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So many complaining about bugs and stuff, man. Well I would love to see this hit gog so bad XD and tempted to try it if it does for the hell of it.
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mistermumbles: Reviews are "mostly positive" as long as you include all the shills that have barely played it. I especially love this hot mess:

This is a quite very good game I think. Some good things are that it is fun and I don't feel like it is just stupid and stuff. A bad thing is maybe I will play it forever and die of starvation while distracted from my bodily needs. Maybe.

If you like to have fun like in Wizardry and stuff you will like this game probably but if you prefer to play Dragon Age and stuff then I don't know either this game will change your mind about bad things or you will just be confused and return to games which actually aren't very good I think.
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mistermumbles: I'm almost tempted to buy it and give it a try due to morbid curiosity. There's always the refund option. ;)
i wouldnt recommend it

https://www.youtube.com/watch?v=hMAsPyYonNg
What's the automap like? (asking for a friend)
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sbectol: i wouldnt recommend it

https://www.youtube.com/watch?v=hMAsPyYonNg
Seriously... how the hell is it supposed to have taken this guy twenty years to make this?
It looks like a five year old could have put it together in an hour in Unity or Gamemaker...
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UnrealQuakie: So many complaining about bugs and stuff, man. Well I would love to see this hit gog so bad XD and tempted to try it if it does for the hell of it.
Grimoire will never be sold here because the store is curated. GOG has higher standards than this.
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HiddenAsbestos: What's the automap like? (asking for a friend)
I see what you did there.

Judging by the videos, it exists and is okay.
Sounds like an absolute mess. Colour me unsurprised.
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UnrealQuakie: So many complaining about bugs and stuff, man. Well I would love to see this hit gog so bad XD and tempted to try it if it does for the hell of it.
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Asbeau: Grimoire will never be sold here because the store is curated. GOG has higher standards than this.
Depends, Judas seemed quite interested in trying to get the game for GOG.
Well, that's the surprise of my day so far.

If I win big in the lottery I might buy it. (Note that the only time I purchase lottery tickets is because my spouse's siblings insist on doing a scratchoff ticket exchange instead of giving each other gifts at holiday time.)
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Asbeau: Grimoire will never be sold here because the store is curated. GOG has higher standards than this.
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Prah: Depends, Judas seemed quite interested in trying to get the game for GOG.
I'd be interested to see what happens if it gets released here. That price alone would garner more than a couple comments, I'm sure. The ensuing drama would be good popcorn fodder as well...
high rated
I saw Grimoire when it was in late beta--this is a pause for wild laughter--back around 1999. As I recall, Cleve had a forum site, and he was giving out copies, and taking note of a lot of reports of very small bugs. (I got my copy because I was press. I probably even have it around in the basement somewhere, swimming in dust.) Visually, it was pretty good for the time, almost identical to the late Wizardry series, except for Wizardry 8 (which was yet to come). Music and sound were par for the course. Cleve was touting it as a difficult, complex, richer Wizardry, with more of everything. And just...hearing the discussions of some of the more ornate puzzles reminded me of theoretical arguments among the Medieval Schoolmen about how many angels could dance on the head of a pin.

Then, the game got pulled. Now, it looks and sounds like something out of a timewarp. I hope no reviewer gets the mad idea of suggesting it's been in development for over 20 years. It's been tampered with around the edges for nearly as long, but that's not quite the same thing. (EDIT: I've just seen some of the Steam crowd already justifying the price by pointing to its development period of 20 years. Excuse me for a while as I bang my head against my desk.)

If you enjoy, say, Wizardry 6 or 7 (minus some of the horrible pseudo-Shakespearean dialog of Wizardry 7), then you'll probably like this. If you think that kind of game is antiquated, you'll certainly find this one antiquated. Personally, I don't think it's worth anywhere near $40 to me, but each to their own.
Post edited August 05, 2017 by Glazunov
From the video linked on its page, someone named kingdragon plays for about an hour. In the beginning area there's a pedestal of sorts named the "Cornerstone of Hyperborea". Perhaps a homonym for "hyperbole"? Its description:
This stone was the first ever laid by the ancient Neanderthal builder known only in legends to scribes as "Clevius Procrastinus, The Idiot."

The inscription reads "This will be finished probably in around three months or so. Maybe four, tops."
Rather appropriate joshing of itself.
Post edited August 05, 2017 by thomq
Wow, so it got released but it's very buggy? After 24 years of development, I'm going to have to say that Cleve isn't a very good programmer.
low rated
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Crosmando: Wow, so it got released but it's very buggy? After 24 years of development, I'm going to have to say that Cleve isn't a very good programmer.
Uhm, that's every computer engineer everywhere… Which is why I discourage people from buying a computer for themselves, because even computer engineers have trouble handling computers no matter how many years of experience. Complexity on top of complexity on top of complexity…

They oughta just get rid of operating systems and applications, that paradigm has never worked without problems and gets worse the more they add to it. Great job security, though. Companies pay computer engineers to solve problems with computers which then become problems, and then pay the computer engineers again to solve the new problems created by the old solutions. So, people should never buy computers, only companies can afford to have them.
Post edited August 05, 2017 by thomq
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Crosmando: Wow, so it got released but it's very buggy? After 24 years of development, I'm going to have to say that Cleve isn't a very good programmer.
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thomq: Uhm, that's every computer engineer everywhere…
that's strange. I've played heaps of games that aren't very buggy after release. I wonder what the difference is?