falloutttt: I don't think they do rely on piracy.
I think, compared to the past, for most devs of today, it's all about making money. And therefor their products suck and they know it. And therefor it's rather pointless to make a demo for everyone to see what kind of crap they created. They would rather have you buy it, and than hope that you'll spend more then 2 hours, so you don't get a refund.
Some(iirc) have even unofficially said they let people unofficially use pirated copies as demos, so there's that.
I mean it makes sense.....why make a demo for your game when the pirated copies(
and let's plays) work as well?
falloutttt: Where in the past, devs made good games, with love and passion. And so, them'be happy to make a demo for everyone to try and see how great their game is.
Imo there are still good(in terms of plot/gameplay/etc) games out there made today.....even if some other people(in general) sometimes think new=crap.
falloutttt: I was talking about, at least in my mind, about those big names. Big names, big funds, but yet create crappy games, plus have enough money to add a denuvo for 100k. But don't care about making a demo.
Add to that many seem to not have time/money for a demo, YET they can afford to nearly double(in some cases) their overall costs due to their marketing/promotion alone.
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toxicTom: One side of the coin - and one reason that GOG curates, even if we don't always agree with their decisions.
It also exists to make them look unique from steam/etc.....but it is just the other extreme end of the coin from what steam does.
toxicTom: Another reason is, that today's toolsets and frameworks make it incredibly easy to create games. And many creative people are drawn to it. And then, many of those people realize, that it does take considerably more time and effort and actual
technical skill to actually create a
good game than they can muster. They want to create the next
Firewatch,
What Remains of Edith Finch or
Papers Please and completely underestimate the work and talent involved. And they end up with something, they have to call
finished, because they depleted their energy, time, bank account... So it's put up on Steam or GooglePlay or whatever...
Except for obvious cheap cash in asset flip games/etc I applaud such actions....it gives us the possibility of seeing the "birth" of a new good/great dev or IP/series.