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RawSteelUT: You know, I always forget about the multiplayer thing. Can you tell I don't do multiplayer? :P
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nightcraw1er.488: Not to mention other games which have online only as such a major part of the game as to make anything else inconsequential, e.g:
Absolver
Goblins Inc
I believe the latter has been removed from the store.
yep....goodbye Steam...at least i own my games now,nice to see more games coming over to GOG,plus I don't pay an Interational transaction fee
I'd be using the downloader, except it has a tendency to get unrecoverable checksum errors, or did the last time I tried. Galaxy sucks for me. Slow to start up, slow to shut down, and hogs my (extremely limited) bandwidth like nothing else. Even when I'm not downloading, it often makes my connection unuseable. I can set it to half my bandwidth and still see it hogging every KB/s I have in the task manager. It's also more CPU-heavy than Steam. About the only thing I want it for is achievements, but not many devs bother with them. Even for new games that have achievs on Steam. Well, at least there's cloud saving.
Post edited February 05, 2018 by TentacleMayor
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TentacleMayor: About the only thing I want it for is achievements, but not many devs bother with them. Even for new games that have achievs on Steam.
I consider lack of achievements a benefit. Achievements "direct" your gameplay in weird, often degenerate, ways instead of just letting you experience and enjoy the game on your terms.
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mqstout: I consider lack of achievements a benefit. Achievements "direct" your gameplay in weird, often degenerate, ways instead of just letting you experience and enjoy the game on your terms.
Only if you care about them. And if you care about them, you're probably fine having your gameplay 'directed'...
I just realized I use steam and battle.net but I refuse to use Galaxy. I have some serious mental issues! XD
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tinyE: I just realized I use steam and battle.net but I refuse to use Galaxy. I have some serious mental issues! XD
I'm quite the same, at least with Steam currently. It's the new sane now ;)
Post edited February 05, 2018 by chevkoch
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HereForTheBeer: I don't want one to misinterpret that I think it's good that one can solve the version problem via Galaxy roll-back. It's more a comment that it's nice to have that feature in Galaxy since gOg have decided to not to allow us easy access to older patches and installers via the website (from what I've seen in my library). Instead, the website library is nerfed, which makes Galaxy artificially more appealing. There's no technical reason I can think of (but I'm no website guru, either) for why the links are not still available for older versions. When they update the game card with links to a new patch / installer, they could simply not delete the other links. The changelog is there to tell the customer what's what with the versions.
A tad belated - sorry if it sounded like I misinterpreted what you said. In hindsight, I probably shouldn't have quoted you, it's just that your comment, followed by BKGaming's one, gave me the opportunity to point out the reasons GOG has given for why they're doing certain things the way they're doing them regarding the website library and standalone installers, and none of them is a technical one.
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HereForTheBeer: I don't want one to misinterpret that I think it's good that one can solve the version problem via Galaxy roll-back. It's more a comment that it's nice to have that feature in Galaxy since gOg have decided to not to allow us easy access to older patches and installers via the website (from what I've seen in my library). Instead, the website library is nerfed, which makes Galaxy artificially more appealing. There's no technical reason I can think of (but I'm no website guru, either) for why the links are not still available for older versions. When they update the game card with links to a new patch / installer, they could simply not delete the other links. The changelog is there to tell the customer what's what with the versions.
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HypersomniacLive: A tad belated - sorry if it sounded like I misinterpreted what you said. In hindsight, I probably shouldn't have quoted you, it's just that your comment, followed by BKGaming's one, gave me the opportunity to point out the reasons GOG has given for why they're doing certain things the way they're doing them regarding the website library and standalone installers, and none of them is a technical one.
Wait... they have reasons? Sometimes I think much of this stuff comes down to a drunken version of pin-the-tail-on-the-website-design. ; )
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nightcraw1er.488: Not to mention other games which have online only as such a major part of the game as to make anything else inconsequential, e.g:
Absolver
Goblins Inc
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MightyPinecone: I believe the latter has been removed from the store.
'I don't think so, Tim.' ;P

'The difference between gremlins and goblins - what do they do?'
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HereForTheBeer: Wait... they have reasons? Sometimes I think much of this stuff comes down to a drunken version of pin-the-tail-on-the-website-design. ; )
Heh, perhaps that's why the reasons they give us are what they are?
Tried it twice. Uninstalled afterwards. I don't like having to reinstall games because my uninstalls is missing from program and features. Have to go to each folder to uninstall/reinstall to get it back for convenience. Not installing again ever.
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HereForTheBeer: Wait... they have reasons? Sometimes I think much of this stuff comes down to a drunken version of pin-the-tail-on-the-website-design. ; )
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HypersomniacLive: Heh, perhaps that's why the reasons they give us are what they are?
I'm sure there ARE valid reasons for these matters, but they're not required to share them with us.

I like to gripe, but the important parts of the store - buying and getting the games - work fine except for the odd glitch. But sure, I'd love to see continuing site access to all the game updates over the years. Really, that's my only valid complaint. That, and the odd security flaw that people find every once in a blue moon.
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timppu: Depends what you mean by "that", I can still see some room to argue e.g. "we meant that you don't need an online client to run your games, we never meant you wouldn't need one for downloading your games, after all a web browser is a client too".

So at some point, in the distant future in a galaxy far far away, I could see them having a system that you do need to download your games with an official client, but there'd e.g. be an option to backup your games as zip files, or the initial download itself would be a zip file (+ an install script maybe) that the client would use anyway if you let it also install the game for you.
This is getting too far into semantic minutiae territory for me, no offense. As long as GOG provides a way to install and play your games on a new system without contacting a server they have lived up to their promise, IMO.
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StingingVelvet: This is getting too far into semantic minutiae territory for me, no offense. As long as GOG provides a way to install and play your games on a new system without contacting a server they have lived up to their promise, IMO.
Ok, so now it is clear what you expect from them. I have already seen that for many others the idea that we would have to download our GOG game installers with Galaxy (no option to use a web browser instead) is breaking the promise of a client (Galaxy) being optional.

I guess their thinking is that Galaxy being optional means they never have to install nor use Galaxy, even for downloading the standalone offline installers. While I can understand that argument, I personally still would be fine with an official client that you need to use for downloads, as long as it does its job well. If I understood you right, you would be fine with such an approach as well (Galaxy required to download the offline installers), or at least you'd feel GOG hasn't broken its promise of the client being optional then.

The next step from that would be like how the DRM-free games in Steam are handled, ie. you have to download and install the game once with the client (Steam)... but after that you can zip the installed game files to make a compressed package that you can copy to another PC and play there even without the Steam client (maybe needing to install dependencies like DirectX9 or Visual C++ 2005 separately, as they wouldn't be included in those zip files). Would people still consider Galaxy optional, if it required one to download the game files and install them the first time, but after that they could use those game files independently? For those who feel "Galaxy is optional" means "I never have to even touch Galaxy, ever", I guess not.