lazydog: I'm not moving the goalposts but I'm making a nuanced point
You didn't make a 'nuanced' point at all. YOu made a claim then have literally no data to back it up then are literally changing your point constantly when shown you're full of it.
You magically claimed that "Steam" are going to decrease pricing on steam vs gog.
I provided data that showed literally the opposite of that claim.
I also provided a factual basis that developers set prices on steam. Meaning that your supposed theory is not even possible at all. But you insist on bringing it up literally in the next paragraph, more or less showing you literally have no idea what you're talking about at all.
The point I am making though is that if GOG were to try and become a direct competitor to Steam, such as by embracing your propaganda suggestion to make Galaxy mandatory, the prices on Steam can be reduced to undercut GOG and drive GOG completely out of the market.
So we're shifting the goalpost BACK again are we despite the fact that this is utter nonsense
As I told you, previously, this is impossible because DEVELOPERS SET PRICES ON STEAM. Thus it is literally IMPOSSIBLE for this situation to occur. Steam cannot undercut other stores because they don't control prices. Which I already told you previously yet you seem to magically insist this is possible. May I recommend you actually stop making stuff up you have no knowledge about and stop ignoring facts.
They already do undercut try to GOG to some degree, and past Steam sales have offered some discounts that GOG could not likely ever afford to do (e.g. Square Enix bundle of almost 50 AAA games for $75). The developers allow that to happen, too, don't they? (rhetorical question).
And again, your supposed 'nuanced' point I already told you was not possible, yet you bring it back up AGAIN.
Repeat after me because apparently you can't read
Developers set pricing
Developers set sale pricing
If Gog is being 'undercut' then the developers are doing that. Not Steam.
That you are so hung up on the semantics of me using "Steam" as shorthand for the ecosystem (including developers),
oh sorry are we now literally just making up words and definitions? "oh sorry I mean developers not steam haha why would you think i was talking about steam". Like this is not 'semantics' this is literally 'changing definitions'. You cannot say "Steam is undercutting GOG" but then turn around and magically proclaim "oh wait sorry I meant developers I mean they're basically the same thing right! oh its just semantics!"
Like the utter and total intellectual dishonesty required to even utter that statement is just incredible.
Can you explain in a direct fashion why you think GOG becoming Steam-lite is the road to compete with Steam for the long-term?
I mean I've articulated many such reasons. You dont' seem to want to read them. But that's also a straw man. I never said they should compete with steam. I brought up ideas so they could just SURVIVE. The 'we can compete with steam' train left 3 years ago when they screwed up the Galaxy rollout. They're not going to compete with steam, they can't compete with Epic. They're screwed. So they're gonna have to find a way to be 'not dead fighting for 3rd place over the scraps'. Survival is what GOG needs. Competing with Steam is a fever dream.
Please answer without saying the usual canards of "well, being DRM-free isn't working",
Oh sorry are facts not allowed now? Because you know apparently bleeding money for 3 quarters in 2018 is something we're not allowed to bring up right? Because if that was 'working' then you know maybe you wouldnt have a profit drop of 15 million PLN Year over Year. Or you know the problem that their cut of sales is going to be less now because of Epic which they stated as fact in their Fair Pricing cancellation announcement, making their revenue stream even WORSE than it was in 2018 when they were only competing with Steam and a full 30% margin on revenue.
Nothing about their financial situation is good, that would have been bad enough without Epic coming along. Now they got a double whammy of unprofitability just trying to exist, and Epic coming and making their revenue even worse.
. In fact, I and several other users have pointed out many times already why it is unlikely GOG becoming DRMed would be a viable strategy *for GOG*'s place in the market.
What is their 'place in the market' because you know that stuff wasn't working in 2018. And 2019 is not better. Tell me where GOG finds all this extra revenue? Or how they cut costs? Where do you think they find the tens of millions of PLN to cover their losses other than "I sure hope Cyberpunk comes out in 2019"
On that note, maybe you will now care to respond to a point that I have consistently made every time you bring up your "GOG is going to have to make hard decisions, therefore GOG needs to make Galaxy mandatory" propaganda. I see it didn't take long before you started spewing it in this topic too. So let's start off anew; why are you jumping immediately to this conclusion of "mandatory Galaxy" when GOG could alternatively sell DRM-free alongside DRMed games (you know, like you would claim your beloved Steam does)? Never mind the fact that Galaxy is essentially presented as the "default" or "best experience" throughout the site already, so those not already using it are making an active effort to avoid it.
Oh look more ad hominem attacks. Its so quaint, are you running out of bad ideas?