Posted February 19, 2013
Even if not, at least there is a product at the end, and much more likely to hit the 25k, than the 250k listed in the old drive.
Demo is still early but crashes alot, as others have posted, and as near as I can gather from the rpgcodex thread, it doesn't much care for Win7 x64. I played around with it a little, and get random crashes as well, but can't really isolate them to any specific cause. The developer used Xp x32 to code and test, so I might set up a partition with that loaded if I can't find another way to stop the random crashes. (Running 7 x64 now.)
It still has that "Old Skool" feel, and am looking forward to monkeying around with it.
"Cleve Blakemore said 2 hours ago
I think GOG is a really good channel of distribution for the sort of people who would want to play it, in particular. Steam meh but I will add it to Greenlight soon anyway just for the exposure."
Demo is still early but crashes alot, as others have posted, and as near as I can gather from the rpgcodex thread, it doesn't much care for Win7 x64. I played around with it a little, and get random crashes as well, but can't really isolate them to any specific cause. The developer used Xp x32 to code and test, so I might set up a partition with that loaded if I can't find another way to stop the random crashes. (Running 7 x64 now.)
It still has that "Old Skool" feel, and am looking forward to monkeying around with it.
nijuu: "Only pledges will get DRM-free copies of Grimoire once it is completed."
Only just noticed this. No GOG then?
This is interesting though, and comes from Indiegogo campaign comments tab: Only just noticed this. No GOG then?
"Cleve Blakemore said 2 hours ago
I think GOG is a really good channel of distribution for the sort of people who would want to play it, in particular. Steam meh but I will add it to Greenlight soon anyway just for the exposure."
Post edited February 19, 2013 by Dischord