to be accepted but this should all be managed via a web portal. Then if the game is denied a human being can fill in a box as to why, which can then be sent to dev/pub's registered email and their portal account.

Even game uploads and all that can be handled via this portal making it easier to get your game on GOG. A dev can upload said game files as well as specify system requirements and all of that info which then someone from GOG can approve the request. Then everything is automated and the files automatically get uploaded to Galaxy or packed for the site.

GOG can even have a stipulation that say's uploaded games files must be uploaded 48 hours (or whatever) before release date if GOG still wants to manually test games for quality and DRM freeness, etc before being approved.

I've also felt curation should be stronger on new publishers/developers and more relaxed on publishers/developers already selling games here...
something like this?
No Heroin for GoG users? Damn, what do I do now with all the syringes I bought yesterday?
But I can understand it, the craving for games is more powerfull than the craving for weak ass drugs like Heroin.
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BKGaming: Frankly I'm not even sure why they are still communicating over email in these matters, that feels like the 90's called saying "what the heck are you doing". Build a web portal, let any dev/publisher create an account and submit their games. Make this front and center with a link on the homepage. That doesn't mean every games has to be accepted but this should all be managed via a web portal. Then if the game is denied a human being can fill in a box as to why, which can then be sent to dev/pub's registered email and their portal account.

Even game uploads and all that can be handled via this portal making it easier to get your game on GOG. A dev can upload said game files as well as specify system requirements and all of that info which then someone from GOG can approve the request. Then everything is automated and the files automatically get uploaded to Galaxy or packed for the site.

GOG can even have a stipulation that say's uploaded games files must be uploaded 48 hours (or whatever) before release date if GOG still wants to manually test games for quality and DRM freeness, etc before being approved.

I've also felt curation should be stronger on new publishers/developers and more relaxed on publishers/developers already selling games here...
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amok: something like this?
Thanks for the link.
The story seems fishier and fishier.
In their k[url=https://www.kickstarter.com/projects/1596638143/cosmic-star-heroine-sci-fi-spy-rpg-for-pc-mac-ps4/comments ]ickstarter page [/url]there are a number of people complaining about where are their missing humble keys.
No... that's far to simplistic (all it that is, is a simple submission form) and the root cause is still there. Discussion still happens over email which GOG and/or devs have issues with.

But yea some of that would translate over and you would defiantly want a "submit game" section where videos, pictures, etc. could all be uploaded. But this by no means should be limited to indie devs. You could also have some kind of built in chat section to directly communicate with publishers/devs.

While there are many things Valve can learn from GOG, there are a few things GOG can learn from Valve, especially in he automation department. Granted GOG is trying to rectify that some with Galaxy but I'm not sure they have gone far enough. Dev/pub's want to keep things simple and they want control. GOG rarely does anything simple and GOG gives very little control to dev's.

Like I said... don't open the flood gates, but there is a balance to be found here. GOG basically needs to develop the kind of tools devs need similar to Steam, but not lose what makes GOG GOG so to speak.
Post edited April 12, 2017 by user deleted
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So the issue is that the game developers seem to dragging their heels on a DRM Free version?
In that case, GOG is right in not offering the game. DRM free is the whole core and heart of the GOG business model...and their main selling point. Other things can be adjusted but not that.
DRM free vers trouble seems to be sorted. Over at HB at least.
No word regarding GoG just yet.

https://twitter.com/werezompire/status/852270486524264448
Post edited April 13, 2017 by Hikage1983
Was looking forward to this game on GoG. Maybe I'll buy over at Humble since they have a DRM-free copy available.
And Cosmic Star Heroine is now on GOG! Thank you GOG :) https://www.gog.com/game/cosmic_star_heroine
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fortune_p_dawg: lame lame lame, lamity lame.
Seek no skooma derivatives now that Oblivion is finally here! Oh wait, there's an extra "e" I missed there.
I bought the game here, but I don't think GOG's particularly earned any merits for launching it 3 months late.